Oliver Franzke
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on the remastered versions of Grim, DotT, FT and Monkey Island
@llyann.bsky.social
Principal Narrative Designer at Remedy. Formerly of Bad Robot, Telltale. I draw pictures sometimes.
@shoomlah.bsky.social
Lead Visual Designer at Cyan. Previously did stuff for Half-Life: Alyx, Westworld VR, Mondo. Draws a lot of rocks and historical fashion | ClaireHummel.com | linktr.ee/shoomlah
@ekanaut.bsky.social
Director of Project Dosa, Thirsty Suitors, and Falcon Age. Co-Founder and Creative Director at Outerloop Games. Design, art, biz, UI/UX, production. Supporting and uplifting marginalized devs. https://outerloopgames.com/
@scottlava.bsky.social
I am a painter and a creator of comics and children's picture books. Hug Machine and Zombie in Love. Also, video games at Double Fine Productions. linktr.ee/scottlava
@joshscherr.bsky.social
▶️ Cautionary Tales; game narrative consulting ⏪ Naughty Dog; co-writer/narrative designer Uncharted 4, Uncharted: The Lost Legacy, The Last of Us Pt II 🪦 Crop Circle Games, narrative director 🔗🌳 linktr.ee/joshscherr ❤️ fix your hearts or die
@schwarzenegger.bsky.social
Bodybuilder. Conan. Terminator. Former Governor. I killed the Predator. I told you I’d be back. Join my positive corner of the internet - Arnold’s Pump Club.
@ibogost.bsky.social
Professor at Washington University in St. Louis, Writer at The Atlantic. https://linktr.ee/ibogost
@thatdave.bsky.social
Gamedev designer/writer/director - Monkey Island, Day of the Tentacle, Pajama Sam, Sam & Max, Wolf Among Us, etc. Most recently, Return to Monkey Island! Currently fiddling around with a game about paper. Halloween-liker, food-maker, dad.
@darmato.bsky.social
Voice of Guybrush Threepwood. Homeless dining critic. Old-school community food guy. Influencer culture can get bent. On the path of devolution back to Web 1.0.
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@megganpez.bsky.social
President, Academy of Interactive Arts & Sciences (AIAS/DICE Summit, etc). Hates coconut. Likes robots. Needs coffee.
@mikejmika.bsky.social
Game, TV & Film dev. Studio Head (Digital Eclipse/Atari), Ex-Journalist(NextGen), Hacker(DK Pauline), Atari:GameOver, Creator(#IDARB): Man(child)-of-Action.
@timturi.bsky.social
Content Communications @PlayStation. Formerly of Capcom and Game Informer. I like peanut butter and horror movies.
@chrisremo.bsky.social
@becavessal.bsky.social
Senior Gameplay Programmer at Double Fine. Formerly PlayFirst, GREE, and Apple. My opinions are my own.
@patrickklepek.bsky.social
editor @ Remap // editor @ Crossplay // pr: patrick@remapradio.com and patrick@crossplay.news // tips: patrick.klepek@protonmail.com // signal: 224-707-1561
@grickle.bsky.social
A Canadian cartoonist/filmmaker, Mr. Annable is the creator of the Grickle Channel, and co-director of Laika’s The Boxtrolls. Represented by Hansen Literary.
@voxpointkhris.bsky.social
Narrative talent, Casting & VO Director. BAFTA, Peabody, AIAS, Emmy, Oscar winning projects. Pioneer, future-maker. Rooting for you. voxpointllc.com
@handle.invalid
Game Dev (ret.) Bourbon, pets, family (not in that order) Oakland, CA
@rachaels.bsky.social
immersive design + travel illustration + curiosity + books + paint + ink&pencil + listening more than speaking
@erikrobson.net
Game Designer/Artist | LD @ TNM | Designer/artist @ Valve | Lead Designer @ Double Fine | Lead Designer @ 3DO | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact 26 years making games professionally. On Signal @ ErikRobson.47
@funtimesmcgee.bsky.social
Senior Tools Programmer @ Double Fine, formerly WoW. Expect a lot of Games, Dog, Cat pics and random memes. My thoughts are my own.
@lukeplunkett.com
Co-founder of @aftermath.site. 📍Canberra, Australia. DMs open. Email: lukeATaftermathDOTsite www.aftermath.site https://www.lukeplunkett.com/
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@alainb.bsky.social
Game Dev | Senior Programmer • Working on www.Scaravan66.com • Dwarrows • Psychonauts 2 • Horizon (4X) • Cel Damage HD (Switch) Co-founder & Technical Lead Lithic Entertainment Inc. https://www.lithicentertainment.com
@amydallas.bsky.social
Studio Head at ClutchPlay Games, Game Developer, Food Nerd, Knee-High Boot Connoisseur, Tall Girl, 💙
@doublefine.com
Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, and RAD.
@laurenscott.bsky.social
My old header didn't fit. Green is my favorite color. I'm a game designer. Cats, reading, and food are great.
@dreamcastaway.bsky.social
community at Double Fine Productions | ex journalist | blue rogue | they/she
@devinks.bsky.social
making games and music did player movement for Psychonauts 2 currently working on [unannounced] at Double Fine pfp by @michaelfirman.bsky.social
@katebkelly.bsky.social
Sound Designer @ Escape Velocity she/her 🏳️🌈 Casual Dinosaur Enthusiast 🦕🦖💕
@kestrelpi.bsky.social
Support etc. @ Double Fine Sometimes Video Games Maker and Composer Little Scamp He/Him. This is a personal account with personal opinions and/or bad jokes.
@immagigi.bsky.social
Sen. Concept Artist @DoubleFine on a thing. Illustrator of Every Night is Pizza Night http://bit.ly/3crhorn. Bork bork bork
@keescheese.bsky.social
Programmer at Double Fine, Lead Programmer on Psychonauts 2. not um, a purveyor of fine cheeses.
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@derek-lieu.com
🎬 Game trailer editor who made trailers for: Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more! He/him https://dereklieu.carrd.com
@michaelfirman.bsky.social
I make pictures. Eventually one of them might be good. michaelfirman.com 🇨🇦
@asifsiddiky.bsky.social
Level Design @ Double Fine Productions (Psychonauts 2 & 🤫) • Co-Founder @ 2 Player Productions
@5palmtechnique.bsky.social
🎮 Maker of Games @ Double Fine Brütal Legend. Costume Quest. CQ2 (project lead). Headlander. RAD. Psychonauts 2. etcetera...
@miyukimaru.bsky.social
3D animator in videogame/ Halloween/ Art/ Podcast/ Karaoke lover ゲームの3Dアニメーター、ハロウィン、アート、ポッドキャスト、カラオケ三度の飯より好き They/She/He/Any non-binary
@janeng.com
Operations Director at Gardens 🌳. I used to build game worlds and now I’m building a game studio. Prev Valve, Campo Santo. Was 3D env art on Half-Life: Alyx, Firewatch. Etc. Immigrant. She/her. 🐱 http://www.janeng.com 🌳 http://www.gardens.dev
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@gjoel.bsky.social
Chair Raving Graphics Programmer loopit.dk/publications shadertoy.com/user/hornet
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