@centralpilote.bsky.social
@leveldesignorg.bsky.social
Principal Level Designer at Elsewhere Entertainment (Activision Blizzard). Quake 1 Mapper. Ex Level Designer at Treyarch, CDPR, Techland. LEVEL-DESIGN.org guy.
@flohofwoe.bsky.social
Sokol, Chips, Oryol, Nebula Device, Drakensang (1+2+Online), Project Nomads, Urban Assault, and more (https://www.mobygames.com/person/117426/andre-wei%C3%9Fflog/credits/) https://github.com/floooh/ @floooh@mastodon.gamedev.place
@mariempepin.bsky.social
Senior Character artist in the game industry & Painting /gouache enthusiast. Working at @HinterlandGames Ex @DeckNineGames She/her
@hippowombat.bsky.social
He/Him Opinions are my own Senior Tech Artist at Bad Robot Games Prev Tech Art at Heart Machine on #HyperLightBreaker & #Possessors Unfinished project enthusiast Anti A/I Anti N/F/T https://linktr.ee/hippowombat
@ericniebler.com
C++ core compute libraries tech lead at @nvidia, husband, father, @isocpp member, former nomad, and sometimes artist wannabe. opinions are my own he/him
@tim.abnormalgravity.com
Gen X code monkey fighting a losing battle against my book, video game, and Lego backlogs. Cats and dogs. Will like all your Star Trek jokes 🖖 Ravens, O’s, Blue Hens, and #LFC
@timsweeneyepic.bsky.social
@jasperrlz.bsky.social
it's a dAmN cOld NiGhT tryin 2 figure out this life all opinions are incorrect and belong to my employer
@push-start.org
Association de professionnel·les et futur·es professionnel·les du jeu vidéo en Occitanie - Partage de compétences, promotion et valorisation du jeu vidéo.
@kahnlusth.bsky.social
Associate Producer & Communication Manager @ Draw Me A Pixel Ex Editor-in-Chief @ Canard PC
@serr.bsky.social
Veteran indie game developer and GDC speaker on Level Design. Artist, animator, and programmer with 10+ years of experience. Trained economist bringing analytical skills to game design. 1990 Nintendo World Championships semi-finalist
@bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@awintory.bsky.social
Professionally curious about music. 🎶 for Journey, Eternal Strands, Stray Gods, Sword of the Sea, Pathless, Abzu, LEGO Fornite, Aliens Fireteam Elite, AC Syndicate etc 1/2 of BrushesAndKeys
@octobinz.bsky.social
#MassEffect Franchise Technical Director @Bioware Former SQEX&SMG Tech Dir. Graphics programmer by trade. Premature optimizer. Into fast code. Je suis vieux.
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@dannyodwyer.bsky.social
maker of documentaries at Noclip and Secret Tape. Irishman inside an American. An older boy told me to do it.
@icth.bsky.social
@blendernation.com
BlenderNation.com - Fresh Blender News, Every Day. To get featured, submit your stories here: http://blendernation.com/submit-news/ #b3d #blender3d
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@devblackops.io
Staff SRE @StackOverflow | Hobbyist woodworker | PowerShell junkie | Former Microsoft MVP (CDM) | Sometimes my code helps others | :wq
@randotwino.bsky.social
Human being & Game maker, @swingswingsub.bsky.social co-founder Links: https://bento.me/randotwino Mostly write in french
@ziplockbagman.bsky.social
@jordyjs.bsky.social
🇨🇦 Indie Dev ❖ Animator ❖ Lunatic Creating ARBITER, a challenging character action game about the essence of conflict. Inspired by Kingdom Hearts and Devil May Cry! ✨ patreon.com/arbitergame ✨
@harounhickman.bsky.social
🎬 producing 💸 investing 🤖 building + the occasional arsenal meltdown
@jonathan.gameanim.com
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro. gameanim.com
@shumface.bsky.social
Animation Director/Owner at @superseedstudios.bsky.social // Former Blizzard-Riot-Blur-EA // Animation video tutorials - http://gumroad.com/jasonshum
@lightbombmike.bsky.social
I flop myself about in life I flop characters about in games https://linktr.ee/lightbombmike
@diregoldfish.bsky.social
Ex-AAA dev (BioShock Infinite & more) Founded Chump Squad, developed KINE & now LAB RAT. ➕ Wishlist LAB RAT! http://bit.ly/3nQcGbY ➕ Discord: http://discord.gg/ddceuCkWSq
@danfloydplus.bsky.social
Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits
@tommy.aiandgames.com
That Scottish AI and games guy... __ Founder of @aiandgames.com Game AI Programmer & Consultant Public speaker, educator, nuisance GDC Game AI Summit advisor BAFTA Connect He-Him -- YouTube: youtube.com/@aiandgames Weekly newsletter: aiandgames.com
@ninedotsstudio.bsky.social
We treat games like art and developers like human beings. Join our discord: https://discord.gg/tcP9XzZ2fp
@retrootoko.bsky.social
Director of Production at Camouflaj, a Meta Reality Labs team. Still love to program. Awesome fan art icon created by @LoopyGc !失意泰然、得意冷然
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@kirkhamilton.com
I make music and podcasts. Host of Strong Songs 🎶 and Triple Click 👾 Profile pic: Alicia J. Rose
@shedworksgreg.bsky.social
Indie developer at Shedworks • Creative Director of Sable
@trailmakers.com
The official channel for the physics-based vehicle building game Trailmakers - out on Steam, Playstation, and Xbox! Join the world's most creative gaming community: https://discord.gg/trailmakers
@mike.reuben.games
making Dead Static Drive with @leena.reuben.games owns and operates the kurt russell fan club
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra
@guycalledfrank.bsky.social
Graphics programmer, indie game developer. Developed Bakery (a GPU lightmapper) and some other tools. Ex-PlayCanvas engine dev. Working on Faded: https://linktr.ee/fadedthegame Other stuff: https://ndotl.wordpress.com/cv/
@jfbastien.com
Distinguished engineer Woven by Toyota—Compiler engineer—security enforcer—C++ standards committee language evolution chair—WebAssembly co-instigator 🔗 https://jfbastien.com 🔗 https://tlbh.it 📍 東京、日本