Ido Yehieli - Stellar Cartography Interactive
Indie game dev! To the Stars and Fruits of the Forest. Previously: Slayaway Camp, Cardinal Quest, lots of 7DRLs.
https://stellarcartography.online/
@eblong.com
An interactive fiction guy. https://zarfhome.com, https://blog.zarfhome.com, https://eblong.com/zarf/home.html
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@johnaustin.bsky.social
Founder of Pontoco and Project Lead for The Last Clockwinder. Engineer, Game Designer, Tea Lover; in no specific order. Previously: Lead XR Eng at Funomena | Research at Google Brain @kleptine on the Hellbirdsite
@cliffharris.bsky.social
Owner of Positech Games. Coder of Democracy, Gratuitous Space Battles, etc... blog: http://cliffski.com. Built a 1.2mwp solar farm. Ex heavy metal guitarist & teacher. Cat owner. Lives in an old house surrounded by sheep. Making Ridiculous Space Battles!
@zarkonnen.bsky.social
I make games about bad things happening to tiny simulated people and help run the Zurich gamedev community. He/him. Website: https://zarkonnen.com/ Games: https://zarkonnen.itch.io/ Game Hub: https://www.swissgamehub.com/
@coreproduction.de
Founded Mimimi Games, 2008-2023. Now working on personal projects. Currently focusing on Bowl Timer: an elegant, distraction-free meditation timer app.
@dannyhellfish.bsky.social
Co-CEO & Creative Director @ Megagon Industries / Lonely Mountains: Snow Riders & Downhill https://bsky.app/profile/lonelymountains.bsky.social https://bsky.app/profile/megagonindustries.bsky.social
@roguelike.club
your friendly neighborhood roguelike conference since 2015. https://roguelike.club + https://www.youtube.com/@roguelikecelebration
@mrhands31.bsky.social
UI programmer for AAA games who works on his own adult games whenever he can make time 💖 #WLCG #HornyPublicDomainFinds
@hendriklesser.bsky.social
game maker, entrepreneur, teacher, lobbyist, nerd, nafo chair of @egdf, run rcp & chimera entertainment, game director death from above, executive producer songs of silence
@randyevergreen.bsky.social
Cool dad. Game director and designer. Classic Thief series, indie studio Tiger Style (Waking Mars, Spider: Bryce Manor, Spider: Rite of the Shrouded Moon), freelance game developer. Multiple GotY award winner. Austin and Vermont.
@rzubek.bsky.social
Making games for longer than seems advisable. Architect at Take-Two; earlier at SomaSim, Zynga, EA etc. Doctor of AI, under the hippocratic oath bound to help all game AIs. Author: https://mitpress.mit.edu/9780262043915/ Hello from Chicago!
@impossible.bsky.social
Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics He/Him
@jonbrodsky.bsky.social
miniatures, synthesizers, and labor for videogames notes.jonathanbrodsky.com https://ko-fi.com/jonathanbrodsky
@raiganburns.bsky.social
I make games (and music), and play games (and music). One half of https://metanetsoftware.com
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | [email protected]
@sirrosen.bsky.social
Game Director + Lead Designer on Pacific Drive. Nectar Vector next. Before: Bioshock Infinite, Don't Starve, Mafia 3. Liked Movie. he/him
@danlowlows.bsky.social
Principal Tech Animator @SonySantaMonica. Previously Motive (SW: Squadrons), Visceral (Star Wars), Ubi Montreal (Far Cry, WatchDogs), Bizarre Creations. He/Him.
@georgebsocial.bsky.social
Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D. Game designer, artist, programmer. linktr.ee/georgebsocial
@jumpovertheage.com
Writer, game designer, artist | Creator of Citizen Sleeper series + In Other Waters | editor Heterotopias | IndieCade, GDCA winner | BAFTA, IGF, DICE, nominee | Poetics PhD | they/them | Jumpovertheage.com
@brianna.town
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨ Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine https://brianna.town #indiegamedev #sologamedev
@brunodias.bsky.social
Writer (derogatory), designer (laudatory). I solve narrative problems with systems and systems problems with narrative. THESE POSTS ARE PROVIDED ‘AS-IS’ WITHOUT WARRANTY OF ANY KIND
@danielmarx.bsky.social
Managing and directing at Osmotic Studios. Worked on Closer the Distance & Orwell. Mentor at Games Lift Incubator. He/him. EN/DE. Spelled like Karl.
@daenawestdorp.bsky.social
🎮 Game Designer: Looking for Work!! | Unreleased Projects | Iron Harvest 🐍 Snake Mom 📍 Germany 🌴 Melbourne, Australia 🌐 daenawestdorp.com
@elliottverbiest.com
🎲 Senior Game Designer 🎮 New Thing | Iron Harvest 🤵🏼 Perennial Overdresser 🦅 U.S.-made, EU-based ♂️ He/Him
@ectafoole.bsky.social
Sad ghost who loves to make stories. Additional writer for Caves of Qud, narrative designer for The Other Happy Place. Formerly known as @inurashii. She/her. Check my work out at https://ectafoole.itch.io Snapjaw VTuber at https://twitch.tv/grastreams
@nictringali.bsky.social
game? designer?? Amberspire ~ s.team/a/3350750 The Banished Vault ~ s.team/a/2341070 design diaries, newsletter ~ lunardivision.net/ blogs ~ blog.enceledean.com analog games ~ enceledean.itch.io design chats ~ paperlabyrinths.com they
@roguelikeradio.bsky.social
Roguelike Radio is a community run podcast and features a broad spectrum of hosts and guests talking about roguelikes and roguelike game design from player and developer perspectives. Subscribe on Apple Podcasts or visit http://www.roguelikeradio.com
@arananderson.com
✨VFX / Tech Artist: Subnautica 2, Star Citizen, LEGO Star Wars & more... Making: @proximityalert.space PROXIMITY ALERT! Co-op, space, survival horror, with chaotic minigames. Join the crew for updates & more! 💥➡️👉 proximityalert.space 👈⬅️🪐 #gamedev
@mcloister.bsky.social
Co-founder of @brokenrulesgames.bsky.social. Game designer at heart, spreadsheet wrangler out of necessity. I’m also a dad of three, love dancing to techno and think we need another economic system than capitalism.
@ricecakejoe.bsky.social
👨💻 Indie Developer 🚂 Coding @ ODDADA (cozy music maker) 🤝 by: @svenahlgrimm.bsky.social 🤝 and: @mathildesound.bsky.social 🕹️ https://s.team/a/1627870
@rajio.bsky.social
Director of Marketing & Communications FOR HIRE, BAFTA, IGDA, Canadian Game Awards, Speaker, DEI Advocate, Snacker & Flâneur ✉️[email protected] 🍁Toronto, Canada
@medienboard.bsky.social
Filmförderung & New-Media-Förderung Impressum: medienboard.de/impressum
@simogo.com
Lorelei and the Laser Eyes • Sayonara Wild Hearts • SPL-T • The Sailor’s Dream • DEVICE 6 • Year Walk • Beat Sneak Bandit • Bumpy Road • Kosmo Spin simogo.com
@shanedenhardt.bsky.social
Wishlist Skull Scavenger! https://store.steampowered.com/app/2557470/Skull_Scavenger/ I'm one half of an Indie studio called Evil Villain Games. https://evilvillaingames.com/ I do C#, VFX, Animation, and Game Design in Unity.
@downieseb.bsky.social
Beloved raconteur. Hated otherwise. Partner/Head of Production at Remote Control Productions. Managing Director at It Matters Games Owner of NOTHING MATTERS "Mr Gamescom" - Linkedin Star of "Seb Simulator 25"
@digiantiquarian.bsky.social
Author of The Digital Antiquarian and The Analog Antiquarian. I mainly use this account to announce new articles and other things of note, but you're always welcome to give feedback, ask questions, or just say hello. Thanks for your interest!
@brokenrulesgames.bsky.social
Game studio established in 2009. Gibbon: Beyond the Trees, VITRIOL, ELOH, Old Man‘s Journey, CHESTO, Secrets of Raetikon, Chasing Aurora, And Yet It Moves
@imakeindiegames.bsky.social
I worked on The Bridge, Tumblestone, Freshly Frosted, Cozy Grove, Marble It Up! Ultra, Sail Forth, Roundguard, and more. Forbes 30 Under 30. He/Him.
@montola.bsky.social
Game designer, gaming entrepreneur, game programmer, and games scholar. (Photo: www.henrysoderlund.com)
@tomomoriwaki.bsky.social
Our shared fiction is our reality, so... let's take better care of it. Long time game designer. Most noteworthy impact: creative director of Spider-Man 2 (2004)
@ionswitz.bsky.social
🎮 Video Game Consultant 👷♂️ Game Industry Advocate 📈 ex-Embracer, ex-EA, ex-Ion Storm 🥳 Trying to do nice things for people
@noel-llopis.me
Making games since 1985: World of Goo 2, Subterfuge, Casey's Contraptions, Flower Garden and AAA games before that. Runner. Cyclist. Swimmer. Board game addict. Avid reader. My retro computer channel @noelsretrolab.com
@andrearoberts.bsky.social
Game Designer of Wonderbelly Games, Mother of Imps, Champion of Forgotten Side Quests. Made Roundguard, a bouncy pegglelike roguelike. We all need joy https://www.wonderbellygames.com/ aka TanookiFruit