Steve Lee
Lead Level Designer on @halfmermaid.co's next weird horror thing
Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk
Level / game design youtube vids: youtube.com/@stevelee_gamedev
@brendaromero.bsky.social
Studio Director @ Romero Games. Writer @ The Stinging Fly, TOLKA, The Dublin Review and more. Metalhead. Nerd.
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@raphlife.bsky.social
He/Him. Get over it. Exploring apocalypses. I founded and lead Hinterland, and created THE LONG DARK. Director, writer, designer, human. Proud Canadian. Just doing my best.
@callum.uwu.biz
Co-founder @ IndieBI & Uwu Advisory, advisor @ Kepler Interactive💃 Biz @ PVKK/Gang Beasts/The Baby in Yellow Board @ Radical Forge -------------Past: Robot Teddy, Among Us, SUPERHOT VR, Oculus, Kowloon, Raw Fury
@jonathan.gameanim.com
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro. gameanim.com
@schaefferaustin.bsky.social
Gamedev/3D artist | 1/1 of Altered State | 1/3 of Iteria working on Compound Fracture | PS1/VR/FPS dev.
@screencache.bsky.social
A cache of beautiful game screenshots from all of your favorite titles. Not automated, human curated and operated by artist @petedimitrovart.com Daily posts for your inspiration.
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@danctheduck.bsky.social
Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @[email protected] Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
@chrisremo.bsky.social
@rich-lem.bsky.social
Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
@jesawyer.bsky.social
Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. ♂
@robmc.bsky.social
Lead Technical Level Designer at Half Mermaid on PROJECT D - Prev Lead Designer STILL WAKES THE DEEP at The Chinese Room
@sheencr.bsky.social
Immunologist and science communicator based at UoM fascinated by our immune response to threats (pathogens, pollution) & microbiome. Member IndependentSage person most likely to share random dog and nature pics 🧪👩🔬 #AcademicSky #SciCom #ImmunoSky
@docseuss.bsky.social
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite
@rclarke.bsky.social
Games producer, often found at Maraoke (@singmaraoke.bsky.social). He/him Words: http://www.citystate.co.uk I may put my frequently used hashtags here (tap and hold to filter): #NMS
@ianmcque.bsky.social
https://www.kickstarter.com/projects/ianmcque/mileships-a-narrative-art-book-by-ian-mcque
@emberdione.bsky.social
Principal Level Designer at NoodleCat. Chief Creative Officer at Prime8 Entertainment. Prev: LBI, Zynga, Blizzard, ATVI, Sega. My views are my own, and entirely absurd. Profile pic by @meggoart <3 She/Her I stream at https://www.twitch.tv/emberdione
@deanw.xyz
Dean Walshe: 3D Art lead on Wild Bastards and Void Bastards Past games I have worked on include Stellar Warsy things and the Borderlands Interquel doodad. https://deanw.xyz/ (He/Him)
@mattnava.bsky.social
Creative Director of Sword of the Sea, The Pathless, and ABZÛ. Art Director of Journey and Flower. Natural history/dinosaur enthusiast. mattnava.com
@jolie.bsky.social
Professional Video Games Person and art hobbyist | Design Director @ Probably Monsters | Past: Night School, CDPR, The Coalition, Ubisoft SF/Osaka, Telltale | they/them | たまに日本語でもポストする
@draknek.bsky.social
Personal website: https://alan.draknek.org/ Head Draknek at Draknek & Friends, making thinky puzzle games. He/him. https://www.draknek.org/ Our next game: Spooky Express https://store.steampowered.com/app/3352310/Spooky_Express/
@diregoldfish.bsky.social
Ex-AAA dev (BioShock Infinite & more) Founded Chump Squad, developed KINE & now LAB RAT. ➕ Wishlist LAB RAT! http://bit.ly/3nQcGbY ➕ Discord: http://discord.gg/ddceuCkWSq
@marshdavies.bsky.social
Writer & illustrator. Former head of creative writing at Mojang. Making horrid TTRPGs about cursed pies, hogmen and worse. https://teethrpg.itch.io/
@futurefriendsgames.com
indie games publishing & self-publishing support cool games for cool people by cool people since 1896 games http://store.steampowered.com/publisher/futurefriendsgames
@twyst.bsky.social
videogame production director, space hobo, ex-but maybe future podcast producer, office kaiju 🇨🇦 in 🇬🇧
@keescheese.bsky.social
Programmer at Double Fine, Lead Programmer on Psychonauts 2. not um, a purveyor of fine cheeses.
