@AdrianBalanon
Senior Gameplay Design @ Undead Labs | Formerly: Treyarch, Luxoflux, , Irrational, Hanger 13, Nvidia, Microsoft, Shrapnel | Game Systems/Level/AR/VR Designer | He/him.
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@thattomhall.bsky.social
Pro Game Designer for 37 Yrs! Co-founded id, ION Storm. Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox, DASH, VR. Current:-REDACTED-. Photography/Pico-8/Meditation/Movies/Hifi.
@raphkoster.bsky.social
Videogames: ULTIMA ONLINE, STAR WARS GALAXIES, METAPLACE, STARS REACH (coming soon!), among others. Tabletop: WADDLE. Books: THEORY OF FUN, POSTMORTEMS, SUNDAY POEMS. Music: AFTER THE FLOOD. Also at @raphkoster@mastodon.gamedev.place
@nathantwist.bsky.social
Founded a game studio, got fired from it. Currently writing a book. Ex-art and design for microsoft, HBO and shrapnel
@seamus.bsky.social
Them: You're the father of the xbox! Me: If it moves back in, it’s paying rent. theoretical physics | CEO | gastroegyptology | cacao
@bangbangclick.bsky.social
Creative Director @ Raccoon Logic. Also Journey to the Savage Planet, Far Cry 4, Assassin's Creed 3, Army of TWO: 40th Day, Spore, Sims 2 etc. 🇦🇺in Canada.
@dbakaba.bsky.social
Studio/Co-Creative Director @ Arkane Lyon | Blade, DEATHLOOP, Dishonored, Gray Matter | Capoeira teacher, supernatural dad, into building operas made of bridges
@chrisrhinehart.bsky.social
@mworch.bsky.social
I’ve been making games for over 25 years. Design Director @ Epic. (LEGO Fortnite, Matrix Awakens, Lumen In The Land Of Nanite, Mandalorian.) Opinions are my own. You can find my GDC talks at http://www.worch.com.
@dorianhart.bsky.social
Connoisseur of fine dad jokes. Author of the Heroes of Spira epic fantasy series, starting with The Ventifact Colossus. www.amazon.com/dp/B077LBHV92 Game designer: System Shock 1 & 2, Thief, BioShock Dad, husband, board gamer, RPG player, hiker. He/him
@snight.bsky.social
Newbly Indie: started a thing. Was Lead World Builder at GhostStory/Irrational. Worked on Bioshock Infinite, Burial at Sea and games with giant robots.
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: balatro@playstack.com Blog: localthunk.com Direct contact: localthunk.contact@gmail.com 🇨🇦
@mearls.bsky.social
I spend too much thinking about TTRPGs. Executive producer @ Chaosium. Led the creation of D&D 5e.
@freddyhoops.bsky.social
Visual Effects artist, illustrator, RPG-DM. This is my personal account. My opinions are my own.
@kchironis.bsky.social
mom x2. used to be funny, now tired. made elsinore by night. by day, game designer working on unannounced stuff at sony.
@catacalypto.bsky.social
narrative director at Firaxis. emergent/systemic storytelling. nominated for awards and things. lit PhD. awful at Greek. better profile coming soon.
@team17.com
Developer & games label behind Hell Let Loose, Worms, The Escapists, Overcooked, DREDGE, & more!
@iamdeantate.bsky.social
Striving to be the Henry Winkler of video games. Captainbubblenaughtdancecentralcaptainforeverremixbioshockhalflifealyxandmore - who cares. Be nice to each other and make stuff - together. For fun.
@generalvivi.bsky.social
Designer, Co-creator of Prodeus. Worked on a bunch of AAA titles.
@thegamechief.bsky.social
Pernicious Layabout. Videogame Designer and Entrepreneur. Co-founder Firaxis, Big Huge Games, Zynga East. Games: Civ2, Alpha Centauri, Rise of Nations, FrontierVille, DomiNations. Immigrant to Canada (Montréal). Retweeter of Uranus Jokes.
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@amyhennig.bsky.social
Co-President, New Media, Skydance Media – MARVEL 1943: RISE OF HYDRA and STAR WARS. Formerly Director / Writer, UNCHARTED franchise, and LEGACY OF KAIN / SOUL REAVER series.
