Vercidium
Game engine developer from Australia, I’m keen to share what I’ve learned about optimising games.
youtube.com/vercidium
@simkaart.co
Making art for games. Now working on Rift Riff: https://store.steampowered.com/app/2800900/Rift_Riff/
@mattverkuijlen.bsky.social
Technical Artist @ Embark Studios, previously MachineGames, RareLTD, SplashDamage, GuerrillaGames & TinyBuild. Opinions are mine, not my employers. https://matthijsverkuijlen.com/
@meowdotwav.bsky.social
Audio Design, Music, Fun 🥚embark-studios https://www.reachthefinals.com/ THE FINALS | ARC Raiders | Dreams | Tren | Tearaway
@jnises.bsky.social
Gamedev, audio, rust at Embark Studios. Previously Propellerhead Software, Starbreeze.
@fusha.moe
I push the pretty pixels 🖌️✨ I move my body in fun ways ⛸️⛷️🤸♀️🏍️ I do rendering, engine stuff, and tech art with Rust at Embark Studios 🦀👩💻
@alexkalopsia.bsky.social
Sicilian in 🇸🇪 Lead Game Designer @ Embark Studios videogames, playful things, weird media, animal liberation, data privacy, self-hosting Stuff I worked on: [REDACTED], Amnesia: Rebirth, Memoir En Code, 1977 Radio Aut, SOMA, RIGS, Alaloth, etc
@glhfgreg.bsky.social
Technical game designer @ Embark Studios Previously: Amnesia: Rebirth, SOMA
@antipop.bsky.social
Design Director on THE FINALS at Embark Studios. Worked on ETQW, Brink, Dirty Bomb. MP gaming nut, sports fan, politics mumbler etc.
@kaffeewolf.bsky.social
Dev at Embark Studios, former gamedev educator and graphics researcher @[email protected]
@singhblom.com
Head of ML at Embark Studios. Working on RL for physics based animation, LLM applications in games, generative models, etc. I like it when ML makes what previously was impossible possible. Previously web dev, genetics, mathematics, physics.
@marcussvensson.bsky.social
Senior Rendering Engineer at Embark Studios. Worked on THE FINALS, ARC Raiders, Contraband, Rage 2 and Just Cause 4. Based in Malmö, Sweden.
@leon.ms
Fullstack Engineer at Embark Studios. Worked at Sharkmob/EA in my past lives. Ran the Battlefield Discord for 8 years. Twitter (for reference): x.com/mozzyfx All my things: leon.ms
@embarkstudios.bsky.social
Embark Studios is a Stockholm-based games studio, on a mission to blur the line between playing and making. Makers of ARCRaidersGame and @reachthefinals.
@moppius.bsky.social
Artist, musician, programmer, game developer. Not necessarily in that order. Website: https://www.predictable-paul.com Music: https://paulgreveson.bandcamp.com/
@cynthia.dev
23f. Computer scientist catgirl. Software efficiency, robustness, accessibility and sustainability advocate. Addicted to coffee and cookies. 🔗 https://cynthia.dev - 📍 Toulouse, France
@lefredg.bsky.social
I animate creatures 🐾 at Hatchery Games | Making Voidling Bound🧬 https://www.voidlingbound.com/ | discord.gg/voidlingbound
@kyrin.bsky.social
Concept Artist | Airship Syndicate, Riot, Drastic, Wild Blue, Hatchery, Phoenix Labs, Manticore [email protected]
@adriaan.games
Game designer of Hidden Folks & many others: https://adriaan.games Just released Rift Riff on Steam: https://store.steampowered.com/app/2800900?utm_source=bluesky&utm_campaign=profile_link
@kotiedev.bsky.social
Level 2 Engineer at Flix Interactive working on Sea of Thieves. Follow my journey to see me either fail or succeed at making indie games. Love all things game dev. Will talk about netcode for too long
@bl4ckdev.com
I am making a game all about sick parkour action! https://store.steampowered.com/app/2861620/Rigid/ gamedev - graphic design - youtube
@codered-dev1.bsky.social
