@matteblair.bsky.social
Video games maker. Pontoco co-founder. Unrepentant Phantom Menace Phan.
@jvcleave.bsky.social
@akella.bsky.social
Math, frontend, shaders, livecoding on Sundays http://youtube.com/@akella_, my course http://threejs-workshops.com. Based in Kyiv.
@satoruhiga.bsky.social
Visual Artist | Engineer | (TouchDesigner / UnrealEngine / Blender / Houdini) | BACKSPACE Productions Inc | backspacetokyo | HEXPIXELS | http://backspace.tokyo
@leondenise.bsky.social
designer and engineer. weird and experimental. https://neondelice.xyz/ https://neonminuit.xyz/ https://cookie.paris/all/
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@elizasj.bsky.social
digital art | code | #curiouslyminded w/ @ilithya.bsky.social portfolio : elizasj.com nfts : bit.ly/elizasjobjkt instagram.com/iamelizasj
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@keenancrane.bsky.social
Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. https://www.cs.cmu.edu/~kmcrane/
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@nickfisherau.bsky.social
3D+AI+voice. https://mixreel.ai https://github.com/nmfisher/thermion https://bit.ly/3RkzFfH Flutter/Dart/C++/PyTorch/Blender @PolyvoxApp
@v21.bsky.social
hello again made (and continuing to make) downpour.games, a game-making app that anyone can use also i have a website: v21.io
@mrphilippe.bsky.social
Unreal & VFX are my thing! Working with @mantisgames.bsky.social on https://store.steampowered.com/app/3179730/Deck_of_Haunts/ Past: Ghostrunner | Divinity Original Sin | LEGO Dimensions Portfolio: https://www.artstation.com/philippenac
@gustavolsson.com
currently working on lo-fi games, sketches and experiments gustavolsson.com
@jonasmerlin.bsky.social
I wish I could but I would prefer not to. (Morally) good negotiator.
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@tylermw.com
R, data science, dataviz, maps, experimental design, raytracing. Developer of rayshader, rayrender, and the rayverse | PhD in Physics from Johns Hopkins | Penn
@acerola.gg
Graphics Programming Youtuber Formerly Intel, Sony Studio Bend https://www.youtube.com/@Acerola_t (business: [email protected])
@pikuma.com
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
@theowatson.bsky.social
Interactive installation artist. Co-founder of Design I/O (2020 National Design Award winner). Co-founder of open source toolkit: openFrameworks. https://design-io.com || https://openframeworks.cc
@processing.org
Processing is a flexible software sketchbook and a language for learning how to code. #BuiltWithProcessing 🔗 processing.org 🐱 github.com/processing/processing4
@tdhooper.bsky.social
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
@mattiasg.bsky.social
Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson I write about things at mattiasgustavsson.com Feel free to DM me about anything
@xanderstudios.eu
Graphics Programmer Intern @ Ubisoft 18 years old | he/him | Montpellier, France 🇫🇷 Français/English/Norsk OK Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@tylermcvicker.bsky.social
A known passionate gamer. YouTube and Twitch. Valve, id Software, CDPR, Microsoft Game Studios, Rockstar. He/Him
@kelski.bsky.social
i make youtube videos occasionally // 200k+ subs // GFUEL CODE: KELSKI // business: [email protected]
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@tsoding.bsky.social
Recreational Programming: - http://twitch.tv/tsoding - https://www.youtube.com/@Tsoding - https://www.youtube.com/@TsodingDaily ⠀⢀⣰⣾⡿⣶⣿⠿⣶ ⢠⣼⣿⣿⣷⣿⣿⣶⠉ ⢸⣿⣿⣿⣿⣿⣿⠀⠀
@danielkeppler.bsky.social
Jornalista, 36 anos. Corinthiano desde sempre 🏴🏳️ Administrador do @acervosccpfutfem.com.br Redator da @centraldotimao.bsky.social Membro do @sccpfeminino.bsky.social Apoiem as Brabas! 🟣⚫✊
@meutimao.com.br
⚫️ O Meu Timão é feito por corinthianos, para corinthianos. 🔴 Apoio: @kto-brasil.bsky.social - Jogue com responsabilidade (+18)
@xerekdafiel.bsky.social
🦅 A história do ogro que abandonou o verde para cobrir o universo alvinegro na zona leste de São Paulo. 📩 [email protected]
@cortinasdoroubo.eclipseroad.com
Água não se mistura com óleo i nem nois com o Twitter 🎭 📬 Contatos via DM
@wolverinecult.bsky.social
Memes e comentários sobre Corinthians e cinema (e um pouco mais) http://instagram.com/wolverinecult
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: [email protected]