Tiffany Smith
@bazirvine.bsky.social
Programming games for thirty something years, but still likes playing with the old hardware. aka Paradroid of Lemon.
@mitsuhiko.at
Creator of Flask • sentry.io ♥︎ API design, writing and giving talks • Choses Python and Rust • Excited about AI • Husband and father of three • Inhabits Vienna; Liberal Spirit • “more nuanced in person” More stuff: https://mitsuhiko.at/
@evaunit02.com
I commission and stream the Blood Bowl Mid-Atlantic Mauling League! I also post about games of all sorts, programming & software engineering, toys, cartoons, and other dumb shit. https://evaunit02.com http://twitch.tv/evaunito2 https://maml.club
@markwez.bsky.social
Game Dev. Burnout, Max Payne 2, Skate 1, 2 & 3, Need for Speed, Bioshock Infinite, the Anki Cozmo robot & many more… My opinions only.
@timaustin.bsky.social
Retired Gameplay Engineer and Game Designer. Valorant, Bioshock Infinite, 50 Cent Blood on the Sand
@ambaiste.bsky.social
Fear antrapocéineach. Innealtóir ríomhaireachta. Rothaithe. Béarlóir.
@scoopr.bsky.social
@unormal.bsky.social
A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. 🏆Deloitte Fast 500 🏆Red Herring Top 100 Private Companies 🏆IGF Narrative. 🚀Hugo nominated Caves of Qud Sproggiwood pronoun* BLM
@markripley.com
Making games since 1981, 150+ published titles. Solo Dev, working on 'MMM' & 'GREEN'. https://markripley.com https://wearedinosaurs.uk LinkedIn: https://markripley.net
@natloh.bsky.social
🌱Sustainable Leadership in Games🎮 🗺️Helping Designers Navigate their Careers💻 📭Available for Design Consultation📜 https://www.linkedin.com/in/natloh/ https://www.natlohdesign.com/
@hexland.bsky.social
Wizened, grumpy, tired old Scottish ex-pat game developer who remembers when this was all fields. Awaiting death by wiling away the time working on Minecraft at Mojang Studios and making 100’s of millions of children cry with every bug I add.
@stepickford.bsky.social
Full time video game developer. Some time comic artist. Not won an award since Primary School.
@noviwan.bsky.social
Ex game developer (Simpsons Hit & Run lead designer) who escaped the game industry by joining big tech
@gordtheo.bsky.social
Former artist in the games industry. Budding failed author. Buffoon. Book D2: 🟩🟩🟩🟩🟩⬜️⬜️⬜️⬜️⬜️
@gavinpugh.bsky.social
Director of Engineering @infinityward. Call of Duty #modernwarfare, Guitar Hero, Tony Hawk, some racing games. Generalist coder. Expat Brit. Opinions==myown.
@harryholmwood.bsky.social
CEO at Magicave. Ex various game companies. Put Stardew Valley onto mobile. Formerly full head of hair and good eyesight.
@harries.bsky.social
I make popular video games. King of the coding dinosaurs. Engineer, computer scientist, game designer, director of engineers. Wrong at the top of my voice.
@allan175.bsky.social
Aging professional game developer, drifting towards System Admin. Hobby coder, mostly using Flutter/Flame or Godot for developing games for smart watches.
@jensrestemeier.bsky.social
https://mastodon.gamedev.place/@JensRestemeier https://github.com/JensRestemeier
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@benjymous.bsky.social
'Veteran' from the AAA games industry, building retro virtual computers and geotechnical engineering software. he/him. https://linktr.ee/benjymous
@rudolfkremers.bsky.social
Co-creator Eufloria, Bioframe Outpost, and MOAR! Author, BAFTA Nominated Game Dev/consultant, Writer, Photographer. Making games since 1984, Director Omni Systems Ltd & Publishing https://www.omni-labs.com/ http://www.rudolfkremers.com/
@greyalien.bsky.social
Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
@thrmoptc.bsky.social
Studio Creative Director @SplashDamage. Brink, Arkham, Dirty Bomb & Outcasters in a decade+ at Splash. Splinter Cell 1 & Killzone 2 prior. 🇨🇦🇺🇲🇬🇧🐈⬛
@isaacbarry.com
(he/him) 🕹️ special thanks 30 yrs of design, dev, and studies secret space game 🔜 🇵🇸 https://isaac.news
@flarb.com
Founder FLARB. DEMON’S TILT, XENOTILT, VR, AR, XR! #gamedevelopment #pinball #virtualreality #augmentedreality #mixedreality
@joshscherr.bsky.social
▶️ Cautionary Tales; game narrative consulting ⏪ Naughty Dog; co-writer/narrative designer Uncharted 4, Uncharted: The Lost Legacy, The Last of Us Pt II 🪦 Crop Circle Games, narrative director 🔗🌳 linktr.ee/joshscherr ❤️ fix your hearts or die
@pjarvilehto.bsky.social
Likes making games. Led, directed and created variety of acclaimed and best selling hit titles and IP such as Max Payne, variety of Angry Birds titles and Best Fiends. Board member @ Sustainable Games Alliance.
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@zqsfx.bsky.social
sound designer and general weirdo. #gameaudio #gamedev #sounddesign #3dprinting #food #dogs #dungeonsanddragons https://www.zq-sfx.com
@hellchick.bsky.social
Mostly trying to be a painter and printmaker. Also a UX designer in games. Check out my work at carynvainioart.com
@uberartist.com
Video game developer I guess? Created AirMech and Fat Princess, worked on Unreal Tournament and Splinter Cell.
@jackmathews.bsky.social
Metroid Prime 1 and 2 Technical Lead Engineer, MP3 Principal Technology Engineer, formerly Founder and Technical Director Armature Studio, Principal Engineer at Bluepoint Games.
@tslug.bsky.social
Coder on original Doom, Quake games. These days, I dig serving on advisory boards, helping with biz/tech strategy, raising money, recruiting, whatever comes up.
@georgebsocial.bsky.social
Co-founded the original 3D Realms/Apogee. Published, funded, produced & created many games. Known for Duke Nukem 3D. Game designer, artist, programmer. linktr.ee/georgebsocial