Game developer and meme enthusiast. 🇳🇬 https://linktr.ee/codered_dev #gamedev #indiedev #indiegame #unity3d
@16pxl.bsky.social
freelance pixel artist; MtG, microsoft, etc✨ outdoor adventurer in the PNW 🏕️ my shop 🩷 http://8pxl.co wallpapers 💜 http://ko-fi.com/8pxl commissions 💙 [email protected] game jolt: https://gamejolt.com/@8pxl
@franekk.bsky.social
Pixelart bby Wallpaper Packs - https://franrekk.gumroad.com/ Arco on steam - https://s.team/a/2366970
@aubs.dev
Currently working on a better online identity & finishing some projects. I'll come back soon <3 P.S. Deleted my old posts (doesn't fit the new direction) Lisbon - PT | she/they 🏳️⚧️ | email: [email protected]
@orx.bsky.social
Open Source, (Heavily) Data-Driven, 2D Game Engine site: https://orx-project.org git: https://github.com/orx/orx youtube: https://www.youtube.com/orxengine come chat with us: https://orx-project.org/discord
@redbluething.bsky.social
Developer, Digital Cartographer, Sceptic, Enthusiast, CTO Professional Superannuation Management https://www.cannonade.net/bio.php
@jesscodes.bsky.social
Hobbyist game dev currently working on Plant Tales 🌱 Sometimes I upload vids to YouTube Wishlist on Steam! https://store.steampowered.com/app/3693970/Plant_Tales/
@tw0fish.bsky.social
Freelance 3D/Games Artist. Indie/Solo Dev. DM's open & always happy to chat.
@shedworksgreg.bsky.social
Indie developer at Shedworks • Creative Director of Sable
@safarsofar.bsky.social
Available for work! A 20 y.o graphics programmer & creative coder & technical artist GitHub: https://github.com/SafarSoFar LinkedIn: https://www.linkedin.com/in/safar-isaev-sofar/ Patreon: https://www.patreon.com/SoFarDevelopment?utm_campaign=creatorshare
@wisak.bsky.social
He/Him. Just a gamedev who loves videogames & cooking. Designer and Producer at @Placeholder.games on Broken Alliance. Previously Creative at Deep Silver on Metro Exodus, Dead Island 2, Chorus, Saints Row and many others . PfP and <3 by som21o6.bsky.social
@dennismakesgames.bsky.social
🕹 On a journey to create indie games 🤖 Tech Animator at FatShark working on Warhammer 40.000 Darktide. 💻 Former: Thunderful Games, SharkMob
@nivmiz.bsky.social
I like to make games YouTube: https://www.youtube.com/@nivmiz0/ Wishlist my upcoming game Reptilian 🦎: https://store.steampowered.com/app/3369190/
@epyoncf.bsky.social
Professional roguelike and engine programmer. Indiepocalypse survivor. Founder of ChaosForge. Author of Jupiter Hell, DoomRL, DiabloRL and AliensRL!
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Wishlist picoCAD 2! 🙏 http://s.team/a/3675940 Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio WISHLIST NEVERWAY ❤️ http://steam.neverway.co
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@brianna.town
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨ Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine https://brianna.town #indiegamedev #sologamedev
@amzeratul.bsky.social
CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!). Created Halley Game Engine & Aegisub. BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
@giffesnaffen.bsky.social
💻 Day: Coding a no-code platform 🌙 Night: Gamedev 🕹️ | Photography 📸 | DnD 🐉 | Improv kid energy 🎭 Builder of 🏰 Kingdom Architect ⚔️ the typescript kingdom builder and other cool things, including LEGO. Bidet!
@oldschoolpixels.com
(He/Him) Senior freelance #GameDev, lead programmer on Dustgrave: A Sandbox RPG (https://store.steampowered.com/app/2393370) and working on some personal projects. Portfolio and contacts: https://www.oldschoolpixels.com