@honestwilliam.bsky.social
crows crows crows, the stanley parable, dr langeskov, EAT, the club, accounting+, temple of no and MORE! (he/they)
@willwarmstrong.bsky.social
Game Dev and Programmer. Working at Monomi Park. Previously Unity, Firewatch, Minerva's Den, Bioshock 2, and Spiderman 3. All opinions are my own. He/him.
@crypticsea.bsky.social
Designer/Programmer of Bridge Builder, Pontifex, Gish, Golf?, A New Zero, Sub Rosa, Skate or Don't!, Stunt Derby
@gabyhinsliff.bsky.social
Guardian columnist & writer, author of Half a Wife, sometimes on telly/Guardian Politics Weekly podcast. No, I didn't write the headline. Event host & speaker https://www.specialistspeakers.com/?p=2705
@hannahnicklin.bsky.social
Writing, game & narrative design. Used to be a performance maker. Race bikes on occasion. Currently contract: story person at Night School. Previously Creative Director at gutefabrik.com. Author of writingfor.games. PhD in play as anti capitalist practice.
@mrjamesob.bsky.social
Broadcaster @lbc.co.uk Author: https://www.waterstones.com/book/how-they-broke-britain/james-obrien/9780753560365
@eurogamer.bsky.social
Bad puns and video games since 1999. Facebook: Facebook.com/Eurogamer Twitter: twitter.com/eurogamer Support what we do: eurogamer.net/subscribe
@gibiz.bsky.social
The world's leading games industry website. Got something to tell us? Email [email protected]
@dannyodwyer.bsky.social
maker of documentaries at Noclip and Secret Tape. Irishman inside an American. An older boy told me to do it.
@oldestpingu.bsky.social
Founder and Design Director of https://mooregames.co.uk Rogue Trooper • AvP2010 • The Persistence http://alexmoore.me.uk
@b3nt.bsky.social
Gamemaker making something new. Made @Headmastergame. Former Game Director @VVisionsStudio. Proud Dad. http://mastodon.gamedev.place/web/@benthroop
@monsterclip.bsky.social
Design Director at Wildlight Entertainment. Previously on Apex Legends, Titanfall 1 and 2, Modern Warfare 2 (OG), World at War, CoD 3 and Big Red One.
@uk-resistant.bsky.social
#Indiedev #gamedev #techart #blender Freelance environment & #VFX artist Games I made: Hellscreen - https://t.ly/5nPhB VaporwavePinball - https://t.ly/hGSlh VaporwavePinball Presskit - https://shorturl.at/k4Sah
@cedre.bsky.social
Freelance UI/UX designer & Illustrator at night Wanderstop, Sable, Desta, Assemble with Care, Monument Valley PC Clients: Ustwo games, Ivy Road & more Portfolio: cedrepradier.com Contact: [email protected]
@dcturner.bsky.social
Award-winning multimedia artist with 15+ yrs exp in: > game / software development > 2D animation (traditional and motion graphics) > illustration > music composition + guitar > sound design www.dcturner.co.uk NO AI NO CRYPTO
@borut.bsky.social
Game Architect E-Line Media Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
@simonhalliday.bsky.social
Professional Game Design Sorcerer. Being the adventures of a young man whose principal interests are video games, beer, and amateur dramatics.
@jimunwin.bsky.social
Likes people. Likes making things. Executive producer on King Of Meat. Before that Ux for Playstation, LittleBigPlanet, etc. Also bouldering, cycling, art, fossils, books. He/him