@ambrosiussen.bsky.social
Technical Artist @ Bismuth Consultancy #Houdini #UnrealEngine #Realtime; prev: SideFXLabs Lead at @sidefx 🌻VES Member
@studiogobo.bsky.social
Studio Gobo is renowned for working on acclaimed and award-winning games, with the very best publishers and game creators.
@cgwiki.bsky.social
Mainly houdini stuff on cgwiki.xyz, occasionally nomad stuff, music stuff, nunchuck skills, bow hunting skills, computer hacking skills
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@unrealengine.bsky.social
Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
@bredauniversityas.bsky.social
Breda University of Applied Sciences is a higher education institute. We offer bachelor and master programmes in the domains: Games, Media, Hotel, Facility, Logistics, Built Environment, Data Science & Artificial Intelligence, Tourism and Leisure & Events.
@larianstudios.com
The independent studio behind award-winning RPGs in the Divinity universe. Baldur's Gate 3 out now with cross-play on PC, PS5 and Xbox Series X|S! BG 3 Rated M.
@ppsocials.bsky.social
creating the foundation for massive digital worlds/ home/ pp.studio careers/ pp.studio/careers profile/ linkedin.com/company/playerunknown also/ twitter.com/pp_socials
@hippowombat.bsky.social
He/Him Opinions are my own Senior Tech Artist at Bad Robot Games Prev Tech Art at Heart Machine on #HyperLightBreaker & #Possessors Unfinished project enthusiast Anti A/I Anti N/F/T https://linktr.ee/hippowombat
@karelcrombecq.bsky.social
Game dev, procedural & graphics programmer. Lead programmer and technical director for @dungeonalchemist.bsky.social.
@dungeonalchemist.com
The ultimate mapmaking program for tabletop RPG's such as D&D or Pathfinder. Compatible with Foundry, Roll 20, Fantasy Grounds, AboveVTT, & More! Available on Steam NOW! https://store.steampowered.com/app/1588530/Dungeon_Alchemist/
@roguelike.club
your friendly neighborhood roguelike conference since 2015. https://roguelike.club + https://www.youtube.com/@roguelikecelebration
@kozlove.bsky.social
CG Artist & Technologist. Author of Flight Immunity and Kozinarium. Teaching computers to draw. Things #visual, things #procedural and things Rock'n'Roll.
@damjanmx.bsky.social
Game Artist by day, procedural tinkerer by night. Principal Technical Artist @ Nordeus https://www.artstation.com/nikoladamjanov
@pouncelight.bsky.social
#TinyGlade is a small relaxing diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. 🐑 http://s.team/a/2198150 💌 https://pouncelight.games/tiny-glade/
@klardonics.bsky.social
Made Overbowed, a Game Boy inspired game. Working on Flightless Fables, Kickstarter launching soon!: https://tinyurl.com/ys9f94nm
@sidefx.bsky.social
@kitfoxgames.com
🔸 Making intriguing worlds with heart 🔸 Streets of Fortuna, Dwarf Fortress, Caves of Qud, Ostranauts 🔸 Join: http://discord.gg/kitfoxgames
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@tomnullpointer.bsky.social
UK Indie Game Dev - Just released "The Horror At Highrook" A clockwork-card narrative-board game https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/ Previously "Into The Pit", BigRobot, Phd in the digital sublime
@watabou.bsky.social
Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon. https://www.patreon.com/c/watawatabou
@jorisdormans.bsky.social
Game designer. Lead dev for Unexplored, Unexplored 2, and an undisclosed secret project. Also dabbles with board game design. Teaches game studies, generative narratology, and game design at Leiden University.
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@sam.apparance.uk
A child of the procedural generation. Long-time tools coder off of the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free! he/him ▪ forever 42 ▪ surrey, uk
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@jooleanboolean.bsky.social
Tech Artist @ Cloud Imperium Games just doing my thing https://linktr.ee/jooleanboolean
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@entagma.bsky.social
Advanced CG Resources https://entagma.com Also on: Instagram: @therealEntagma X: @entagma Tiktok: @entagma7
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app