John Lewis
Making video games and helping other make video games with Generative AI.
http://www.Liminal-Group.net
@buncharted.com
🇺🇸→🇳🇱 We love to explore and eat in the Netherlands :) ▶️ https://youtube.com/buncharted (30k+) 📫 hello@buncharted.com
@sandervanzanten.bsky.social
Audio director for games. You may know me from KeokeN Interactive's sci-fi odysseys 'Deliver Us The Moon' and 'Deliver Us Mars'. For more info, check out my website: https://www.sandervanzanten.nl/ !
@reinoutld.bsky.social
🇳🇱 Sr. Level Designer @ Electric Square, former Hangar 13 / Ubisoft
@joostvandongen.bsky.social
Game creator. Founder & Creative Director of Galaxy Grove (Station to Station). Former co-founder of Ronimo (Awesomenauts, Swords & Soldiers, De Blob, Blightbound). Solo creator: Robo Maestro, Cello Fortress, Proun. Composer and cellist of The Ageless Gate
@geertnellen.bsky.social
Game Designer and artist. In the past: Director of Metrico, Lead Designer on Mini Motorways, worked as a designer on games like Manifold Garden and Viewfinder.
@derkdegeus.bsky.social
@jeroenderwort.nl
Chairman Dutch Games Association. GameLab Manager for THUAS. Independent game developer. Co-Founder Gamebasics (exit Miniclip), Co-Founder RB Group (exit CAE). Author, speaker, blogger. MSX Owner.
@martinnebelong.bsky.social
@ichiro.bsky.social
Now Solving Game Discovery at We ❤ Every Game • Founder, Dejobaan Games • Prev. Steam Labs @ Valve • 30 Year Veteran Game Dev
@lisabakker.bsky.social
Sharing my thoughts on game design and other creative journeys. 🎮 Open world level designer 🥋Martial arts student 🎨Aspiring comic artist 👉 https://www.linkedin.com/in/lisannebakkerdesign/ 👉 www.GiftsOfGames.com Portfolio
@sezdev.bsky.social
Hi! I am a Development Lead @ Miniclip. Also, I never finish any prototypes in my spare time that I will share here.
@lcjury.bsky.social
Software Developer 💻 🏗️ Working on 🏗️ - koko: Tu comunidad local 🏁 - Aprendiendo Japones 🏯 - Road to 42k 🏃🏻♂️ ~ Sólo somos sombras en el vacío
@davidham.bsky.social
mathematician (on a good day, sort of), computational scientist, European.
@meettomatch.bsky.social
MeetToMatch is the world’s leading events and networking company in the games industry.
@torkar.studio
www.torkar.studio Technical Artist and Programmer, PC hardware enthousiast, and gamer. Currently Senior Tech Artist at Behaviour Interactive. Made: Deliver us the Moon and Deliver us Mars. Opinions are my own.
@atiupin.bsky.social
🇳🇱 Working on Master of Luna, a 4x turn-based strategy: https://steampowered.com/app/2393510
@thayoost.bsky.social
Game Design lecturer at BUas Games. Modular synth geek. Lindyhop enthusiast. Listen to my music on Spotify: https://open.spotify.com/artist/6dQuxbaAdVAtSqizqyVpev?si=HRI-j4mOTSaEpipkJwVcNQ
@gposts.bsky.social
The ramblings of a first time solo indie game dev. Welshman in Amsterdam. Award winning designer in another life.
@gamedevwithzoek.bsky.social
@selaco.bsky.social
Lead developer behind Noisy Shooter 'Selaco' Netherlands ✉ contact@alteredorbitstudios.com 🎮 http://store.steampowered.com/app/1592280
@peccatummihzamiz.bsky.social
Musician. Artist. Doom and Heretic level creator. https://doomwiki.org/wiki/Peccatum_Mihzamiz Level designer on Hands of Necromancy 2. he/him.
@milan-heartcase.bsky.social
// 'solo' dev-artist working on gorepunk and SIRE // https://store.steampowered.com/app/3623940/gorepunk_demo/ PLAY gorepunk. // made Untamed Tactics, Untamed Feral Factions // www.milanlefferts.com
@quill.bsky.social
game producer, adaptive audio nerd, club mate addict ✨ prev. metro awakening @ vertigo games 🚇 they/she 🏳️⚧️
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@kelvinvanhoorn.com
Experienced Technical Artist 🧙 MSc. of Applied Physics 🧲 🇳🇱 that currently works in 🇬🇧 Loves to work on stylized rendering 🖌️ Portfolio/Website: http://kelvinvanhoorn.com #GameDev #Godot #Shader #Unity #VFX #TechArt #TechArtist
@gamesbysherida.bsky.social
🌺 Developer by day 🌺 Making narrative games by night 🌺 Made Beyond Eyes 🌺 Working on Trails of Life 🌺 Post Covid recovering
@danielknightley.bsky.social
Tinkerer, #TraditionalArt, #soloDev and #Animator | Dutch 🇳🇱 | He/Him Currently working on: [ 🌐 A proper website ] [ 📝 #FloodedFishin - a Dredge inspired fishing game during March] [ 🪨 #OrichalcumCup - a PvE hero tabletop game ]
@harmlessnl.bsky.social
Lover of cats, eater of burgers, creator of gameplay and tester of bugs. Senior Game Designer who loves to create and play co-op games, digital or otherwise!