@georgebsocial.bsky.social
Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D. Game designer, artist, programmer. linktr.ee/georgebsocial
@joelburgess.bsky.social
Studio Head at Soft Rains Priors: Capy games, Watch Dogs Legion, Fallouts 3/4/76, TES: Skyrim, Oblivion, Aeon Flux, Bloodrayne 2, technically Grandma’s Boy
@scalzi.com
I enjoy pie. Social Media FAQ: https://whatever.scalzi.com/2025/04/16/the-official-john-scalzi-social-media-faq/
@archive.org
Internet Archive is a non-profit research library preserving web pages, books, movies & audio for public access. Explore web history via the Wayback Machine.
@2600.com
Since 1984, 2600 Magazine has published the hacker perspective and documented the development of the hacking community. In addition to the magazine, we have a weekly radio show ("Off The Hook") and a biennial conference (Hackers On Planet Earth - HOPE).
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@rayme.bsky.social
Principal Technical Designer at Gravity Well. Helped make Call of Duty 4:MW, CoD:MW2, Titanfall 1 & 2, Apex Legends, some Star Wars FPS, and more. He/him.
@brendaromero.bsky.social
Studio Director @ Romero Games. Writer @ The Stinging Fly, TOLKA, The Dublin Review and more. Metalhead. Nerd.
@garywhitta.com
Writer. Rogue One, The Book of Eli, Star Wars Rebels, Batman, The Walking Dead, Gundog etc #COYS
@wickerwaka.com
Professional game developer. Unprofessional FPGA developer, hardware hacker and reverse engineer.
@rafcolantonio.bsky.social
President and Creative Director of Wolfeye Studios. Founder of Arkane Studios (Dishonored, Prey). Also band member of Weird Wolves
@nytimes.com
In-depth, independent reporting to better understand the world, now on Bluesky. News tips? Share them here: http://nyti.ms/2FVHq9v
@artofbattletech.bsky.social
Preserving, remembering and celebrating the great artistry of the Battletech & Mechwarrior universe. Fan account. Art archive: https://artofbattletech.tumblr.com/archive
@wario64.bsky.social
Video games & deals. I post deals which may contain affiliate links. As an Amazon Associate I earn from qualifying purchases. Epic Creator Code: Wario64
@stevelee.bsky.social
Lead Level Designer on @halfmermaid.co's next weird horror thing Previously on Dishonored 2, Tactical Breach Wizards, etc: doublefunction.co.uk Level / game design youtube vids: youtube.com/@stevelee_gamedev
@harvey1966.bsky.social
Game director, designer, writer. Deus Ex, Dishonored, others. 🕹️⚔️🐉🖤👻🏳️🌈
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@gibiz.bsky.social
The world's leading games industry website. Got something to tell us? Email news@gamesindustry.biz
@diregoldfish.bsky.social
Ex-AAA dev (BioShock Infinite & more) Founded Chump Squad, developed KINE & now LAB RAT. ➕ Wishlist LAB RAT! http://bit.ly/3nQcGbY ➕ Discord: http://discord.gg/ddceuCkWSq
@rodfergusson.bsky.social
General Manager of all things Diablo at Blizzard Entertainment. This is a personal account and posts only represent my personal opinions and thoughts.
@chadlaclair.bsky.social
Expert World Builder at 31st Union. Co-founded The Molasses Flood. AD: Drake Hollow, Project Sirius. World Builder: The Flame in the Flood, BioShock Infinite https://www.artstation.com/chadlaclair
@solidangle.bsky.social
CTO and Co-founder of Disbelief, a different type of game studio. www.disbelief.com we've worked on: Pacific Drive, Minecraft, Tiny Tina's Wonderlands, Gears Tactics, Gears 5, Borderlands 3, ... I've worked on: Gears 5, BioShock Infinite, Stranglehold
@ebeinke.bsky.social
Principal Level Designer @Respawn 🌿 she/her ☘️ #ADHD 🌿 🎮 #IronMan #StarWarsHunters, #BioshockInfinite, #DOOM, #Mafia3, #PerfectDark🎮 ✊🏿✊🏾✊🏽✊🏼✊🏻 🏳️🌈 You Matter 🏳️🌈 🦋 No Human is Illegal 🦋 👩💼 A Woman's Place is in the Resistance