@arubinousagi.bsky.social
Pixel artist, voxel artist amateur music composer: https://www.youtube.com/@AlbinosMusic
@aerialknight.com
Indie Game developer & Dr pepper addict https://linktr.ee/aerial_knight Maker of games taker of naps
@wonderingfox.bsky.social
Indie Dev - Take a Walk - We Bowling?! - Dad - Husband https://ko-fi.com/wonderingfoxstudios
@ianfisch.bsky.social
Videogame Developer (C++, Unreal Engine, Unity). Former Sega. Making Kingmakers videogame with tinyBuild. Also made Road Redemption. https://store.steampowered.com/app/2109770/Kingmakers/
@coincidence.games
Coincidence is a cooperative game studio created by ex-Zachtronics developers. Zach Barth is no longer teaching high school and is making games again.
@rasterflame.bsky.social
I’m a solo dev tucked away in a cold corner of the world, bringing a medieval deckbuilder / roguelite game to life. Crafting games is my passion, and I’ll be sharing all the ups and downs of development here. Stay tuned for the journey!
@matheus23.com
Building iroh with the amazing folks at number 0 (n0.computer). Generally striving to increase user agency and excited about commons networks. Only works for Canadian CEOs, apparently. Rust, cryptography, CRDTs & more on my feed
@sebify.bsky.social
#gamedev vet, C# fan, DOD/ECS expert. Made Robocraft & Svelto.ECS. Working on World Eternal Online.
@lucylavend.bsky.social
Gamedev, animator and all-round artsy creature youtube.com/@LucyLavend
@eloquencegame.bsky.social
The indie game about language. Save an island full of friendly villagers by speaking a language you don't know. Wishlist now on Steam: https://store.steampowered.com/app/1353030/Eloquence/ An announcement is brewing...
@hbokh.bsky.social
Nerd ● 🇪🇺🇳🇱 Grunn ● Linux / FreeBSD / macOS ● music ● history ● photography ● Australia ● hopster🍺
@duncanrendall.bsky.social
Student Engine & Rendering/Graphics Prev: Software Engineering Intern @Rare Ltd
@blijebij.bsky.social
https://roboolet.itch.io/ tool developer for games who coincidentally also makes games
@cashdecuir.bsky.social
Freelance narrative designer & writer, director at Talespinners! Credits include: Disco Elysium! Avowed! Metal: Hellsinger! Killer Frequency! Fallen London, Sunless Sea: Zubmariner, Sunless Skies! And many more yet to be released!
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@sagasstudios.bsky.social
Game Designer currently making Canvas, a painting exploration game. Based in Seattle, Cascadia.
@hellclockgame.bsky.social
Blast through dungeons. Gain inhuman power. The Hell Clock is ticking! A diabolic roguelike ARPG coming this Summer! Wishlist Now: OTK.to/HellClock Join The Community: Discord.gg/HellClockGame
@tcantenot.bsky.social
Engine programmer @ Asobo Studio (A Plague Tale: Requiem, MSFS 2020, A Plague Tale: Innocence, ...). Opinions are my own. https://tcantenot.github.io https://x.com/ThierryCantenot
@craigkolb.net
Rendering research @ NVIDIA by day, computational astrophotography by night. ex-Pixar, Intel, startups, Stanford, Princeton. "Literally the worst Dad EVER!!!11!” https://github.com/cek
@nosebleedinteractive.com
Developers of fabulous videogames such as Arcade Paradise, Arcade Paradise VR, Vostok Inc and The Hungry Horde!
@cthulhim.bsky.social
GPU Engineer for the Skia 2D graphics library at Google, co-author of Essential Math for Games, host of The Vintage Gamer, former game developer, woodworker, musician, occasional gad about town. He/him.
@leandrosntolas.bsky.social
Founder & Creative Director of @afternature.bsky.social | Interdisciplinary artist | Game Developer | Creative Consultant Creator of BENIGN LAND 🌀 OUT NOW on STEAM: https://store.steampowered.com/app/3345970/Benign_Land/
@chunkdev.bsky.social
Building ChunkCity - an Infinite City Builder for PC & mobile 💻📱. Based on a custom engine using #Kotlin and #libGDX
@minmax.game
MIN/MAX is a narrative RPG set in a gritty, near future pixel art cityscape. Alternate between MIN LIU, a privileged scion searching for her mother, and MAX FONTAINE, a savvy grifter caught between two factions.
@vincent-huisman.nl
Game/software developer working at moyosamedia.com github.com/vinhui
@punintendedgames.bsky.social
This account is run by Dion, Berend and Guus!! Support us by wishlisting the game! https://store.steampowered.com/app/3010150 Join our Discord! - https://discord.gg/xE2K6x5TWu
@tobischna.bsky.social
Indie Game Developer, Co-Founder of Square Glade Games. Opinions are my own. Outbound closed Alpha: https://outbound.backerkit.com/hosted_preorders
@enzofr.bsky.social
Now, game designer, game and mobile developper - Working on A Blob Journey, a puzzle platformer game - Before, Web developper at Au-delà des Pixels Pico-8, Unity3d
@hyperlightresearch.bsky.social
The universe is starting to show its age. Time to build a new one. Veteran C++ game dev working on my own solo indie project, also contracting for Warner Bros. Games. Games, graphics, performance, and random bits of science. Talk engine to me.
@tiltshift.io
🎮 Game development studio from Groningen (NL), specialising in Game Design, UI/UX Design, Adaptive Audio, and VFX. #indiedev | #gameaudio | #gamedesign | #gamedev
@ikookniet.bsky.social
Sfinx Games | sfinxgames.com Underwater | https://ultrasound-game.com/ LinkedIN | http://nl.linkedin.com/in/sfinxrobert
@roghandm.bsky.social
Game design student @buas, part-time narrative designer and recovering frotz purist. Previous work @planetquest & @afternature productions Vitastacious.itch.io
@zulfugart.bsky.social
Freelance Illustrator/Martial Arts enthusiast http://zulfugar.nl http://shop.spreadshirt.nl/zulfugar/ http://bit.ly/2J96Hk7
@gamebakery.nl
The Game Bakery is a cooperative of game developers sharing an office space in the heart of Groningen, NL 🎮 📍 Groningen, Nederland 🔗 https://gamebakery.nl/
@owennewburn.bsky.social
Gamedev @ Tributary Games. Technical Lead on King of the Castle and Occlude. Recently doing a lot of cryptic clues
@kaymanv.bsky.social
Quadbender, nice nice. Environment technical artist @ThatsNoMoon. Previously environment technical artist @Guerrilla & @Shapefarm.
@manouijpelaar.bsky.social
Co-founder and Game Designer at Studio Mantasaur. Working on All Hands on Deck! Also respunsible for the dumb puns in every post :)
@3xblast.bsky.social
I make music! Pop-punk + Vocaloid + Chiptune! Sound design for games (Lego Star Wars, Helldivers 2, NDA)
@baroness.bsky.social
Petting cats, herding cats, vacuuming cats. Certified narrative tool. 🕵 Indie Dev 🖋 Freelance Game Designer and Writer 🎮 Worked on Old Skies, Stellaris, At Eve's Wake and more ✨DGA Board Member - Consultant VAF 🕸 www.lostagain.nl ... she/zij