@vfxlabs.net
🇳🇱 Freelance Realtime VFX Artist Prev: @fablecraft.bsky.social, Phantom Spark 🌐 VFXlabs.net 👤 linkedin.com/in/robinvfxlabs 🎨 artstation.com/robinwouters ✉️ robin@vfxlabs.net
@timbuhrs.bsky.social
Lil game dev guy / Tech Artist, made GardenBuddies🍏 working on Footsy ⚽ (he/him) 🏳️🌈(queer coder)🏳️🌈 Helped on: Cat Cafe Manager 2🐱, Tracks of Thought🐞
@broelbrak.bsky.social
Animator/Gamedev Working on a highschool horror game in the style of 90s cartoon/anime Elephant's Graveyard https://store.steampowered.com/app/1896930/Elephants_Graveyard/ NextDoor https://broelbrak.itch.io/nextdoor
@yesdogman.bsky.social
Studio Co-Founder & Development Director @ Snap Finger Click, creating ✨multiplayer party games✨ for PC & console: UNO, Awkward 2, and more. Previously: Electronic Arts, PlayStation, Relentless Software. Also dad, immigrant, BAFTA member, and gamer. He/him
@nintendaan.com
Represent and Senior QA games. Sometimes I write and make videos in my free time! / Wooper and Clodsire’s #1 fan. / Enjoy card/board games, traveling, tech, watching sports/anime/wrestling, animals & music! Posts in Dutch & English. Pronounced: Dahn.
@cyhwuhx.com
.::: • Dutch boulder-tugger • blog at cyhwuhx.com • GM at home & spelkost.nl • games localization PM at Local Heroes Worldwide • ex-game journo • ex-game designer • 🐊🦀八 • he/him
@kaasiand.cool
zo links als <a href= 23 he/it • dutch🚲 • sprinkler replica in pfp from @ghostlysense.bsky.social I like programming, pixel art, 3D modeling, font-making, chaotic racing games & men🏳️🌈
@pestibug.bsky.social
Freelance 3D artist -generalist -props -vehicles -creatures -lowpoly -highpoly -handpainted Always interested in work opportunities. https://bart_wiltenburg.artstation.com/
@roytheunissen.com
Solo game developer working on my first independent game ODINSPRING I also post art projects, VFX and free tools/utilities/tutorials. 🌐 roytheunissen.com 👨💻 github.com/RoyTheunissen
@crapcyborg.bsky.social
🖋️ 🎮 Story-type games person 🫖🗡️ Game Narrative & Roleplaying Researcher 🔥 Narrative Designer/Writer 🔥 WGGB Games #BAFTAConnect @LBMentorship 🔥
@patt3rson.bsky.social
Senior Game Designer @ Raw Power Games. Previously IO Interactive, Ubisoft Massive. Worked on The Division 1 & 2, Halo: Spartan Assault/Strike, Gatling Gears, Greed Corp. Opinions are my own.
@aerisnoir.bsky.social
Indie gamedev /w AAA bg. Past games: Thief, Tomb Raider 9/10/11/LC1+2, Deus Ex MD, Marvel's Avengers, HZD, Spider-man. Illustr/Colorist. Transformers/robots fan. Opinions = own
@eniko.bsky.social
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast Follow me on Mastodon @eniko@peoplemaking.games She/her
@lenmaessen.bsky.social
Hardware keyboards on phones supremacist | Journalist NRC | Slim Leven en games | she/her | bier en steak and sowing chaos by using NL and EN interchangeably
@vroeg.app
Onderzoeksjournalist Leeuwarder Courant en Dagblad van het Noorden Games bij NRC Handelsblad, Kidsweek, Power Unlimited en Gamer.nl. Nieuwsbrief: https://gamepraat.nl/ Podcast: https://spelkost.nl/
@emilianocenizo.bsky.social
Argentinian living in the Netherlands. #gamedev Working on Independent Skies https://emilianocenizo.github.io/independent-skies-landing/ Violin lover and player (a better lover than player) and dank memes enthusiast.
@esthealchemist.bsky.social
✨Es(meralda) • she/hers/they • 🧠🌶️ ❤️🔥 power to the people 🧚🏽♀️ freelance game producer 💿 occasional record spinner 🎛️ sound producing fairy
@timdeman.bsky.social
Game music composer & multi-instrumentalist with a love for oldschool melodic game music. Currently composing for CLOUDHEIM. Portfolio: http://tiny.cc/boh5vz Soundtracks out now: GUILD SAGA & SOUL STALKER
@runicpixels.nl
✬ Whimsical Pixie Artist doing #pixelart, #techart & #gamedev 🎮 ☆ Artist for Re-Logic working on Terraria. 🌳 ☆ Faerie. 🧚♀️ Loves nature and magic. ✨ ✦ She / They | 🏳️⚧️ | 🇳🇱 | Chaotic Good ✦ PFP by @flashkirby.bsky.social