Eelke Schipper
Lead Game Programmer Guerrilla. #HorizonForbiddenWest & #HorizonZeroDawn. Formerly Lead Programmer Two Tribes Games. (he/him)
@nothings.bsky.social
🏳️🌈 ally, BLM, gamedev (Thief, Promesst), Indie Game Jam cofounder, popularized C header-file-only libs w/stb, @ Epic Games. I do not speak for Epic. he/him Larry, I'm on DuckTales. https://nothings.org
@pauliehughes.bsky.social
43 years of programming games; from Vic-20 to PS5! The LEGO game guy, The Ocean Loader Guy. 56 shipped titles, 240M sales. Retro Game Code archiver/documenter. Happy Chappy. Occasional Magician. Typography snob. BAFTA member.
@existentialcomics.com
A philosophy webcomic about the inevitable anguish of living a brief life in an absurd world. Also jokes.
@xemu.bsky.social
He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, and lots of others. MIT grad, founder at Irrational Games & C Prompt Games. Latest project: Millennia https://store.steampowered.com/app/1268590/Millennia/
@tomforsyth.bsky.social
Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room. mastodon.gamedev.place/web/@TomF (twitter.com/tom_forsyth if you're nasty)
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: [email protected]
@n0tcameron.bsky.social
Narrative and Game Designer that sometimes programs Currently @ Schell Games Previously @ PenPalPrincess & Validate PLAY MY DEMO: https://cmrnprry.itch.io/mass-of-consumption portfolio: https://renmakesgames.com/
@brdgtwnn.bsky.social
🎮 Gameplay Programmer on Mina The Hollower 👾 I help make bosses & stuff 📍 LA / @yachtclubgames.bsky.social 🧡 prev: Crash Bandicoot 4 🐸 she/her/also I love frogs
@rebeccafernandez.bsky.social
Senior Graphics Programmer at Nixxes Software. Previously TT Games and WeirdBeard Games. Also interested in symphonic metal, hiking, cycling infrastructure, and sustainability. Aussie recently returned from The Netherlands.
@cryadis.bsky.social
she/her | Gameplay and systems programmer | Hipster Whale | prev. Samurai Punk | Melbourne
@darcysandall.bsky.social
Lead Audio Engineer @ Sledgehammer Games Makes Call of Duty Opinions are my own
@morethanbunnies.bsky.social
tv writer - poi - magicians - westworld awakening - you (the show not like you you don't freak out) - other cool stuff
@gdocexpo.com
Our mission is to amplify the creative power held by people of color in games. We do this by organizing revolutionary events, uniting our vibrant community, & building access to knowledge, funding, and opportunities. EXPO: Sept 16-19 gdoc.events/m/GDoCExpo
@dryad.technology
glitch girl — I do not trust this place and would prefer you follow me on Mastodon https://mastodon.social/@mcc — Avatar by Egypt Urnash — she/her — 🏳️⚧️🏳️🌈
@thephd.dev
💀 The C Standard Cannot Be Replaced And Will Never Be Destroyed. 💀 ✍ Writing: http://thephd.dev 📷 Avatar KIINGKISMET (https://kiingkiismet.com/) 🖼 Banner WusdisWusdat (https://wusdiswusdat.crd.co/)
@patigallardo.bsky.social
C++ Programmer, infosec, co-founder of TurtleSec, parent, bi 🏳️🌈, NB, she/they, Norwegian 🇳🇴 dyslexic with no edit Trans rights are human rights 🏳️⚧️ 🐘: https://social.vivaldi.net/@Patricia Web: https://patricia.no
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@tartanllama.xyz
"building a debugger" book out june 2025 ~ c++ developer advocate at microsoft ~ poet ~ film/noisemaker ~ mask enthusiast ~ they/them
@liasae.bsky.social
French-Swedish UI game engine plumber, textile tangler (Fibraquarelle) and glassblower-in-training. Ranter extraordinaire. Queer. No pronouns, else they/iel/hen.
@vazzan.bsky.social
Senior Technical Designer at Surgent Studios working on Tales of Kenzera: ZAU Previously: Spyder | Hitman 2 | Planet of the Apes | Horizon Zero Dawn My cat is called Magic, I talk about her a lot
@redlamp.org
Experienced UX Designer Previously: Adobe/Substance, Rockstar Games, Blizzard, ZA/UM, Glowmade, Guerrilla, EA, Raw Power Games, and some VR Edinburgh, Scotland (🇺🇸➡️🇳🇱➡️🇫🇷➡️🇬🇧)
@rovarma.bsky.social
Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
@richardoud.bsky.social
Studio Animation Director @ Guerrilla Horizon Zero Dawn, Horizon Forbidden West, Killzone
@dark1x.bsky.social
Video Editor + Senior Staff Writer for Digital Foundry and creator of DF Retro! Open to contract work! 日本語でもOK
@christinelove.bsky.social
game developer, yuri enthusiast, your beloved problematic girlfriend
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | [email protected]
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
@pointerfunction.bsky.social
Tech Necromancer/Thrift Wizard. Also Senior Technical Designer at Guerrilla Games (#HorizonForbiddenWest). Love everything Sony (+ NES🤫) Kind high functioning weirdo - You can find my 3D models here: https://www.printables.com/@RetroGameRevival
@janbart.bsky.social
Studio Director & Art Director at Guerrilla Games. Original concept creator of Horizon Zero Dawn. BAFTA & Golden Calf winner. Poweruser of the word Basically.
@sirensstrand.bsky.social
🏳️🌈 She/They || Narrative Gameplay Designer || Aspiring Shounen Protagonist || 🗡️🎃
@godotengine.org
Your free, open-source game engine 🎮🛠️ Develop your 2D & 3D games, cross-platform projects, or even XR ideas! 🔗 https://links.godotengine.org/
@eev.ee
fox, she/her 🦊 i make games and toys and puzzles and art and things! https://eev.ee/ sometimes 🔞, should be tagged 🧡 https://eevee.itch.io/fox-flux-deluxe 🎮 https://eevee.itch.io/ 🖼️ #art #tameart #spicyart
@selfresonating.bsky.social
Bearded Code Monkey. Currently helping make Decima tick at Guerrilla Games. Previously Engine Tech Wizard at Q-Games. My opinions are my own.
@shawnwhite.bsky.social
Tech Director Decima Tools @Guerrilla | Ex-Unity Technologies | Ex-Flashbang Studios | he/him | Opinions are my own | @[email protected]
@jchmoe.bsky.social
💼 Online Tech Programmer @ Guerrilla • 🎮 Horizon Forbidden West 🏹 • 👤 he/him • 30 • ace🖤🤍💜 / queer🌈 • 💬 DMs open • 🌐 jochem.dev
@jupiterdoomsday.bsky.social
(She/her) Aro. Ace. Lesbian. Black Chicana. C++/Unity Gameplay and Game systems programmer. VA. Profile by @roguesquirrel.bsky.social 🎙️ https://www.jupiteraispuro.com 🎮 https://jupiterdoomsday.itch.io/
@patrickklepek.bsky.social
editor @ Remap // editor @ Crossplay // pr: [email protected] and [email protected] // tips: [email protected] // signal: 224-707-1561
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@austinwalker.bsky.social
Writer, Podcaster, Game Designer | Friends at the Table | A More Civilized Age | Shelved by Genre | Formerly: Possibility Space, Waypoint, Giant Bomb, Paste Games
@docseuss.bsky.social
ADIOS. HARDSPACE. PARATOPIC. Narrative Designer. Creative Director. Game design consultant. http://patreon.com/docgames http://medium.com/@docseuss http://paypal.me/stompsite