@arumastudios.bsky.social
Point-and-click adventure game devs. Made "Intruder in Antiquonia" and now making "Shadows of the Afterland": https://store.steampowered.com/app/2506100/Shadows_of_the_Afterland/ Newsletter: https://bit.ly/aruma-news-t
@xkcd.com
@okboom.bsky.social
Noob boomer developing a amnesia mystery PointNClick 🚢🌕⌘ Wishlist on Steam ⤵️ https://bit.ly/Cornelia2
@detfantasia.bsky.social
⦿ Murder mystery game in which Excalibur is the murder weapon! ⦿ Wishlist: store.steampowered.com/app/2622180 ⦿ More links: https://excalimurder.carrd.co/ ⦿ Dev: @teochhim.bsky.social
@jdemon666.bsky.social
(He/They) Character Designer/Animator in NYC- Titmouse Currently Character Designer on Kiff Previously Assistant Char Designer on Mao Mao & Color Designer on Harriet the Spy- jdavidsen611@gmail.com
@jorgeperal.net
Game Artist and illustrator #art Artist on Gimkit Worked on 'Citadelum', 'One Military Camp', 'Drawn to Life: Two Realms', 'Super Mash', 'Uniwar' https://www.instagram.com/jorgef.peral/ https://jorgefperal.artstation.com/ https://www.twitch.tv/jorge2d
@gonzelvis.bsky.social
Artist + Gamedev. Making Stunt Xpress 🚚. Wishlist: https://s.team/a/2645830 Discord : https://discord.gg/VapmEkx3Hm FKA: Art/Film Director, MoGraph + Animation. <3 #blender3d & #GodotEngine <3
@blue-ten.bsky.social
🇺🇸 Michael Sexton | He/Him | Comic artist, illustrator, and author of the webcomic "Everblue" (https://everblue-comic.com) Socials: https://linktr.ee/michael.jms
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@douglilliequist.bsky.social
Creative Developer / Technologist. Currently at Immersive Garden. Previously at Active Theory.
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@sebdegraff.bsky.social
Game dev, working on Terraformers terraformers-game.com Game jams, homemade game engine dev. Sometimes streaming on youtube: 🔴 https://www.youtube.com/@seb_degraff/streams Also on mastodon: 🐘 http://mastodon.gamedev.place/@seb_degraff
@ahoyuniverse.bsky.social
Comics, doodles and writing https://linktr.ee/ahoy_universe @ahoy_universe on Instagram
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@iquilezles.bsky.social
Math & Art Videos. * https://youtube.com/Inigo_Quilez * https://iquilezles.org Created Shadertoy, Pixar's Wondermoss, Quill, and more.
@techambr.bsky.social
Hi, I'm Amber, host and creator of Tech Ambrosia! I share about Tech, Retro Tech, 3D Printing, VR, and more! On YouTube at https://www.youtube.com/@TechAmbr Streaming on https://www.twitch.tv/techambrosia
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@m4xc.bsky.social
Software engineer fascinated by hardware, electronics, & the niche. Studying graphics programming at BUAS 🤟 Intrigued by voxels, pixel art, & graphics. https://m4xc.dev/
@pvallin.bsky.social
Colungués de vermú en El Cueli, Timonel del Bígaro, Tomatero Mayor de Santa Cruz de Bezana y Comidilla del Cielo. Repipi. “¡A coger y a revolver!”.
@apoonto.bsky.social
Senior #pixelartist & #pixelanimator. Noob dad. Nice freelance. SoWork - Farlands - Pixels Forever - UDIT - +1K things Best pixelartist ever? Nobuo Uematsu.
@mats.einarsen.no
I've been making things for the Internet since 1995. Previously Sr Director of Product @ Booking Group, now solo developing web apps. Open web idealist. Nostalgic futurist and art lover. There will be art retweets. https://www.einarsen.no/
@ikusuki.bsky.social
Defensor, a muerte, de la valía de mis soberanos huevos morenos. Social media manager de la sobaquina mía. Vasco viviendo en Japón (Tokio) desde el 2006 コポン !
@upf.edu
Una universitat compromesa a donar resposta als reptes globals i a desenvolupar talent en un entorn culturalment estimulant.
@rubensanchez.tw
𝗣𝗲𝗿𝗶𝗼𝗱𝗶𝘀𝘁𝗮. Activista. Cazafantasmas. En ocasiones veo fraudes. Canto peor que bailo, pero salgo en un tema de ToteKing. @facua.org manualdecombate.com
@oscarpuente.bsky.social
Ministro de Transportes y Movilidad Sostenible del Gobierno de España.
@ionebelarra.bsky.social
𝑃𝑎𝑟𝑎 𝑡𝑜𝑑𝑎𝑠, 𝑡𝑜𝑑𝑜. Secretaria general de Podemos y diputada. Psicóloga, mamá de 2, ecofeminista.
@sintxaurrondo.bsky.social
Periodista. “Solas en el silencio” es mi primera novela
@maxime.bsky.social
🇫🇷 in 🇺🇸 NYC 🗽 Frontend tango.us Three.js, Shaders, React, Next.js Thoughts and learnings on https://blog.maximeheckel.com Work on https://maximeheckel.com
@bruno-simon.bsky.social
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
@flo-bit.dev
building stuff for the web https://flo-bit.dev ❤️ svelte, threlte, threejs, astro, vite, atproto my bluesky visualizers: https://flo-bit.dev/bluesky-visualizers/ my tiny bluesky room: https://flo-bit.dev/room/?handle=flo-bit.dev
@sergilazaro.bsky.social
@pablolgarcia.bsky.social
Computer Graphics Programmer. Researcher at GTI - Universidad Pompeu Fabra. Developing Rooms: https://github.com/upf-gti/rooms http://pzerua.itch.io
@eurekablog.bsky.social
Autor del blog Eureka. Canario. Padre. Espaciotrastornado. Colaboro en Naukas, revista AstronomíA y Radio Skylab.
@ludumdare.com
The worlds largest online #GameJam, established in 2002. Join us every April & October. #LDJam
@itch.io
Open indie game marketplace and DIY game jam host Account support? Email support@itch.io ❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
@seannoonan.bsky.social
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
@mrdoob.com
Award losing non creative junior developer. May or may not have something to do with @threejs.org.