Dean Ashton
Working on PS5 GPU profiling stuff in Sony’s ATG. Posts barely reflect my own views, certainly not Sony's.
@jeremy.laumon.name
Rendering Glitches and Losing Devices @Guerrilla Blog: https://danglingpointers.com
@richwhitehouse.bsky.social
Video game programmer and designer. Head of Digital Conservation for the Video Game History Foundation. Worked on Jedi Knight 2, Prey, etc. Professional Jaguar Master. https://www.richwhitehouse.com https://patreon.com/richwhitehouse
@wickerwaka.com
Professional game developer. Unprofessional FPGA developer, hardware hacker and reverse engineer.
@josembarroso.bsky.social
Programmer, Classic Gamer, #MiSTerFPGA contributor, and a bit of too many other things. Also known as theypsilon. www.patreon.com/theypsilon
@lukeusher.bsky.social
Retro-Gamer. Cat Lover. Developer of Emulators (Cxbx-Reloaded, ares) and Insignia
@julianrex.bsky.social
@chrispewebb.bsky.social
Lead Technical Artist @ SMG Former Programmer/Graphics at 5Lives/Defiant
@mliljeson.bsky.social
@breakintoprogram.co.uk
Blog: http://www.breakintoprogram.co.uk YouTube: https://www.youtube.com/BreakIntoProgram Ko-fi: https://ko-fi.com/breakintoprogram Software developer & electronics dabbler. Restoring & programming vintage computers from Acorn Atom to ZX81.
@tdmoss.bsky.social
Game Dev Dinosaur - ex Oculus Studios / Meta, Stadia / Google, Riot Games & Sony Santa Monica. Don’t be an asshole, don’t obey in advance, grow old disgracefully. Has a Porsche problem. UK / California. Making games since '89. 🇺🇦🏳️⚧️🏳️🌈
@markmoxon.bsky.social
Writer, coder, walker, Acorn nut. Back in the day: Editor of Acorn User, Editor of h2g2. I love analysing old code, and my aim is to create the best code disassemblies you have ever seen. Purveyor of Elite/Lander/Revs hacks. https://www.markmoxon.com
@p-malin.bsky.social
Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering. Formerly Activision Central Tech & Bizarre Creations. he/him shadertoy.com/user/P_Malin https://blog.mousefingers.com/ https://www.pouet.net/user.php?who=105060
@gregbedwell.bsky.social
compilers @ PlayStation Finding bugs in LLVM for a living. Ideally before we ship them.
@hazejay.bsky.social
Senior Rendering Programmer @ Epic Games. Currently working on Nanite.
@timeextension.com
Breathing new life into old games. Retro gaming news, reviews and features from the lovely people behind @nintendolife.com @pushsquare.com and @purexbox.com www.timeextension.com
@mikefitz.me
Head of Technology at Insomniac Games, a PlayStation studio, developers of Ratchet & Clank and the Marvel's Spider-Man series. Formerly at Harmonix. http://mikefitz.me
@randomascii.bsky.social
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC he/him https://randomascii.wordpress.com/
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@demofox.bsky.social
Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform. https://github.com/electronicarts/gigi 20+ year game dev, and graphics researcher. Currently at EA SEED. Tech blog: https://blog.demofox.org/
@myopicrhino.bsky.social
Software engineering leader in gaming and graphics. Formerly Intel, AMD, Qualcomm. Co-founder of GameDev.net. Published author.
@christerericson.bsky.social
Personal opinions on gamedev, tech, and (sigh) politics. Skepticism. Science. Snark. Author (RTCD). Day job: VP Central Tech @ Activision.
@stuart-cameron.com
Creator of much code. Former game dev & engine coder, now making stuff to help people. Been coding since I was 8. Usual disclaimers. https://stuart-cameron.com
@takiudon.bsky.social
Reviews on everything handheld, with a mix of posts on product development. Co-Founder of R².
@mamehaze.bsky.social
https://www.youtube.com/mamehaze Emulation developer and digital archaeologist / preservationist for 25+ years. Worked on emulating many of the classics (and not so classics) you know and love in MAME, plus for a variety of licensed commercial projects.
@eloguent-pizazz.bsky.social
30s queer (they / she). Unhinged - in a good way. Enjoyer of quality memes, m/dilfs, OFMD, GO, crafts & sci-fi. 🏳️🌈🇬🇧(🇪🇺💔) I stand with:🖤🇵🇸🏳️⚧️ Finally moved over to 🦋 you may know me from the bird app
@visitthecave.bsky.social
Hello Cave Dwellers this is The Cave, a vintage Computer, Console and gaming channel and museum in Stroud, UK. Watch videos at https://youtube.com/@TheRetroCollective Book Tickets at https://retrocollective.co.uk
@dickyjimforster.bsky.social
Ex-SIE R&D West SDK Game Tech: PhyreEngine, SDK, Sharing VR. Father, Programmer, Player. My views! Also @[email protected]
@audacityofdespair.bsky.social
Dramatist, author, apostate newspaperman specializing in artisanal contempt and discerning maledicta. The claim that I am the angriest man in television is faint praise indeed; the second angriest is yelling at an agent because residual checks are late.
@amiga.vision
The ultimate Amiga games & demo scene setup for MiSTer & Pocket FPGAs + emulators — and Amiga 1200, 4000 & CD32. Open source, community driven. Get it here: https://amiga.vision Also check out our sister projects, https://0mhz.net & https://neon68k.com
@obsoletesony.com
Embark on a journey through the obscure world of forgotten, odd, and obsolete Sony devices.
@matt.godbolt.org
Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights. he/him
@iamkimcross.bsky.social
Magic maker. Lover of art, architecture, movies. Founder of a teeny kick-ass marketing consultancy.
@dachsjaeger.bsky.social
Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
@mikejmika.bsky.social
Game, TV & Film dev. Studio Head (Digital Eclipse/Atari), Ex-Journalist(NextGen), Hacker(DK Pauline), Atari:GameOver, Creator(#IDARB): Man(child)-of-Action.
@mwdfroggatt.bsky.social
Miku is coming. Look busy. ミクが来るよ。忙しい振りをしよう! Xbox ATG manager for EMEA / APAC Xbox ATG国際部のマネージャー。 Opinions neither Microsoft's nor Miku's マイクロソフトの意見でもミクの意見でもない (Also: Shoegaze) (シューゲイズもあるかも) http://www.linkedin.com/in/mwdfroggatt
@brennadactyl.com
// Senior Engineer @xbox.com // Prev. @Riot & Mixer // Crappy Artist // [email protected]
@christinacoffin.bsky.social
Ex-AAA Rendering+Optimisation Programmer TechArtist, Designer. Stylized Art. #indiedev #solodev #gamedev 🏳️⚧️🇸🇪 Shader Illusionist ✨ AssassinsCreed2 / FC2 / BF3 / MidnightClub 2+3 GDC Advisory Board Emeritus She/Her mastodon.gamedev.place/@ChristinaCoffin