Steve Lee
Lead Level Designer on @halfmermaid.co's next weird horror thing
Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk
Level / game design youtube vids: youtube.com/@stevelee_gamedev
@itch.io
Open indie game marketplace and DIY game jam host Account support? Email support@itch.io ❗📢 You can use your itchio URL as your Bluesky username, check here: https://itch.io/user/settings/bluesky
@dbakaba.bsky.social
Studio/Co-Creative Director @ Arkane Lyon | Blade, DEATHLOOP, Dishonored, Gray Matter | Capoeira teacher, supernatural dad, into building operas made of bridges
@gamemakerstoolkit.com
🎥 YouTube: https://www.youtube.com/@GMTK 🍓 GMTK Game Jam: http://gmtk.itch.io 🧲 Mind Over Magnet: http://s.team/a/2685900/
@danny-gg.bsky.social
Chief Creative Officer at ustwo games - Monument Valley - Assemble with Care - Desta: The Memories Between - Alba: A Wildlife Adventure
@tostspender.bsky.social
Level Design Lead on The Witcher IV at CD PROJEKT RED. Previously Witcher 3, Cyberpunk 2077. Talks about video game development on twitch.
@ianzell.bsky.social
Game dev, artist, programmer | he/him Senior Artist at Ustwo Games. Alba, Assemble With Care, Desta, Monument Valley 3 Solo dev on personal game projects: - Bones of the Bug Mother - ARPG/Zelda-like - Unnamed bug management simulation game
@headexposure.bsky.social
Action is emotion. YT action movie channel: https://www.youtube.com/channel/UCIGX7gkcyV7W4O1dv3Fug3A Letterboxd: https://boxd.it/MhmF
@randyevergreen.bsky.social
Cool dad. Game director and designer. Classic Thief series, indie studio Tiger Style (Waking Mars, Spider: Bryce Manor, Spider: Rite of the Shrouded Moon), freelance game developer. Multiple GotY award winner. Austin and Vermont.
@cinematica.bsky.social
🎬 A cinematic journey through the world of cinema. 🎞️ Visual timeline: sharing images that move me. 🫶 I share when I am inspired. Enjoy - LW.
@janurschel.bsky.social
Art Director and Concept Designer for Games/Movies Clients include Disney, Sony, Microsoft, NetEase Website: https://www.hendrix-design.com Tutorials: https://janurschel.gumroad.com
@pascalblanche.bsky.social
Digital Artist since 1993. Freelancer, world builder, scifi/fantasy lover. Principal Art Director @behaviour. Posting mostly about #art #scifi #fantasyart and stuff. Mostly. posters: https://www.artstation.com/pascalblanche/prints?print_type=art_poster
@tabbyhanita.bsky.social
Lead designer @ustwogames | #baftabreakthrough 2022 | she/her | profile photo by BAFTA/Sophia Spring
@gravykun.bsky.social
Pun, shitpost and meme enthusiast. Senior Producer at @ustwogames.co.uk. One of the founding members of POC in Play. BAFTA Breakthrough 2023. He/him.
@mworch.bsky.social
I’ve been making games for over 25 years. Design Director @ Epic. (LEGO Fortnite, Matrix Awakens, Lumen In The Land Of Nanite, Mandalorian.) Opinions are my own. You can find my GDC talks at http://www.worch.com.
@artbutmakeitsports.bsky.social
I turn Art into Sports (and vice versa) | NO AI USED | “Everything I didn't know I needed" - follower testimonial
@patrickhaslow.bsky.social
Lead Level Designer and #gamedev #leveldesign educator. https://www.youtube.com/@LDLearning #UnrealEngine Gotham Knights, For Honor, BioShock Infinite, Homefront, etc.
@adrianbalanon.bsky.social
Senior Gameplay Design @ Undead Labs | Formerly: Treyarch, Luxoflux, , Irrational, Hanger 13, Nvidia, Microsoft, Shrapnel | Game Systems/Level/AR/VR Designer | He/him.
@dayofthedevs.org
Founded by Double Fine and iam8bit. indie games are good. Submissions are now open for Day of the Devs 2025: San Francisco Edition!
@laly-m.bsky.social
@carolecadwalla.bsky.social
Ex-Guardian & Observer journalist till I got replaced by Nick Clegg. Fighting the Broligarchy since 2016. Please sign up to my (free!) newsletter: https://open.substack.com/pub/broligarchy
@rosieisaholt.bsky.social
I am not an MP. Buy my book: https://www.waterstones.com/book/why-we-were-right/rosie-holt/9781529924558
@eleanormorton.bsky.social
Scottish comedian/writer/actor with confusing accent, absolutely not insecure about it. She/her. My book is out now! https://linktr.ee/llfhw support me here: https://ko-fi.com/eleanormorton
@misterabk.bsky.social
Award-winning poltergeist and comedian | Writer of the Montgomery Bonbon mysteries | Pronouns like a butler coughing: he/him linktr.ee/misterabk www.loremenpodcast.com www.abeckettking.com
@daisyfern.bsky.social
booth babe + designer working on something secret. prev work: the crush house, card shark, reigns: three kingdoms, as dusk falls, south of the circle.
