Hristo Enchev
Tech Designer @splashdamage
Working on Project Astrid
Does #UE5 magic
he/him
Portfolio: http://bit.ly/2VABXww LinkedIn: http://bit.ly/2GShz0l
@edstern.bsky.social
Basic Prog Brit Woke Remoaner Centrist Dad. He/Him, Bi, ADHD, the usual. Narrative Design video games. Available for hire: https://www.sternword.co.uk/
@gravitywell.games
AAA independent game development studio working on an unannounced original IP. You can see game concept art at https://gravitywell.games
@mjart.bsky.social
Professional maker of janky things. Ex-splashdamage Technical Designer @ Underdog! Too many boardgames
@joetyas.bsky.social
Dumbfuck. Depressed and ready to make mistakes. Senior ???? @ ???? on @ ???? Previous Senior Env @Splash Damage
@sionel.bsky.social
Crumbly old game developer, baggy and a bit loose at the seams. Have been doing it since all of this was just fields.
@smoothuk.bsky.social
@burntkona.bsky.social
Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@codyjero.me
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
@ddevoe.bsky.social
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
@camillek.bsky.social
@slinkyinvasion.bsky.social
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
@abeysaurus.bsky.social
Art Director and Co-Founder Zapper Games Former Technical Artist & Animator on Tchia at Awaceb Bass doodlelooper
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief. #TechArt #UnrealEngine #GameDev
@shedoesartstuff.bsky.social
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@dalton.gd
Technical Director @omlgames.com All things games, tools, shaders & programming. @EpicGames alumn #gamedev #UnrealEngine #rust #cpp
@dylanbrowne.bsky.social
#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@joewintergreen.com
video game dev. weird west, adios, influx redux, etc buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/ internet blog on the internet: https://www.joewintergreen.com/ friendly dev chat: http://discord.gg/TyexPhe he/him
@oldestpingu.bsky.social
Founder and Design Director of https://mooregames.co.uk Rogue Trooper • AvP2010 • The Persistence http://alexmoore.me.uk
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@glassbottommeg.bsky.social
Queer af founder of Glass Bottom Games. BAFTA Breakthrough. Working on something mysterious (prev: SkateBIRD, Hot Tin Roof, etc). She/Her 🏳️⚧️
@jandavidhassel.bsky.social
Private account, mostly Warhammer; Senior Game Designer for Electronic Arts, Digital Illusions & Creative Entertainment should you want some; Worked on some games you've heard of and some nobody ever played. https://www.linkedin.com/in/jandavidhassel
@beacondev.bsky.social
Founder of Pawsmonaut Games - Scottish Solo Indie making AETHUS, a physics-driven sci-fi survival/base-builder set beneath an alien planet: https://store.steampowered.com/app/2541530/AETHUS Previously: AAA Tech Designer: Splash Damage | BARB | R*
@unrealalexander.bsky.social
Mechanic, Small Engine Repair. Weird adventures. Former Senior Unreal Engine/UEFN Instructor at Epic Games. He/him.
@mike.reuben.games
making Dead Static Drive with @leena.reuben.games owns and operates the kurt russell fan club
@docseuss.bsky.social
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc