@ottoojala.com
I made Soccer Physics and several other somewhat successful games in the 2010s. Today, I'm a hobbyist game dev focusing on making freeware local multiplayer games using #Godot. https://ottoojala.com https://ottoojala.itch.io https://ko-fi.com/ottoojala
@agg.io
🚀 engineer; also electronics, embedded and scientific software, FPGAs, Rust. Beginner astrophotographer. He/him.
@amanda.systems
I’m usually on @[email protected] (Mastodon). PhD student of programming languages working on the Polonius borrow checker for Rust. Terrible philosopher. Mid Marxist. Technically a librarian.
@alice-i-cecile.bsky.social
Full-time engine dev for Bevy: an open source Rust game engine. I design games, make all manner of things, and occasionally go outside ;) Once upon a time I was a plant ecologist!
@osiewicz.bsky.social
If it ain't broke.. fix it. The opinions are my own. Software Engineer @zed.dev
@fasterthanli.me
hi, I'm amos! 🍃 they/them 🫐 open-source witch & maker of snappy videos and articles at @bearcove.eu ✨ be kind, be curious articles: https://fasterthanli.me videos: https://youtube.com/@fasterthanlime podcast: https://sdr-podcast.com
@nicbarker.com
Open source developer & programming educator. github.com/nicbarker for my projects. https://www.youtube.com/@nicbarkeragain for programming videos. ex engineering @canva & game dev @cerebralfix
@plum-dev-log.bsky.social
Unemployed stay-at-home-dad trophy husband. Interests include software, saas, finance, reading, studying, zettlekasten, anki, notebooks. 今日は Have a nice day ☀️ https://github.com/ralphplumley
@gosha.net
Up at 5, writing #Clojure. Making Parts (https://parts.ifs.tools), a toolkit for #InternalFamilySystems therapists. #Lisp fan, photographer, husband, dad. ⚫ Studio: @a.possible.space 🏡 Homepage: https://gosha.net 📍 SE London
@dyslecixdev.bsky.social
🖥️ MERN/Next.js Full-Stack Web Developer 🏫 UC Irvine & Coding Dojo alumni 📖 Philosopher | 🎹 Pianist | 🌲 Hiker | 🎮 Streamer https://linktr.ee/DyslecixDev
@raysan5.bsky.social
Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
@idreesinc.com
Open-source software dev, amateur botanist, and maker of things that needn't be made 🌌 He/Him Creator of Monocraft, the Apple Watch Pokétch, Waypoint, PlayBook, and other open-source stuff! 🔭 https://idreesinc.com 💻 https://github.com/IdreesInc
@zet23t.bsky.social
German game dev / game artist Favorite tools: C, Aseprite, Blender Current pet project: Writing a game for an embedded system (RP2350) in C, but publishing it on my website using WASM as well. Twitter: @zet23t Blog: https://quakatoo.com
@kirub.me
Currently Senior Engine programmer @ Rare, videogame lover, home automation hobbyist. Developing games as Engine/Network specialist since before the iPad. Views expressed are my own. 🇫🇷 #GameDev #GameTech https://linktr.ee/benjamin.bloc
@miodden.bsky.social
Mostly here as a SW-Developer. Particularly interested in the s̵w̵-̵c̵r̵a̵f̵t̵.̵.̵ inner workings of software development as well as game development.
@nefrace.ru
Making small games using ordinary (and not so) engines. Godot, Go, Odin+Raylib, PICO-8, TIC-80 https://nefrace.itch.io
@cloudofoz.bsky.social
CS, Blender, and a touch of art. Nothing is perfect, but adventurously handmade. https://www.cloudofoz.com/
@john-hattan.bsky.social
I'm John, a programmer, Subgenius, and unemployed hippie. Back in the day, I wrote many computer games for the discount CD rack. I edited some books. I wrote book reviews for Gamedev.net. And I taught game development to kids for a couple of years.
@davidpol.bsky.social
Handcrafted game programming and custom game engines. https://innercomputing.com
@localthunk.com
Creator of Balatro ( @playbalatro.com ) Business and Media Inquiries: [email protected] Blog: localthunk.com Direct contact: [email protected] 🇨🇦
@haniondev.bsky.social
recreational programmer interested in C, low-level, game engines, compilers, embedded, assembly, linux https://hanion.dev
@stevegwh.bsky.social
UK-based game designer working at an indie studio making an MMORPG (requires lots of clicking, but probably not the one you're thinking of). Also on mastodon/the fediverse: @[email protected]
@oswine.bsky.social
@frankhecker.com
Resident of Howard County, Maryland, systems engineer, and occasional blogger. Staff writer for Okazu. Author of the book That Type of Girl: Notes on Takako Shimura's Sweet Blue Flowers.
@jeffgeerling.com
Father, author, developer, maker. Sometimes called "an inflammatory enigma". #stl #ansible #k8s #raspberrypi #mac #crohns www.jeffgeerling.com
@jbranchaud.bsky.social
Free-Range Software Dev and Consultant ✨ PostgreSQL • Ruby on Rails • TypeScript • React ✨ 🏃🐈🍹🎱 (he/him) | Chicago | Work with me: visualmode.dev
@andrewfeeney.au
Software developer from Sydney Australia. PHP, Typescript, Javascript, Rust, Laravel, React, Vue, Serverless.
@patternist.xyz
I work on local-first software, currently building Automerge at Ink and Switch. Find me at patternist.xyz
@gergely.pragmaticengineer.com
Writing The Pragmatic Engineer (@pragmaticengineer.com), the #1 technology newsletter on Substack. Author of The Software Engineer's Guidebook (engguidebook.com). Formerly at Uber, Skype, Skyscanner. More at pragmaticengineer.com
@nimsodev.bsky.social
🎮 Solo indie dev | cozy 3D adventure platformer | Unreal Engine 5 | Optimizing for low specs 🎲 | Game artist background 🎨 | Love what you do! Wishlist Shallow Pond on Steam 💦 s.team/a/2950750/
@jamierowan.bsky.social
animation & game design Lelu - https://store.steampowered.com/app/3131340/Lelu/ Discord - https://discord.gg/BAKunfUB https://jamierowan.carrd.co
@safarsofar.bsky.social
Available for work! A 20 y.o graphics programmer & creative coder & technical artist GitHub: https://github.com/SafarSoFar LinkedIn: https://www.linkedin.com/in/safar-isaev-sofar/ Patreon: https://www.patreon.com/SoFarDevelopment?utm_campaign=creatorshare
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/