Claudia Doppioslash
Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
@folkmagicman.bsky.social
Researcher of strange things found in walls and under floors since 1999... FSA. Author of Magical House Protection & Bredon Hill. Guitar player! www.apotropaios.co.uk
@nigeljw.bsky.social
GPU Software Architect at Arm. Previously, Unity, PlayStation, and Qualcomm. My opinions do not represent any of my current or past employers.
@lizshiptonauthor.bsky.social
Author of Dot Slash Magic, The Thalassic Series, and Mother & Slaughter linktr.ee/lizshipton
@ajdavison.bsky.social
From SLAM to Spatial AI; Professor of Robot Vision, Imperial College London; Director of the Dyson Robotics Lab; Co-Founder of Slamcore. FREng, FRS.
@theoatmeal.bsky.social
Cartoonist and creator of The Oatmeal and Exploding Kittens https://linktr.ee/theoatmeal
@techconnectify.bsky.social
I'm that YouTuber who taught you how dishwashers work. Guess I'm tryin' out the whole Bluesky thing now. he/him https://www.youtube.com/technologyconnections
@gunnwriter.bsky.social
Lived many lives: Video Game Designer. Art Director. Concept Artist. Comic Artist. Writer. Illustrator. Bum. ‘An engaging lad’ : The Dark Side Magazine. 💀
@jeanpaulsoftware.bsky.social
Just this guy, you know? Currently writing a game in UE5 about an AI wiping out humanity, but doing so using brand-friendly, HR-approved language. Buy my screensavers! https://store.steampowered.com/app/1631280/The_JeanPaul_Software_Screen_Explosion
@icastano.bsky.social
Master swimmer, mountain climber, and stand up coder. I work on texture processing tools at Ludicon. Formerly at Roblox, Thekla (The Witness), NVIDIA, OddWorld, Relic, Crytek.
@sj33.bsky.social
日本語はOK | 筋トレ、ゲーム、パソコン、ホラーに興味がある| Wrote for @nintendolife, @bordersdown @press_quit | sj33 on forums | He/him.
@davidgerard.co.uk
discontent creator https://pivot-to-ai.com davidgerard.co.uk rocknerd.co.uk 🐘 https://circumstances.run/@davidgerard books! https://davidgerard.co.uk/blockchain/book/ https://davidgerard.co.uk/blockchain/libra/ London he/him Слава Україна
@wnsdpod.bsky.social
a mostly medieval history podcast co-hosted by Luke Waters (@lukeisamazing) and Dr Eleanor Janega (@goingmedieval). new episodes released weekly each Wednesday (usually) and two bonus episodes for patrons each month patreon: Patreon.com/wnsdpod
@joerichardson.bsky.social
I make small logic-driven worlds because the overwhelming chaotic disgusting beautiful unfathomable mess of the real world scares the shits out of me. Purchase my worlds - https://t.co/NNQtxtitvG (@JoeMcRichardson from the old place)
@michaelarias.net
Award-winning filmmaker, director of “cult animé” TEKKONKINKREET 😬 映像ジャンルや国籍を超えてボーダレスに活躍し、映画『鉄コン筋クリート』で監督デビューを飾ったクリエイター😅 https://michaelarias.net
@adam-lundrigan.bsky.social
DevOps Inquirer, Rustlang Learner Nix / Rust / Python 80% of the time it works every time. https://github.com/Based-A
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@vilyah.bsky.social
Metal Ecosystem Engineer at Apple, formerly at The Foundry and Framestore. Posts are my own opinions, not my employers. Also at @vilya@mastodon.gamedev.place
@yoriculaire.bsky.social
Senior Rendering Developper @ Frostbite. Ex-Unity/Warner Montreal/Eidos/CAE Healthcare. Co-founder of Shinies & Shadows - a podcast to learn about gfx collaboratively.
@kolobara.com
Into 📡 distributed systems, 🔥 fault-tolerance, 🦀 rust, 🎛️ knobs and buttons. Creator of https://flawless.dev. bkolobara in most other places.
@markskyzoid.bsky.social
Graphics Software Engineer at Apple Previously in games (Rockstar/Rocksteady and others)
@berkanuslu.bsky.social
Principal Software Engineer @ Kongsberg Maritime Simulation | Unreal Engine 5, HLSL, GPGPU, Vulkan API - {C++, C#, Python}
@pavlemiha.bsky.social
Technical director @ Electric Saint CRESCENT COUNTY OUT NOW FOR WISHLISTS https://store.steampowered.com/app/2202650/Crescent_County/
@dallasraelillie.bsky.social
Technology Engineer @RetroStudios on Metroid Prime 4 NGL Co-Lead @IGDAFoundation prev: prblyMONSTERS | Treyarch FullSail Alumnus He/Him Proudly Pan 🏳️🌈
@amihutz.bsky.social
Rendering Software Engineer tracing rays at NVIDIA | PhD Comp Sci | x-R&D at The Foundry entangling render delegates in Pixar USD | opinions - my own ▴ https://linktr.ee/amihutz ▴
@shaderjoe.bsky.social
Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.
@thealexroyer.bsky.social
Art degrees are shit, programming degrees are shit. All I want is revenge. http://backloggd.com/u/Alexroyer https://letterboxd.com/Alexroyer/ (Art from Puparia by Shingo Tamagawa). He/Him.
@doragonhanta.bsky.social
Graphics engineer with deep experience from IrisGL to Vulkan. NVIDIA DevTech Engineer specializing in real-time rendering, Vulkan, and ray tracing. Focused on efficient graphics samples, optimizing shaders, and bridging the gap between code and pixel.
@jbtuason.bsky.social
Sr Tech Artist @ Brass Lion Entertainment 🦁 Prev: Insomniac Games 💜 they/them
@blanchemaurice.com
⚙ Systems Engineer @Microids Studio Paris 🎮 Working on Amerzone - The Explorer's Legacy Care deeply about simple & efficient code Porting everything everywhere Co-fondatrice des Audacieu.x.ses 🤍 My site: www.blanchemaurice.com
@paramike.bsky.social
Principal Optimization Programmer at Nixxes Software. Addicted to optimizing, reading sci-fi, puns, dogs and modifying cars. All opinions expressed here are my own.
@molesen.bsky.social
Epidemiologist with expertise in pandemics, healthcare infection prevention, and emergency management. See my COVID data viz at https://icemsg.org/ Twitter: @maolesen
@englishcivilwar.bsky.social
We're passionate about the English Civil Wars and 17th Century history! We're also reenactors - step into history and have an incredible weekend for just £10! www.earlofmanchesters.co.uk
@plymprivateer.bsky.social
17th C maritime historian at University of Plymouth. Still figuring this site out - interested in all things early modern and boaty.
@eurogamer.bsky.social
Bad puns and video games since 1999. Facebook: Facebook.com/Eurogamer Twitter: twitter.com/eurogamer Support what we do: eurogamer.net/subscribe
@geometry.gay
Geometry Processing PhD student @ MIT CSAIL. Prev. Meta, Disney Research. Mother of a half-dog, half-tornado and a baby seal. 🌈🏴🚩 she/her
@lazyteastudios.bsky.social
🍂 Creators of #AmbersTale an OPEN-WORLD Metroidvania! 🚨WISHLIST on STEAM: https://store.steampowered.com/app/2389410/Ambers_Tale/
@jasper-bekkers.bsky.social
Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
@aial.ie
Trinity College Dublin’s Artificial Intelligence Accountability Lab (https://aial.ie/) is founded & led by Dr Abeba Birhane. The lab studies AI technologies & their downstream societal impact with the aim of fostering a greater ecology of AI accountability
@datgreenmonstah.bsky.social
Animal and paleoartist | any pronouns | ceiling crocodile obsessed | love me some animal anatomy/physiology and behavior/symbolism| 🚫NFT/AI🚫
@characterdesign.bsky.social
Daily artists galleries, helpful animation references, art books highlights + all latest updates & news from the “Character Design Challenge” community! 🎨
@wired.com
At wired.com where tomorrow is realized || Sign up for our newsletters: https://wrd.cm/newsletters Find our WIRED journalists here: https://bsky.app/starter-pack/couts.bsky.social/3l6vez3xaus27
@danielmcgarry.bsky.social
Concept Artist for film Worked on: The Creator, Quiet Place: D1, Doctor Strange: MoM, Napolean and many more.