YawLighthouse
Christian. I play video games, I also make some.
Nicholas Helish - Game Engineer at Amazon Games, San Diego
Ex-VecFour Digital/Bitfry Games/WB San Diego
https://linktr.ee/yawlighthouse
@maxpears.bsky.social
Lead Level Designer @PeopleCanFly #MafiaTheOldCountry / #Hellblade2 / #PhantomLiberty #Cyberpunk2077 / #TheDivision / #leveldesign Website: www.maxpears.com Mailing List: https://bit.ly/4eNPm8X
@RedpointGames.mastodon.social.ap.brid.gy
A collective of game developers • This account is where we post product updates and announcements • Join our Discord: https://redpoint.games/discord/ [bridged from https://mastodon.social/@RedpointGames on the fediverse by https://fed.brid.gy/ ]
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@catfission.science
Indie dev looking for work (previously on Sushi Ben)! Sometimes Twitch streamer! Two time Epic Megajam award winner! https://catfission.science https://patreon.com/catfission
@froyok.fr
"For those who come after" - Gustave Aka Lady Bloom. ☀️🇫🇷 Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff. - https://www.froyok.fr/ - https://mastodon.gamedev.place/@froyok
@intaxeren.bsky.social
Unreal Engine 5 engineer. Creating a transpiler for Unreal Engine that converts Blueprints code into C++ (BP2CPP) - associated with https://zeroitlab.com/ - opinions are on my own.
@chetsucks.com
I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief. #TechArt #UnrealEngine #GameDev
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz
@seannoonan.bsky.social
Lead Designer on SENTRY. Previously responsible for level design on Gears Tactics, Star Citizen, Far Cry & Watch_Dogs among other #gamedev projects.
@luis.games
Technical Artist @ Epic Games Brasil Working on Fortnite Prev: Horizon Chase 2 He/Him 🌈 My opinions are my own.
@serellan.bsky.social
Free Agent - Game Designer - Tech Evangelist - Marine - Alaskan Been at: Epic, Serellan, WB, Bungie, Microsoft, Ubisoft. BAFTA. Posts are mine alone.
@dmc-ryan.bsky.social
Senior Executive Editor at IGN. Car guy. Friend to dogs everywhere. The "DMC" is because I used to own a DeLorean. Yes, really.
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@mrtapa.bsky.social
Tech Designer @splashdamage Working on Project Astrid Does #UE5 magic he/him Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@doublefine.com
Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, and RAD.
@brickadia.com
Brickadia is a multiplayer brick building game that gives you the tools to create and play. Build and invent with your friends, or blow them to smithereens! ➡ https://brickadia.com ⬅
@aaronmjacobs.com
Senior systems programmer at @doublefine.com. Helped make Psychonauts 2, Rhombus of Ruin, and Day of the Tentacle Remastered. I like taking pictures of space. Avatar by @michaelfirman.bsky.social.
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@sinbad3d.bsky.social
Greybeard. Made engines (Ogre3D), devtools (Sourcetree, Git LFS), now games, Unreal Engine tools & plugins. Baker, coffee nerd, Cat Dad. He/him Code: https://github.com/sinbad Blog: https://www.stevestreeting.com
@tomwarren.co.uk
Senior Editor @theverge.com ║ Sign up to Notepad, my weekly newsletter on Microsoft's big bets at http://theverge.com/notepad ║ Tips? msg me on Signal: tomwarren.01
@arkhamvideos.bsky.social
Fan page dedicated to Batman Arkham, bringing you news, guides and videos on #Batman games! Follow on YouTube: https://www.youtube.com/@BatmanArkhamVideos Chat with Batman fans: http://Discord.gg/BatmanArkham
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@joyrok.bsky.social
joyrok.com Always Learning. Loves shaders, baking bread, woodworking, and trying new things
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@unrealalexander.bsky.social
Mechanic, Small Engine Repair. Weird adventures. Former Senior Unreal Engine/UEFN Instructor at Epic Games. He/him.
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@vorixo.bsky.social
Lead Game Engineer, #UE5 Networking Enthusiast. 💚 Opinions are my own
@getnamo.bsky.social
Lead Programmer @oncelostgames. Procgen, VR & Motion Tracking specialization. Maintainer of many OS Unreal plugins.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@matttwood.dev
Created Double Dagger ‡ Studio (@doubledaggerstudio.bsky.social) and we made Little Kitty, Big City 😺🏙️ Previously worked on Half-Life 2, Left 4 Dead, Portal 2, CSGO, etc Team Neuro Spicy 🔥 🧠 🥳 www.matttwood.com
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com