@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@jeandpardaillan.bsky.social
Prof.Dr./Georgetown'12-Bilkent'03&06 TUBA Young Scientist Award/14th Kadir Has Promising Scientist Aw./TUBA Monograph Aw. - İletişim:[email protected]
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@dphrygian.com
MAEK GAEM Principal Engineer at @questiongames.bsky.social Co-founder at @minorkeygames.com, making Eldritch 2 Guitar, vinyl, film, pro wrestling Has a lot going on right now ✝️🏳️🌈 👤 he/him 🌎 Texas 🔗 https://dphrygian.com/
@npurkeypile.bsky.social
Made The Axis Unseen, a heavy metal horror game: http://bit.ly/3ryQ6Zg and Deedlee! Doo! Carkour! 🏎️💥http://bit.ly/43ne3H0 Worked on Skyrim, Fallout, etc.
@rachelftech.bsky.social
YouTuber, Software Engineer, now sharing game dev projects :) https://www.youtube.com/@RachelfTech 🩷💜💙
@natelbagel.bsky.social
Concepts at Doublefine Fine Productions and gouache landscapes
@lcamtuf.coredump.cx
Substack: http://lcamtuf.substack.com/archive Homepage: http://lcamtuf.coredump.cx
@alexskolnick.bsky.social
Guitarist, Writer, Photographer, Authenticity Appreciator. Testament/AST/PAKT/StuHamm/MA & more PODCAST: “MOODS & MODES” avail on Apple/Spotify/Google
@raphkoster.bsky.social
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @[email protected]
@kursadkr.bsky.social
Senior 3D/CG Generalist/Artist (works on Black Adam, MCU Secret Invasion...) #SWU Experience in Films/VR/Games/SyntheticData. Drawing, Python, Programming, Art, Blender Ambassador, Zbrush, Maya, Mari, Houdini.. ✍️🖋️👁️🗺️ USA
@alisonmartin57.bsky.social
3D weaver - bamboo, textile, paper https://www.nytimes.com/2019/07/29/science/math-weaving-bamboo.html?smid=nytcore-ios-share&referringSource=articleShare
@larryahern.bsky.social
Creative director, writer, designer, artist (Imagineering, LucasArts) - Rise of the Resistance, Sorcerers of the Magic Kingdom, Curse of Monkey Island, Day of the Tentacle.
@petermcconnell.bsky.social
Composer of music for video games and film, electric violinist and kazoo virtuoso
@taloketo.bsky.social
Making games. Turkish in London. Soul Searching, Pill Baby: http://kayabros.com Judero, Mashina: https://talhaandjack.co/
@markmoxon.bsky.social
Writer, coder, walker, Acorn nut. Back in the day: Editor of Acorn User, Editor of h2g2. I love analysing old code, and my aim is to create the best code disassemblies you have ever seen. Purveyor of Elite/Lander/Revs hacks. https://www.markmoxon.com
@cmb.evrimagaci.org
PhD (Evolutionary Robotics), Texas Tech. 📹 Host: https://youtube.com/evrimagaci (Turkish) 🧠 Editor-in-Chief: https://evrimagaci.org (Most visited Turkish scicomm website) ✒️ Columnist: Oksijen ✨ Featured in: Nature, Scientific American
@markhamillofficial.bsky.social
Believe in yourself! Work hard, never give up & anything's possible! OR: Kick back, relax & aim low: You'll never be disappointed...😜 I IGNORE ALL DMs!
@leventp.bsky.social
Teknoloji medyasının en gıcık ismi. Burada da ağzımızın tadını kaçırıyor.
