@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@pokabbie.bsky.social
Senior Rendering Engineer on Forza Horizon 🚗 Creator of Pokémon Emerald Rogue 💚 Streams (sometimes) 🟣 https://www.twitch.tv/pokabbie 🏳️🌈 she/her
@mjparkes.bsky.social
Tools UX Designer @ Playground Games Birmingham City fan - Upper Tilton ST holder Gaming, Cats & Football
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@xemu.bsky.social
He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, and lots of others. MIT grad, founder at Irrational Games & C Prompt Games. Latest project: Millennia https://store.steampowered.com/app/1268590/Millennia/
@romerogames.bsky.social
Galway-based studio, passionate about FPS games. romerogames.com
@baftagames.bsky.social
Celebrating & supporting the games industry in the UK & internationally 🎮
@ukieofficial.bsky.social
We are the trade body for the UK games and interactive entertainment industry. Our mission is to supercharge the future of the UK video games industry. www.ukie.org.uk
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@remotegamejobs.com
We love Games. We also love remote work. So we made a place for you to find Remote Game Jobs! https://remotegamejobs.com #gamedev #gamejobs
@videogamejobs.work
Connecting game studios with top talent. 🎮 Unlock your next level talent with us. 👉 videogamejobs.work
@creative-assembly.com
European game developer founded in 1987. Creator of @TotalWar and @AlienIsolation
@caffeineviking.net
Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
@theallenchou.bsky.social
Principal Game Programmer at Naughty Dog from Taiwan. Math. Physics. Graphics. AI. Bunnies 🐰 Gamedev Blog: http://blog.allenchou.net Discord: http://discord.gg/MEGuEFU MudBun: https://longbunnylabs.com/mudbun/
@phammer.bsky.social
principal engine programmer @ id software | graphics & engine code for idTech | DOOM: The Dark Ages | opinions are my own
@jbakergraphics.bsky.social
Engine Programmer @idSoftware (personal account) BSEE CpE - C++/OpenGL/Voxels/SDFs/Pathtracing/GPU Compute Co-organizer of Graphics Programming Virtual Meetup Project writeups, blog posts: https://jbaker.graphics/index.html
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@bigevilboss.bsky.social
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
@bungie.net
News, updates, and community love from the developers of @DestinyTheGame.bungie.net and @MarathonTheGame.bungie.net. For status updates about the game, follow @BungieHelp.bungie.net.
@halogame.bsky.social
Developers of the Halo series, available for Xbox and PC. #OperationGreatJourney is now live! 💥 ESRB Rating T for Teen: Blood, Mild Language, Violence
@digitalfoundry.bsky.social
Charting the state of the art in gaming tech | Please consider supporting our Patreon: http://bit.ly/39jltgA | Commercial enquiries: business@digitalfoundry.net
@cerberusxt.bsky.social
French miniature painter. I paint lot of pride inspired minis, so if you like colors, welcome! (He/Him).
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@jwmakesgames.bsky.social
Senior Engineer @ Playground Games // All views and opinions are my own
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app