TechArt Guy
Sr. Technical Artist.
Tools/Workflow/Optimization.
UE lover #gamedev #techart #unrealengine #UE5
https://www.fab.com/sellers/TechArt%20Guy
Starter Packs
Created by TechArt Guy (1)
Top Notch Game Devs
Pack of the game developers who push this industry
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@aseprite.org
I'm a little sprite editor 😌 #aseprite #pixelart @davidcapello.com feeds me🥛🍪🎮 @igara.studio is my home 🏡
@c4rl05.bsky.social
Tech Art Director at Sumo Digital. Developer of Fantasynth. Created HelloRun, helloflower, Papervision3D. Ex- Epic Games, Hi-ReS!, Psygnosis, Game 40. #unrealengine #gamedev #xr #vj
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@codyjero.me
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
@ddevoe.bsky.social
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
@camillek.bsky.social
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@dalton.gd
Technical Director @omlgames.com All things games, tools, shaders & programming. @EpicGames alumn #gamedev #UnrealEngine #rust #cpp
@mrtapa.bsky.social
Tech Designer @splashdamage Working on Project Astrid Does #UE5 magic he/him Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
@davebennett.games
Systems / Game Designer Currently at Magic Soup Games | Formerly Blizzard, Schell Games
@steamdb.info
👀 Tracking all things Valve and Steam. ℹ️ We are not affiliated with Valve in any way. 🦋 By @xpaw.me 🌐 https://steamdb.info/
@digitalcantina.com
The Mensch, The Myth : Tech Artist For Video Games : Currently Working on Fortnite : Environment, Material, VFX Artist : Northern IL is Home : He/Him
@gamkat.bsky.social
We are an indie games studio, scattered across the globe banding together to make games we love, and hope you love to play! Currently tinkering away on NDA project! www.gamkat.com
@unrealoutpost.bsky.social
A newsletter and podcast about the latest in Unreal Engine, the people who use it and the things they make. Subscribe at https://unrealoutpost.com/
@ericbomb.bsky.social
You should join this blind accessibility jam starting Feb 2025! https://itch.io/jam/games-for-blind-gamers-4 Need help on where to start? Check out our wiki! gamesforblindgamers.miraheze.org/ #GameDev
@matthijsjanssens.bsky.social
CEO & Tech Art Director @ Day III Digital Worked on Hogwarts Legacy, Horizon Adventures, For Honor, CSR Racing, ... https://dayiii.com/
@chaosed0.bsky.social
Game Developer at MegaCrit. Previously worked on Wizard With a Gun and Breakpoint. Website: https://straypixels.net
@guidetheplayer.bsky.social
I share #LevelDesign #Tips &#Analysis!🕹Creator of "The Storm on the Sea of Galilee"🌊(Halo Reach map adaptation)Please respect your #Metrics📐 former chef and furniture restorer and 268k onmy Honda Odyssey RayFrank.itch.io YouTube.com/@GuideThePlayer
@raphaellacoste.bsky.social
Art Director @ Haven Studios / Sony Former prince of Persia and Assassin’s Creed Art Director, Illustrator, Photographer, traveler …
@slinkyinvasion.bsky.social
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
@lectem.bsky.social
French C++ developer, consultant & co-founder @ siliceum. Performance optimization, multithreading, rendering APIs and game engines. I know too much about Webkit and JS for my own good. I do reverse engineering for fun!
@shedoesartstuff.bsky.social
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
@nerdy4tw.bsky.social
Senior UI/UX Designer at Respawn - Star Wars Jedi Team • Accessibility Advocate • Co-Founder @wecanfixitinui.com • Scottish • My Opinions • He/Him 🌈 artstation.com/nerdy4tw
@themalcolmtent.bsky.social
Emotionally, spiritually, ethically three raccoons in an overcoat (he/him) Senior level designer @ Full Circle, opinions my own (especially the bad ones). Ex BioWare, BBI, Coalition, Rockstar, Radical, and more
@bgolus.bsky.social
Principle Tech Artist, Graphics Programmer, general Game Dev, racing snail at Tuatara VFX. (he\him) https://bgolus.medium.com/ https://ko-fi.com/bgolus
@namezaretaken.bsky.social
Software Engineering / GameDev / Tech Art / Tools & Pipelines https://masonstevenson.dev
@farginnoob.bsky.social
Designer @ Secret Dimension Systems | Level | Technical - Unreal is Life Previously worked on Immortals of Aveum, New World, Mafia III, Blood of the Werewolf, Saboteur, EverQuest and more.
@peteborks.bsky.social
Technical Artist | former Redhill Games, worked as co-dev on Overwatch 2 | Co-Founder of Luski Game Studio | 🇧🇷~🇫🇮 Also here: https://x.com/peteborks
@legomyrstan.bsky.social
Houdini Pipeline TD so Houdini, Python and sometimes realtime, occasionally history(especially late medieval!)
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@ofavrel.bsky.social
Senior VFX Tech Artist #unity3d working on #vfxgraph. Previously: Lead VFX Artist #Dontnod, #ReadyatDawn.
@scottwoodhams.bsky.social
No idea what he's doing as a Senior Technical Artist Currently looking for work Previously「Alpha Channe, Rebellion, EpicGames, Mediatonic」 https://linktr.ee/scottwoodhams
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@sburrichter.bsky.social
Technical Artist and Visual Effects Artist in games (mostly Unreal Engine). Currently at Unknown Worlds Entertainment. I also happen to fly planes! #TechArt #UnrealEngine #realtimevfx #aviation
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@rtm223.me
Game developer @foldedfox.games | Previously: Bad North, Little Nightmares, LittleBigPlanet | He/Him http://mastodon.gamedev.place/@rtm223
@balseirogd.bsky.social
Technical Artist @ Tequila Works. Prev Saber Interactive.
@designjunkie010.bsky.social
Tech Writer Manager @ Epic Games. Crafter of Artisanal Text. #GameDev’s Cool Aunt. Brush your teeth, unwrap your UVs, & fail. Drinks her coffee & loves her job.
@kimnordstrom.bsky.social
Swedish guy living in Spain. CEO @ Playerunknown Productions, author of the game industry book "UP DOWN UP", advisor for gaming CEOs and used to be a decent 8bit pixel artist.
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@bottosson.bsky.social
Making a cosy city building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. bottosson.github.io
@antoniocaggiano.eu
Senior Graphics Engineer @ LunarG, musician, deeply in love with science, arts and literature.
@utkarshrajsingh.com
Art Director at @bloxneo.com | Game Design and Development | 3D Animation | Environment Art | UI-UX | Visual Effects | 👨🏻💻📷🎮 |
@dangallettiaudio.bsky.social
Sound Designer |Music Composer|Audio Explorer I create crunchy audio for video games! I experiment with synthesizers and organic layers to bring worlds that never were into your ears. I get lost in horror and sci-fi.
@arivelazquez.com
gameplay/technical designer ◦ pronounced airy ◦ he/him ◦ american gameboy in australia ◦ coreborn, sims 4, dawngate ◦ fka roxaloxa https://arivelazquez.com ◦ discord: @roxaloxa