Tom Looman
tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
@charalanahzard.bsky.social
Aussie in LA making indie games, films, and TV. Management: alanah@optshift.co https://linktr.ee/charalanahzard
@klateralus.bsky.social
My name is Kirill Iaremenko and I'm a Principal Technical Animator at http://Sharkmob.com. Formerly http://Ubisoft.com, http://Avalanchestudios.com, http://My.Games
@dallasraelillie.bsky.social
Technology Engineer @RetroStudios on Metroid Prime 4 NGL Co-Lead @IGDAFoundation prev: prblyMONSTERS | Treyarch FullSail Alumnus He/Him Proudly Pan 🏳️🌈
@maxdpt.bsky.social
Engineering Fellow | Creator of #UnrealEngine Shader World plugin: http://shader.world http://tinyurl.com/hxhvp8vz
@umeer.bsky.social
Animation Programmer prev. Splash Damage Take some Photos every now and then Good at falling off of Rocks
@mikelikesgames.bsky.social
Design Manager @irongalaxystudios.com with a passion for UI Tech Design & UX Design.
@filotg.bsky.social
Technical Designer (8 years working with Unreal Engine and adding up!). Currently at: The Multiplayer Group Previously: Nexxyo Labs, Mighty Polygon, Gato Studio ES/EN/GA
@animawish.bsky.social
Gamedev (he/him) http://mastodon.social/@Wish https://twitter.com/animawish
@booncotter.bsky.social
Aussie in the USA | Game Developer | Lead Lighting Artist | Batshit Crazy | These are my words and are not representative of my employer / doctor / therapist / mum.
@davebennett.games
Systems / Game Designer Currently at Magic Soup Games | Formerly Blizzard, Schell Games
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@jeffwebb.tech
Senior Generalist Engineer @ Boss Fight Entertainment, formerly Harebrained Schemes He/Him If I say something it'll likely be about programming, performance, or video games https://www.jeffwebb.tech/
@tr3d.bsky.social
Technical Artist Father | husband | he/him Portfolio: thorstenruploh.com Orbit Lights for Unreal: https://www.unrealengine.com/marketplace/en-US/product/orbit-lights Substance bake prep toolkit: https://tr3d.github.io/SubstanceBakePrep/ https://gum.co/jH
@maraneshi.bsky.social
Sometimes works on game engines. She/Her. More tired than you could ever imagine. 🏳️⚧️🏳️🌈 @Maraneshi@mastodon.gamedev.place https://x.com/Maraneshi
@chaosed0.bsky.social
Game Developer at MegaCrit. Previously worked on Wizard With a Gun and Breakpoint. Website: https://straypixels.net
@digitalcantina.com
The Mensch, The Myth : Tech Artist For Video Games : Currently Working on Fortnite : Environment, Material, VFX Artist : Northern IL is Home : He/Him
@canadiancorndog.bsky.social
FX and Technical Artist working in games industry for 24 years (so far) on 20 published titles. PS2/3/4, XBox/360, Gamecube/Wii, Quest/2/3, PSVR, PC, mobile and few other platforms Unity, UE4/5, Idtech4 and custom in-house engines #vfx #techart #gamedev
@maximeg.bsky.social
Senior Engine Programmer at Ubisoft, full time grump, bike lover who can’t shut up about his cat 🥔🚲🐙
@ingramb.bsky.social
Performance at Anthropic; formerly DeepMind, Epic & Telltale Games; Author of NeoDS, gb68k, and far too many unfinished jrpgs; @ingramb@mastodon.gamedev.place
@blurbusters.com
The Temporal Company: Everything Better Than 60Hz™ Time dimension on displays: Hz-GtG-MPRT-blurs-motion-lag-VRR-framerate-GSYNC-FreeSync-tearing-frametime-24p-48p-120Hz-240Hz-360Hz-480Hz-1000Hz... Display researcher. Creator of TestUFO.com Motion Tests.
@bartoszlipinski.bsky.social
Video Games Engine/Rendering Programmer. Coding things @11bit Studios.
@thunderowl.one
Happy Dad, Latvian, Electronics engineer (Latvijas Radio) and DIY-er, Unreal Engine Sci-Fi asset dev. #Electronics #DIY #SciFi #80ies #UnreaEngine #Cockpit #Cats Links: ThunderOwl.One NO CrYp+0s, NO eNeFTes !
