Charlie B
Technical Designer @ Riot Games - Prev @WG_SYD @Behaviour , Burger Lover, Mech Fanatic.
Making - https://store.steampowered.com/app/2272040/Homebound_New_Begin
@gonjusp.bsky.social
▪ local shy boy (+18) ▪ gamedev homonculus working on my first major project ▪ 2D/3D artist trying hard to improve ▪ love history, fashion, league & other misc stuff feel free to leave a comment if you have feedback or like my work!
@nona-bit.bsky.social
Musician, Artist, Game Developer https://www.youtube.com/@RedWIngedHero?sub_confirmation=1 https://open.spotify.com/artist/48V1fYwhdNzgNbFMWuYskW?si=Y_xVc8NRStetDYKiEDdzcg https://redwh.itch.io/ I make stupid things
@gregorski.itch.io
28 | Hobbyist solo gamedev working on NOMAD, a dark and neon movement shooter. Working full-time in aerospace engineering.
@zhimingc.bsky.social
@kchironis.bsky.social
mom x2. used to be funny, now tired. made elsinore by night. by day, game designer working on unannounced stuff at sony.
@to-mpp.bsky.social
🎮3D Character Artist 🍅I trying to make an Indie Games💫 X: https://twitter.com/To_Mpp (づ ●─● )づ(づ ●─● )づ
@jw0ody.bsky.social
Indie dev making the RPG Tundralia ⚔️ and the cozy game My Lil Afterlife 👻 Tundralia: https://store.steampowered.com/app/1845750/Tundralia_The_Frigid_Frontier/ My Lil Afterlife: https://store.steampowered.com/app/3490220/My_Lil_Afterlife/
@ghostcrawler.bsky.social
Greg Street, CEO of Fantastic Pixel Castle. We are fully funded and remote and making an MMO. Previously: League of Legends, World of Warcraft, Age of Empires. I only work on games with "of" in the middle.
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@loveyumewtf.bsky.social
🏳️⚧️She/Her Making music @ Love Yume CEDH Grinder Working on Valorant @ Riot @33shadowban
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief. #TechArt #UnrealEngine #GameDev
@smbns.bsky.social
🏞️ UI & Visual Designer 🧱 Building Geomancy - a sustainable indie studio 🕹️ 🎛️ Documenting the indie dev journey along the way 🏰 Worldbuilder, 📝 Writer, 🎮 JRPG fan
@jushiip.bsky.social
A game developer from 🇫🇮 living in 🇸🇬. I like video games, cats and coffee. Lead programmer on Zecha Tactics, a turn-based mecha tactics game inspired by 80s and 90s mecha series.
@graycastlepress.com
Making things for the joy of doing it. A generalist in a specialist's world. Niching up and out. 🏳️🌈 he/him Current Project: 📕 Waywright 📘 Publishing TTRPGs at graycastlepress.com/hello 📚 Built tinytableindex.com for solo and duet TTRPGs
@lich.bsky.social
Game designer! Senior Systems Designer at Thought Pennies, previously on Dungeons & Dragons: Online at Standing Stone Games. Working on a secret indie project in my spare time!! ✨
@noweekend.bsky.social
[He/Him] Game Dev Programmer, Teacher, Mentor, Prolific prototyper. Monopoly is a great game. (@ me)
@heyandrewk.bsky.social
Creative Director @ Shiny Shoe. Made Trove, Monster Train, Inkbound, and others (and more to come!)
@zenofdesign.com
Creative Director at Boss Fight Entertainment and experienced #GameDev who runs a rarely updated blog at http://www.zenofdesign.com I'm a white cis straight male (he/him), an ally albeit an occasionally imperfect one.
@concernedape.bsky.social
@riotoakiee.bsky.social
Making cool Agents for VAL (Senior Software Engineer on Valorant at Riot Games)
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@tonyalbrecht.bsky.social
Aussie Game Dev of 25+ years. Principal Engineer at Riot Games. Brews beer, plays games, lives life. he/him
@llnesisll.bsky.social
I make games, code, and sometimes eat or sleep to keep doing the other two. Level 3 software engineer @ Riot Sydney http://youtube.com/nesis
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@ludokultur.bsky.social
Making stuff you haven't played before. • Rack and Slay: http://s.team/a/2311990 • WikiArena: http://s.team/a/2090700 • Discord: https://discord.com/invite/jsneJxSxcq • Website: https://www.fischergamedesign.com
@kristofmorva.bsky.social
Coding at CDPR 🐦 Indie at night: https://store.steampowered.com/app/1965170/Polars Old mods: https://moddb.com/members/icore/mods
@mothdoctor.bsky.social
Technical Director at Fool's Theory. Working on The Witcher 1 remake. Recently released The Thaumaturge. Awarded with #BAFTA for #EthanCarter.
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@siggigg.bsky.social
Lead AI Programmer, Unreal Engine at Epic Games Unreal Engine Game Developer - Gameplay, AI, VR. Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
@timsweeneyepic.bsky.social
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@unrealdirective.bsky.social
Committed to delivering high-quality, easy-to-understand #UnrealEngine resources that follow best development practices, all created and maintained by @Tezenari https://unrealdirective.com
@joshcaratelli.bsky.social
Engineering Director @ gravitywell.games • Aussie Goofball and indie dev• Prev Call of Duty dev (MW, WZ, WW2 etc) • Writes engines and physics for fun Wishlist my indie Chess roguelike variant please! https://store.steampowered.com/app/3273750/Chessplus/
@theunwisetina.bsky.social
Unreal Engine Community Manager @ Epic Games Slayer of pancakes and paladin of nodes
@mikelaidlaw.bsky.social
Currently: CCO Yellow Brick Games, working on Eternal Strands (https://store.steampowered.com/app/1491410/Eternal_Strands/ ). Formerly: Lead Writer for Jade Empire; Creative Director for Dragon Age. Always: dog lover.
@osamadorias.bsky.social
Independent Design Director. Prev: Blizzard, WB Games, Ubisoft, etc... One of the Habibis. Professor at Dawson College. GDC Advisor. TEDx Speaker.
@samuelbass.bsky.social
Technical designer at Epic games. Ask me about Unreal, UEFN and indie stuff! All non-work related views / statements my own.
@latienie.bsky.social
Associate Art Director in R&D @ Riot Games. Previously: animating on League of Legends & Heroes of the Storm | RAT stream leader, Tea Time Animation co-founder, and yoyo aficionado. #DLCbookclub #gamedev Personal Account.
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@phrisk.bsky.social
3D Environment Artist Currently @ Blizzard Ex: Valve, Riot Games, Amazon, Volition ——————————————————— phrisk.art
@dreamerxld.bsky.social
Passionate Game Designer that focuses on building memorable levels for players. Currently: Mountaintop games Anti-cheat Previous, Riot Games, Game Balance GAT team
@youzai.bsky.social
I am not good at using this software. My network here is poor, so I cannot reply in time. Sorry Twitter/x:@ youzaiyouzai112