Richard Kogelnig
fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
@williamfaucher.bsky.social
Unreal Engine Artist, Photographer Canadian-born 🇨🇦 Norway-based 🇳🇴
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@jefforkin.bsky.social
Cofounder @ Bitpart.ai. Ex: Drift, Giant Otter, Monolith, Sierra. AI Lead for FEAR and NOLF2. MIT Media Lab alum
@mipumi.com
🇦🇹 Game dev studio in Vienna, Austria. 🎮The Lion's Song, The Flower Collectors, Howl 🪿 Paula Gans is our mascot 💬 Join: http://discord.gg/XhSMGCk9Jd
@seandick.net
Rogue gameplay programmer Puppy Truck, Tonight We Riot, ReBop Blasters https://dean-sick.itch.io
@tcmicka.bsky.social
Principal Software Engineer at Microsoft (Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni. https://github.com/Cameron-Micka
@erikrobson.net
Game Designer/Artist | LD @ TNM | Designer/artist @ Valve | Lead Designer @ Double Fine | Lead Designer @ 3DO | Psychonauts, Brutal Legend, Portal2, CSGO, DOTA 2, The Lab, Artifact 26 years making games professionally. On Signal @ ErikRobson.47
@ianholstead.bsky.social
Designer of Alter! Gameplay Programmer on Apex Legends at Respawn. Past: Assassin's Creed Valhalla, Comp Eng at uWaterloo. Views mine. They/them
@robertackley.bsky.social
Gameplay Engineer for Metalstorm and for side projects w/ Crimson Stone Games. Formerly at Galvanic Games and Giant Enemy Crab || he/him https://linktr.ee/robertackley
@smrvl.bsky.social
Creative director & game designer. Neutral good gulf coast dweller. I like cold takes and people who use Comic Sans. You might know me from The Atlantic, FGS Global, Planegea (aka the 5E Stone Age Setting), or Vast: The Crystal Caverns. http://smrvl.com
@byronmaybe.bsky.social
Senior Tools developer at Electronic Jumping into the weeds of C# and MSBuild to make other people's jobs simpler. I will post mostly about programming and maybe my cats. GitHub: ByronMayne LinkedIn: ByronMayne Email: byronmayne@gmail.com 🏳️🌈🧑💻🚴♂️🚶♂️🧀
@pouncelight.bsky.social
#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. 🐑 http://s.team/a/2198150 💌 https://pouncelight.games/tiny-glade/
@pagghiu.bsky.social
Principal Research Scientist@NVIDIA (Omniverse Physics) Author of "Sane C++ Libraries" https://github.com/Pagghiu/SaneCppLibraries Videos: https://youtube.com/@Pagghiu Site: https://pagghiu.github.io Opinions are my own.
@saismo.at
🎯 CEO appointmed.com & getavitu.com → Practice Management for Therapists. ✍️ Slow & Steady → A semi-regular newsletter about staying a small company on purpose and running a remote business: saismo.at/writing ☀️ Full-time Summerholic
@mosra.cz
Graphics dev, creator of m.css and Magnum Engine. Sometimes using physical and virtual cameras to produce questionable art. https://github.com/mosra · https://magnum.graphics · https://mcss.mosra.cz
@burrenbeotrust.bsky.social
Connecting People & Place https://linktr.ee/burrenbeotrust
@richardcorbett.bsky.social
CBE. Previously: UK Labour Party Leader in EurParliament, Yorks&Humber MEP, NEC, ShadowCabinet. Currently: EM, LME, writing & lecturing
@conference.aiandgames.com
Bringing together the leading experts in AI for the video games industry. http://www.aiandgamesconference.com AI and Games Conference is organised by Game AI Events CIC: a UK-based non-profit that hosts events for game AI developers in Europe.
@asebist.bsky.social
Video Games, Music and Movies. Working on AA+ games currently, indie games before Vienna Gamedev Meetup Host Here for content that is fun not depressing
@blinkity.bsky.social
Lead Champion Designer on Riot's 2XKO. Prev. Spry Fox, Kongregate, SuperBot, UW CSE PhD. Fighting games, cursed problems, player mythologies, immersive designer, game master, dad, a whole lot of sincerely giving a shit.
