Encelo
An Amiga and demoscene lover, an Arch Linux and real-time graphics enthusiast, a game industry rendering programmer.
Author of the nCine 2D game framework: https://ncine.github.io ⚙️
Ex ARM, Natural Motion, Frostbite, The Multiplayer Group.
@zzeljkokos.bsky.social
Solo dev, working on city builder Pompeii: The Legacy. Programmer and game designer since 1999. Co-founder of LGM Games & Overseer Games, owner of Siscia Games. https://store.steampowered.com/app/2632240/Pompeii_The_Legacy/?utm_source=bs&utm_campaign=h2
@babylonjs.bsky.social
Official account for Babylon.js, the powerful, beautiful, simple, open-source web rendering engine. Website: www.babylonjs.com Forum: forum.babylonjs.com
@clickteam.bsky.social
Creative tools for a creative age! Clickteam.com - patreon.com/Clickteam - YouTube.com/ClickteamLLC
@brianna.town
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨ Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine https://brianna.town #indiegamedev #sologamedev
@forbiddencactus.bsky.social
Gamedev 👾 | Photography 📷 | Adventure 🧗♀️ Graphics witch for Frostbite @ Electronic Arts Opinions = mine 日本語でいい!🇯🇵 | Hablo español! 🇲🇽 🇲🇽/🇦🇺 in 🇸🇪 | she/her 🏳️🌈
@epyoncf.bsky.social
Professional roguelike and engine programmer. Indiepocalypse survivor. Founder of ChaosForge. Author of Jupiter Hell, DoomRL, DiabloRL and AliensRL!
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html Wishlist Ascent DX! 🙏 http://s.team/a/3384890
@veritasium.bsky.social
An element of truth - videos about science, education, and interesting things.
@badgerpunch.com
We’re a couple of old school Norwegian gamedevs with a passion for creating new games for retro and modern platforms. Platforms: #Commodore64, #Amiga, PC and more! 🕹️ www.badgerpunch.com #retrogame #gamedev #indiegamedev #demoscene
@aergan.com
Enjoys gaming, computer hardware, computing and partial to cups of tea. I like to un-break things. Repair threads archived on http://www.aergan.com
@tonywarriner.bsky.social
Game dev, coder, co-founder Brazen Gameplay with Stoo Cambridge New game 'UrbX Warriors' coming soon - follow here > https://shorturl.at/FIw0k More socials > linktr.ee/tonywarriner
@stoocambridge.bsky.social
Once artiste @ Sensible Software. Got shot a lot in Cannon Fodder. Alive.Writing, Arting, Designing, Tea'ing, Eating, More Writing, More Arting, Pixel pushing. www.thedesigndroid.co.uk
@rebeccafernandez.bsky.social
Senior Graphics Programmer at Nixxes Software. Previously TT Games and WeirdBeard Games. Also interested in symphonic metal, hiking, cycling infrastructure, and sustainability. Aussie recently returned from The Netherlands.
@debugmag.com
The indie games magazine | Available in print and digital | Written by humans, for humans | For editorial enquiries, our DMs are open! Get your copy: teamdebug.com
@misbug.bsky.social
Game artist and game designer. Occasionally a functioning human being. www.misbug.com
@andreintg.bsky.social
Building a creation engine called unbound.io made #clayxels designed an escape-roguelike called #nauticrawl lover of old things and physical media <3
@paolo444.bsky.social
Lead Game Designer on VTM - Milan Uprising at Xplored. Previously: Saturnalia, FOTONICA, MirrorMoon EP, Escape room designer, Double bass. He/him Been working on games for 15+ years
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@neilt3d.bsky.social
VP Developer Ecosystems at NVIDIA and President of The Khronos Group and the Metaverse Standards Forum
@valvesoftware.com
We make games, Steam, and hardware. https://valvesoftware.com For support, visit https://help.steampowered.com.
@bigevilboss.bsky.social
Lead Programmer on Red Dead Redemption for PC/Switch/PS4 @ Double Eleven. Also creator of Tanglewood for SEGA Genesis. Graphics programming, game engine architecture, optimisation. Ex-Crytek/TT Games.
@shader-slang.bsky.social
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
@orx.bsky.social
Open Source, (Heavily) Data-Driven, 2D Game Engine site: https://orx-project.org git: https://github.com/orx/orx youtube: https://www.youtube.com/orxengine come chat with us: https://orx-project.org/discord
@arstechnica.com
Original news, reviews, analysis of tech trends, and expert advice on the most fundamental aspects of tech.
@sonyplaystation.bsky.social
A channel dedicated to sharing PlayStation related news, updates, discussions, ... Used to repost the Highlights from PlayStation's Twitter before the official account joined Bluesky Private acc: @ultimatepresident.bsky.social I speak: 🇷🇸🇩🇪🇨🇭
@vg247.bsky.social
Eurogamer's red-headed stepbrother. Your maximum-nonsense destination for the biggest gaming news, guides, and features.
@rockpapershotgun.bsky.social
We write about PC games, and things to do with PC games, at http://rockpapershotgun.com.
@geeks3d.com
3D tech news, graphics programming, graphics cards, benchmarks, OpenGL, Vulkan, demoscene - https://geeks3d.com
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@eurogamer.bsky.social
Bad puns and video games since 1999. Facebook: Facebook.com/Eurogamer Twitter: twitter.com/eurogamer Support what we do: eurogamer.net/subscribe
@steamdb.info
👀 Tracking all things Valve and Steam. ℹ️ We are not affiliated with Valve in any way. 🦋 By @xpaw.me 🌐 https://steamdb.info/
@emanuele.bsky.social
Head of Engineering @spreaker.com iHeartMedia Digital Audio Group. cannot read property 'toString' of undefined
@orangepixel.net
indie game dev since 2004 @orangepixel weekly: http://youtube.com/user/orangepixelmobile daily: http://discord.gg/orangepixel
@tonroosendaal.bsky.social
Founder and CEO of Blender. Also using Mastodon: @tonroosendaal@mstdn.social. Fading out X. I only use social media to share. Contact info on blender.org.
@alessianatbh.bsky.social
Videogame developer and boardgame enthusiast. My kids: The town of light and Martha is Dead https://www.onedimensionalgames.com/