@theguardian.com
The need for independent journalism has never been greater. Become a Guardian supporter https://support.theguardian.com 🇺🇸 Guardian US https://bsky.app/profile/us.theguardian.com 🇦🇺 Guardian Australia https://bsky.app/profile/australia.theguardian.com
@bdubzford.bsky.social
Design Monkey. Aussie. Angelino. Old cyborg. Archetype. Team Kaiju. Visceral Star War RIP. 343 Haloz. Mercs Deux. Destroy All Humanses! Dark Reign. Amiga jams. Now we have them right where they want us. Fnord! Letterbox : https://letterboxd.com/bdubzford
@surfwilde.bsky.social
Senior character artist at Media Molecule ✨ Ice skating enthusiast ⛸️ she/her💖💜💙 3D portfolio: https://www.artstation.com/surfchild 2D portfolio: https://gabywilde.carrd.co Contact: gaby@gabywilde.xyz
@tonnochi.bsky.social
@halfmermaid.co
🔥 IMMORTALITY 🔥 "10/10" Edge 🔥 http://tinyurl.com/IMMORTALITY2022 🔥 Play the Interactive Movie Trilogy on: Steam | GOG | Xbox X|S | PS5 | Mobile via Netflix
@richardrouse.bsky.social
Worked on games like The Suffering, The Church in the Darkness, and Homeworld: Vast Reaches. Wrote Game Design: Theory & Practice. Now Studio Creative Director at FarBridge on dark new things.
@pascalplus.bsky.social
Level Designer at Valve | Previously: Arkane Austin, Arbitrary Metric
@breachwizards.bsky.social
A character-driven tactics puzzle game about wizards in kevlar, from the developers of Gunpoint and Heat Signature.
@noclipvideo.bsky.social
We Make Crowdfunded Video Game Documentaries. Support us on http://Patreon.com/Noclip Watch our docs at http://YouTube.com/noclipvideo.
@soundswilde.bsky.social
Director • Casting Director • #TheFirstDescendant #Valorant #BaldursGate3 #ShashaAndMilo #SplinterCellDeathwatch #TheQuietThings #CallOfDuty • Dialogue Producer • Games + Animation + Sound Design • #BAFTABreakthrough • Kiwi • She/Her www.soundswilde.com
@mscaitlinmoran.bsky.social
In the culture wars, I want to be the bit on Christmas Day where they all knocked it on the head for a bit and played football.
@bobmort.bsky.social
@diralcampbell.bsky.social
Director: Charlie Brooker’s Screen|News|Games|wipe/HowTVRuinedYourLife/It'sKevin/DeadPixels/Code404/TwoWeeksToLive/DeathTo2020/InsideNo9/StewartLee/TheChange/CunkOnLife/OnlyChild https://alcampbell.tv/
@lauredm.bsky.social
Creative Director on Botany Manor, now working on something new ✨ prev: programmer @ustwogames | BAFTA Breakthrough UK | Obsessed with anything procedural | 🇧🇪 | She/Her
@jonny-w.bsky.social
Senior Level Designer Hangar 13 / BAFTA Games committee / MCV 30u30 / leveldesignfm Co-host / LBMentorship mentor / Pre: VariableState, Ustwogames, Coatsink #gamedev #gamedesign
@hpowellsmith.bsky.social
Narrative design // Honor Bound, Royal Affairs, Noblesse Oblige, Crème de la Crème, Blood Money from Choice of Games // King of the Castle, Love Island, Fallen London // they/them // hpowellsmith.com
@joe.inkle.co
Co-founder of @inkle.co, narrative game studio. ⛰️ A Highland Song 🚢 Overboard! & Expelled! 🕌 Heaven’s Vault 🌍 80 Days 🖋️ ink 📱 Apps @ https://Selkie.Design 🦭 🏴🇩🇪
@oldwulf.bsky.social
Videogame developer of 29 years, member of original GoldenEye team, chronic nerd Black Lives Matter / Trans rights are human rights
@priscillapage.bsky.social
I write about cars, movies, & cars in movies. words for Hagerty, Arrow Video, Empire Magazine, Polygon, Autoweek, Southwest Review, Bright Wall/Dark Room, etc. https://linktr.ee/scillapage
@jamespatton.bsky.social
Solo game dev. My games are secretly lefty ☭ 🃏 Co-wrote and -designed The Hidden Isle, a tarot TTRPG. 🤖 Made Silicon Dreams, "the best Blade Runner game in years" (theGamer). "The credits rolled and it was perfect." (John Walker, Kotaku.)
@davidshaver.bsky.social
Lead Level Designer at Epic Games. Previously Blizzard, Naughty Dog, Respawn, & Schell Games. www.davidshaver.net