Dimitris Evgenidis 🎮💻🧙🏽♂️
Game Developer | Software Engineer | Mathematician
https://about.me/dimitrisevgenidis
@dig-treasure-hunt.bsky.social
Hey there! Im here to discover unknown games and make them known for you hard working #gamedevs! #gamer #gaming #pixelart
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@jasozzgames.bsky.social
Game developer from Kansas! Currently working on the crunchy retro shooter CULTIC and the competitive skeletal sabotage game Bonerooms! https://store.steampowered.com/app/1684930/CULTIC/ https://store.steampowered.com/app/2719940/The_Bonerooms/
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@mikecrichlow.bsky.social
Artist, Programmer, Lover of Manga and Python -- still figuring this thing called life out. :) Currently working on the precision platformer "Anwyl and the Cursed Tower".
@xanderstudios.eu
18 years old | he/him | Paris, France 🇫🇷 Français/English/Norsk OK Learning Suomi/Íslensku/Nederlands/日本語/Deutsch/Svenska Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@merlinogames.bsky.social
Making: As Time Surrenders Made: No Sun To Worship / It Comes In Waves / Under A Star Long Cold / The Chameleon / Undetected / Luckily, My Arm Is A Shotgun - hi@merlinogames.com https://linktr.ee/merlinogames
@shadow-survival.bsky.social
1-12 player coop shooter. Wishlist / play Demo Here: http://rb.gy/aeqt3 #gamedev #gaming #indiedev #gamer #madewithunreal #unreal #solodev
@indiegameswtf.bsky.social
We talk about indiegames and gamedev. ⭐ Read indiegames interviews on our blog https://indiegames.wtf 👾Discord: http://discord.gg/ZQp6kQC3jY 🐤X (Twitter): https://x.com/indiegameswtf 🕹️Steam Curator: https://shorturl.at/UHtSb
@theorangeduck.bsky.social
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
@davidwehle.bsky.social
Game developer, made The First Tree and is currently working on a farming horror game called We Harvest Shadows.
@paweljarosz.bsky.social
Dad of amazing twins, husband and developer - working on my dream indiegame Witchcrafter: Empire Legends! Witchcrafter.carrd.co Youtube.com/@unfolding_gamedev Posts: gamedev, games, game design, Defold game engine, other
@flysand7.bsky.social
@snsvrno.bsky.social
Hobbyist programmer, too many projects, making a mobile app with Kotlin and a game with Odin. I use Arch BTW...
@darkcisum.bsky.social
💼 Zühlke | SFML Team | 🎮 | 🎻 | DMs open Also https://swiss.social/@darkcisum / https://twitter.com/DarkCisum 🌍 https://duerrenberger.dev/blog
@meggsomatic.tv
Rendering, game engines, scalability, gratuitous over-engineering || 💼 Avatar Perf & Visuals @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Tiny retro/indie toys in 🦀 || 👫 shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
@kanaratron.bsky.social
Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker • He/him Dundee (Scotland)
@clemmygames.bsky.social
https://www.youtube.com/c/ClemmyGames 8 years on YouTube, 2,400+ videos, 16,000+ #indiegames covered | clemmygames at gmail.com
@nrp.zone
🕹️ Multiplayer Lead - Striking Distance Studios (prev Ubisoft Montréal, Codemasters, indie side quests). 🧑💻 Programming networked C++ in Unreal. 🔭 Hobby #gamedev with Odin & Raylib. 👤 He/Him - inclusion ally Abandoned https://twitter.com/nathanross
@pedrohefagundes.bsky.social
Solo dev working on Cthulhu Must Die. ⬇️ Wishlist and play the demo ⬇️ https://store.steampowered.com/app/2469320/Cthulhu_Must_Die/
@gingerbill.org
I'm a Ginger thus I have no soul. Creator of the Odin Programming Language https://odin-lang.org Working with JangaFX on EmberGen/GeoGen/LiquiGen
@siristhedragon.bsky.social
I make video games! 🏴🚩 They/Them PLAY ADACA: http://store.steampowered.com/app/1765780/AD… My Stuff: http://linktr.ee/siristhedragon
@rostyslavdzinko.bsky.social
🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization