Pedro J. Estébanez
•Veteran @GodotEngine.org contributor (a.k.a. RandomShaper)
•Console middleware lead eng. at @w4games.bsky.social
•Author of http://hellrule.com
•Songwriter, singer, guitarist
•Nightly retro QBasic gamedev adventurer
@sianagearz.bsky.social
Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
@falcogirgis.bsky.social
Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
@sschoener.bsky.social
Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios https://blog.s-schoener.com
@meuns.bsky.social
Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Now making Rift Riff: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@m4gr3d.bsky.social
Previous Tech Lead of the YouTube VR app, now working on the HorizonOS XR App model at Meta In my free time, Lead Android / XR maintainer for the #GodotEngine Creator of the Godot Android Editor and of the Godot XR Editor threads.net/@m4gr3d
@structed.bsky.social
Sr. Xbox Production Partner Manager & Freelance #Gamedev Consultant; ex Azure; Godot Engine Advocate and GodotCon 23 co-host I help you build & scale online systems for games! (and keep your game alive). Maintainer of godot-playfab.
@diogovtx.bsky.social
Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink. Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
@acohade.bsky.social
Principal Graphics programmer @ Arkane Lyon. Previously Unity / Intel Dev. Tech & ATG
@mhilbrunner.bsky.social
Software & game developer. @godotengine.org, @w4games.bsky.social and #opensource contributor. German #ttrpg nerd. Opinions my own. He/him.
@tmm.cx
Godot engine developer and board member, Founder of Prehensile Tales, hire us for Godot development help! Lover of retro tech and free software fediverse: @hp@tmm.cx They/Them https://blog.tmm.cx
@yordrar.bsky.social
Rendering engineer @ Codemasters (EA). Interested in Graphics, Game engines, Gamedev & Math.
@steinmakesgames.bsky.social
Game developer working on mining roguelike Dig Dig Boom. #indiedev Stein Makes Games - using #godot! ⭐Wishlist my game: s.team/a/2026040 🥇"Game of the Year" 2023 at StartNTNU Norwegian Game Awards 🔗Links: https://linktr.ee/steinmakesgames
@pineapple.works
🎮 Indie games publishing, porting & co-developing 🕹️ Godot Engine / Unity / UE / custom Visit us @ http://discord.pineapple.works
@godot.foundation
Non-profit organization taking good care of the @godotengine.org project 🤖 Donate here: https://fund.godotengine.org/ 🔗 https://links.godotengine.org/
@azagaya.bsky.social
Programmer, electronic engineer, game dev. Creator of Laigter: https://azagaya.itch.io/laigter
@picster.bsky.social
Part of Bippinbits 🧡 Working on PVKK: Planetenverteidigungskanonenkommandant & Dome Keeper during the day. Solo hobby dev making Engraving at night.
@gdquest.bsky.social
Become a game developer with the Godot game engine! Hundreds of free tutorials and open-source demos: http://gdquest.com
@dachsjaeger.bsky.social
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@andypnicholas.bsky.social
Principal Houdini Pipeline Developer for Framestore commercials/tv/rides team. Previously at: The Mill, Analog, Glassworks, Rushes, Lionhead (Fable 2)
@rawrlabgames.com
Make, port & publish amazing indie games made with love. #Godot #GBStudio #SDL #FOSS #NintendoSwitch #Xbox
@caffeineviking.net
Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
@domlaz.bsky.social
Senior Graphics Programmer at id Software. Previously: 'Avatar: Frontiers of Pandora' at Ubisoft. Proud father of two. Anime and Metal head
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@jbikker.bsky.social
Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
@rafalagoon.bsky.social
🔥 Game Developer. Teacher. Content Creator 😻 FLOSS, Linux & Godot advocate 👅 Spanish, Catalan, English 📹 Twitch Partner: https://twitch.tv/rafalagoon 👀 Youtube: https://youtube.com/rafalagoon 👂 Podcasts: Gamers Ocupados, Hecho con Godot
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@asawicki.bsky.social
PMTS Software Development Engineer @ AMD. Previously @ Intel, Microsoft, gamedev, television... All opinions are my own and do not reflect that of my employer.
@migueldeicaza.bsky.social
🍉Fun Stack Vibing at @xogot.bsky.social Started Xamarin, Mono, Gnome. Prev: Microsoft/.NET/Xamarin/Mono/VSMac/MAIA http://mastodon.social/@migueldeicaza
@stuartcarnie.bsky.social
InfluxData • Godot • OpenEmu • Swift • Rust • C++ • macOS • iOS • Metal • He / Him • Based in 🇦🇺
@biovf.bsky.social
Graphics Technical Director @NMGames. Arm Ambassador & Demoscener(biovf/Architect^Singularity). Previously Sr. Graphics Eng at Samsung R&D
@adamscott.studio
Web platform lead of the @godotengine.org, employed by the @godot.foundation. Wildling of 42nd @godotwildjam.bsky.social.
@faless.bsky.social
Computer scientist, #godotengine contributor, traveller, life hacker.
@arnklit.bsky.social
Independent Game Developer. Luddite. Interested in FOSS Development. Creator of Shell Fur and Waterways for Godot. Game Worker's Unite Ireland Member. he/him.
@w4games.com
Company of veteran @godotengine.org contributors providing commercial OSS products and services. #GodotEngine
@vertexludi.com
We are a consulting and support company focused on helping Godot users. https://www.vertexludi.com Founded by @vnen.bsky.social
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@akien.bsky.social
@godotengine.org project maintainer & co-founder at @w4games.bsky.social (he/him). Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen. Also on: @akien@mastodon.gamedev.place.
@shana.spoiledcat.com
Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her. https://spoiledcat.com https://blog.worldofcoding.com https://mastodon.gamedev.place/@shana https://github.com/shana
@coppolaemilio.com
💼 Executive Director @godot.foundation #Vegan 🌱 #StraightEdge #OpenSource #GodotEngine
@vnen.me
A Thelemite against my will. Founder of @vertexludi.com. GDScript maintainer. Board member of @godot.foundation. Musician by hobby. Co-author of the book "Godot Engine in 24 Hours" he/they EN/PT-BR https://vnen.me