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@skunkapegames.com
A handful of early Telltale developers, now the owners and caretakers of the episodic Sam & Max adventure games! For video games: http://skunkapegames.com For support: http://support.skunkapegames.com
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@davidbfox.com
Lead game programmer: ReturnToMonkeyIsland Designer/Project Leader at LucasfilmGames/LucasArts: Fractalus Labyrinth ZakMcKracken Indy3 ManiacMansion VR XR EV GameDev CR: SotR ❤️ @anniefox.com @RubeWorks.com https://linktr.ee/davidbfox
@seamus.bsky.social
Them: You're the father of the xbox! Me: If it moves back in, it’s paying rent. theoretical physics | CEO | gastroegyptology | cacao | CHM trustee
@thatdave.bsky.social
Gamedev designer/writer/director - Monkey Island, Day of the Tentacle, Pajama Sam, Sam & Max, Wolf Among Us, etc. Most recently, Return to Monkey Island! Currently fiddling around with a game about paper. Halloween-liker, food-maker, dad.
@doublefine.com
Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, and RAD. https://doublefine.start.page
@rodkin.online
Designer at Valve. Helped make Half-Life Alyx, Firewatch, The Walking Dead, Sam & Max, Tales of Monkey Island, Idle Thumbs 🐘 idlethumbs.social/@ja2ke 🕸️ rodkin.online Avatar by @michaelfirman.bsky.social
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@grickle.bsky.social
A Canadian cartoonist/filmmaker, Mr. Annable is the creator of the Grickle Channel, and co-director of Laika’s The Boxtrolls. Represented by Hansen Literary.
@natazilla.bsky.social
:)))))) shoppy with thingies below: https://www.etsy.com/shop/funnycutepretty
@noughtceratops.bsky.social
Co-founder at 2weeks! Previously Possibility Space, Oculus, Double Fine, and ArenaNet. He/him.
@doubleanna.bsky.social
(Former) Double Fine Engineer. Worked on: Psychonauts, Brütal Legend, Costume Quest, The Cave, Dear Leader, Broken Age, Headlander, Psychonauts 2, others. Plus a few tiny indie games. Accidentally founded Molyjam. Avatar by @michaelfirman.bsky.social
@harvey1966.bsky.social
Game director, designer, writer. Deus Ex, Dishonored, others. 🕹️⚔️🐉🖤👻🏳️🌈
@jmechner.bsky.social
I make video games (Prince of Persia) and graphic novels (Replay, Monte Cristo) and fill up sketchbooks. American in France. https://jordanmechner.com
@p1xelcoder.bsky.social
I'm making colored pixels for Double Fine Productions. Lead Programmer of Broken Age. Also worked on the remastered versions of Grim, DotT, FT and Monkey Island
@leepetty.bsky.social
Artist, Art Director, and Project Lead working in video games. Currently at Double Fine Productions. Art Director of Brütal Legend & Broken Age, Project Lead of Stacking, Headlander, and RAD. Worked on Psychonauts 2! https://leepetty.com/
@georgebsocial.bsky.social
Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D. Game designer, artist, programmer. linktr.ee/georgebsocial
@thattomhall.bsky.social
Pro Game Designer for 37 Yrs! Co-founded id, ION Storm. Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox, DASH, VR. Current:-REDACTED-. Photography/Pico-8/Meditation/Movies/Hifi.
@scottlava.bsky.social
I am a painter and a creator of comics and children's picture books. Hug Machine and Zombie in Love. Also, video games at Double Fine Productions. linktr.ee/scottlava
@daveranan.bsky.social
Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness. Working on Swamp Fellas 🐸 Wishlist: https://linktr.ee/swampfellas
@ramiismail.com
I help good people make good games in good ways. Want to work with me? https://ramiismail.com/
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@jeriellsworth.bsky.social
👨🔬 Big nerd. Building things. ✨🌟𝒫𝑜𝓌𝑒𝓇𝑒𝒹 𝒷𝓎 𝐵𝒾𝓉𝒸𝒽 𝒟𝓊𝓈𝓉🌟✨ 📜 Trump voters: History won’t be kind to you. Neither will I 🚀 Progress isn’t about making you comfortable