@jerodar.bsky.social
@rovarma.bsky.social
Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
@koendeetman.bsky.social
CEO | Game Director | Founder | @KeokeNInteractive.bsky.social | Husband | Dad of Four | Creator of #DeliverUsTheMoon, #DeliverUsMars & #DeliverUsHome | Founder | #HunchbackMusic
@benad83.bsky.social
Lead Programmer @UppercutGames. Currently: ???. Previously: Submerged: Hidden Depths. He/Him. Ex Irrational Games
@madicoopermusic.bsky.social
External Development Supervisor at Call of Duty - Treyarch | Game Dev | LA Music Artist | Ex Counterplay Games | Black Ops 6 | Opinions are my Own 🎮🖤🎸
@shannonin3d.bsky.social
SIMD Sorceress 💼: Slang at NVIDIA: https://shader-slang.com Slang WG Chair, Khronos Past: Chrome, Android graphics at Google, 3D APIs at Transgaming Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack 👫: @meggsomatic.tv
@velksy.bsky.social
Lead VFX Artist @ Turtle Rock Studios // Ex-Blizzard // Sheridan Grad
@kimnordstrom.bsky.social
Swedish guy living in Spain. CEO @ Playerunknown Productions, author of the game industry book "UP DOWN UP", advisor for gaming CEOs and used to be a decent 8bit pixel artist.
@billassault.bsky.social
Technical Director @SkyboundGames, previously Tencent/@LightspeedLAstu, @aws, @turtlerock, etc. Loves code. Loves outdoors. Family man. Go @Padres⚾.
@torkar.studio
www.torkar.studio Technical Artist and Programmer, PC hardware enthousiast, and gamer. Currently Senior Tech Artist at Behaviour Interactive. Made: Deliver us the Moon and Deliver us Mars. Opinions are my own.
@kaymanv.bsky.social
Quadbender, nice nice. Environment technical artist @ThatsNoMoon. Previously environment technical artist @Guerrilla & @Shapefarm.
@bobbybees.bsky.social
QA Engineer at That's No Moon. Minneapolis-based improviser. TTRPG enjoyer / forever GM. He/him
@dachsjaeger.bsky.social
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@davitmasia.bsky.social
ℹ️ PixelArt & Gamedev / Indiedev account ⚙️ Engines :: Construct 3 & Unreal Engine 5 - 📦 GameDev Bundle :: https://itch.io/s/86346/ 🖼️ 8bit conversion tool :: http://kronbits.itch.io/pixatool 🕹️ Unreal Racing :: http://kronbits.itch.io/unreal-racing
@vertexrage.bsky.social
Indie #GameDev Studio. We empower game developers with high-quality game assets. https://linktr.ee/vertexrage #IndieGameDev #Unity #UE5 #GodotEngine #Blender #NoAI Also learning #PixelArt
@nikson-dev.bsky.social
creator wishlist THE JOY OF CREATION: https://store.steampowered.com/app/2948730/THE_JOY_OF_CREATION/
@goosewasinuse.bsky.social
Blender | UE5 | Lighting Artist @RingworldAlpha | Dev @mischiefdevelop | Prev. @EuroHaloLeague & @HCS | https://www.instagram.com/goosewasinuse?igsh=ZzhhYjBzbHYyOWFj&utm_source=qr
@superdannynp.bsky.social
✨Senior Technical Artist @ Flying Wild Hog✨ 🇧🇷 Wishlist Avante! Atlantis on Steam: https://store.steampowered.com/app/3172160 AAA by day, Mentor in the afternoon and indie dev by night. Worked: Metro Exodus, Destroy All Humans 2, IGI Origins and 83.
@skullcat3d.bsky.social
🏴 Hair Artist for Games :: Tea drinking, Irn Bru addicted, dragon loving 3D Character Artist :: I also foster cats! :: She/Her leahmcewen.artstation.com
@duhma.bsky.social
3D animator │indie developer ✨like cool animations and games ✨ now making 3D platformer 《Drift Vale》 Movement Demo : https://duh-ma.itch.io/drift-vale
@endrx.bsky.social
-Senior Lighting Artist at BKOM Studios. -Miniatures painter and model maker. -Passionate about photography and cinematography Link: https://www.artstation.com/endrx