@aiandgames.com
Hype-free analysis and deep-dives into AI for game development. Read the newsletter: http://www.aiandgames.com Watch on YouTube: http://www.youtube.com/@AIandGames Attend @conference.aiandgames.com: http://www.aiandgamesconference.com
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@jillmurray.bsky.social
Creative & Narrative Director for videogames at Discoglobe Interactive. MFA Creative Non-Fiction student at UKC. Creator of the World's best musical ever sponsored by Orbitz. www.discoglobe.ca & www.jillmurray.com
@zoombapup.bsky.social
Researcher in AI, primarily for games. Uses LLM's and other Models for practical things in 3D. Unreal Engine specialist and co-author of a bunch of books on Game AI. Working on creating a virtual Holodeck filled with Digital Actors. Posts are my own.
@danielmcgarry.bsky.social
Concept Artist for film Worked on: The Creator, Quiet Place: D1, Doctor Strange: MoM, Napolean and many more.
@edbeach23.bsky.social
Creative Director for Civilization franchise @Firaxis. Designer of boardgames Here I Stand, Virgin Queen, and Border Reivers @GMT Games.
@lookitup.baby
Kubernetes SIG Security co-chair, container escape artist, aurora chaser, goose in the mainframe. Minneapolis. They/them. Stay punk 🏴 MSP feed info here: https://bsky.app/profile/lookitup.baby/post/3lapkhevr222w
@sjml.bsky.social
🎭 theater kid turned 🎮 game dev turned ✝️ Jesuit past: skyrim, fallout, god of war, novitiate, philosophy/political econ, refugee aid (🇱🇧🇮🇶🇯🇴🇸🇾), theology, starfield present: 🇵🇭 studying pastoral care of migrants https://shaneliesegang.com
@thunderowl.one
Happy Dad, Latvian, Electronics engineer (Latvijas Radio) and DIY-er, Unreal Engine Sci-Fi asset dev. #Electronics #DIY #SciFi #80ies #UnreaEngine #Cockpit #Cats Links: ThunderOwl.One NO CrYp+0s, NO eNeFTes !
@ashemedai.bsky.social
Professional problem solver; DevOps; buddhist, dreamer and sometimes thinker (he/him) You cannot solve social problems with technology. We are drowning in information, while starving for wisdom. 🇪🇺🇳🇱
@kripken.com
Software engineer. Loves fantasy novels and Agatha Christie. he/they Tech: WebAssembly, Emscripten, Binaryen. All opinions here are my own, not my employer's (Google). More links in: http://kripken.github.io/blog/about/
@astrokatie.com
Cosmologist, pilot, author, connoisseur of cosmic catastrophes. TEDFellow, CIFAR Azrieli Global Scholar. Domain verified through my personal astrokatie.com website. She/her. Dr. Personal account; not speaking for employer or anyone else.
@imirt.bsky.social
Imirt: The Irish Game Makers Association represents game makers from all disciplines in Ireland. Become a member: http://imirt.ie/join
@devcom.bsky.social
🌍 devcom - hub for the global game development community 🎮 Twitch shows, podcasts & community networking all year
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@clongmire42.bsky.social
|| ✝️ || Sr. Technical Designer in Animation @EpicGames on #UE5 & Game Animation Sample || Big fan of clouds || "There's gotta be a better way"
@ludovic.chabant.com
Gamedev on Unreal Engine (cinematics, cameras). Ex-Frostbite Engine gamedev. TTRPG nerd and occasional writer/illustrator. Even more occasional open source dev. ludovic.chabant.com on the web @ludovic@chabant.social on Mastodon
@tcantenot.bsky.social
Engine programmer @ Asobo Studio (A Plague Tale: Requiem, MSFS 2020, A Plague Tale: Innocence, ...). Opinions are my own. https://tcantenot.github.io https://x.com/ThierryCantenot
@romerogames.bsky.social
Galway-based studio, passionate about FPS games. romerogames.com
@tested247.bsky.social
Engineer at Romero Games Streamer: www.twitch.tv/tested247 Lifter 🏋️♂️ Biker 🏍 Nerd 🎮
@soapwood.net
Game Developer & VR Thing Do-er Engineering @ Romero Games Go download VXMusic! It's free. 🇮🇪 🇪🇺
@thatcjguy.bsky.social
Character Artist @ Romero Games 📚 Free Character Art Resources: https://tinyurl.com/3kvxu3h5 He/Him
@maezza.bsky.social
Queer, Black & Irish game dev, horror nerd & community developer proudly representing @romerogames! 🖤💫 (-ω-*)/━☆゚.*・。 | maezza@romerogames.com | she/her