Hans Sjunnesson
A high WIS, low INT character.
General specialist programmer at Fatshark.
Side project: http://grunka.app
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | [email protected]
@zweigefuhle.bsky.social
Artist 🠚 France. Nerdissimo for paper simulations, History gaming and all things maps. #boardwargames Bio + Art samples: https://armchairdragoons.com/nilsj/ https://boardgamegeek.com/boardgameartist/51906/nils-johansson/linkeditems/boardgameartist
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@rsms.me
Working on Playbit https://playb.it/ . Designer of Figma, Inter, Spotify. Software painter. https://rsms.me/
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Wishlist picoCAD 2! 🙏 http://s.team/a/3675940 Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html
@krajzeg.bsky.social
Creator of Slipways: 🚀 https://s.team/a/1264280/ 🚀 Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike! ⚔️ https://krajzeg.itch.io/solitomb ⚔️ Posting about all of it. Possibly overthinking the whole thing.
@zhugeex.com
Director of Research & Insights at Niko Partners. I analyze the video games market in Asia & MENA. I tweet insights about gaming + more.
@srekel.net
Hi! 18 years pro game dev, second-time indie studio founder, 20+ hobby games, TTRPGs, Swedish, father of three. ⚔️ DiscoGarage Games 📅 JC2/APB/GTA5/Vermintide/Hammerting/Helldivers2 🏹 Tides of Revival: Grand RPG in Zig 🌍 Open World Gamedev
@mrmotarius.bsky.social
I make things! Procedural, sandbox and simulation stuff fascinates me to no end. If you like what I do, please consider supporting me at http://ko-fi.com/mrmotarius ☕ Check out the various stuff I made over on Itch! http://mrmotarius.itch.io
@curepixel.bsky.social
pixel-pusher currently working on @forgeofthefae.bsky.social & @chintzyink.bsky.social
@kebabskal.bsky.social
Indie Game Developer from Jönköping Sweden. Made Lone Ruin http://store.steampowered.com/app/1452070/Lo… Made Hell is Other Demons: http://bit.ly/hiod-steam
@mattiasg.bsky.social
Hobby game dev, making retro style games: mattiasgustavsson.itch.io and public domain C libs: github.com/mattiasgustavsson I write about things at mattiasgustavsson.com Feel free to DM me about anything
@stewartlynch.bsky.social
Focused on IOS development and helping others improve their coding skills. All social and communication links: https://bento.me/stewartlynch
@thattomhall.bsky.social
Pro Game Designer for 37 Yrs! Co-founded id, ION Storm. Keen, Wolfenstein 3D, DOOM, Rise of the Triad, Anachronox, DASH, VR. Current:-REDACTED-. Photography/Pico-8/Meditation/Movies/Hifi.
@threewave.com
Game developer enjoying life in Kelowna, British Columbia, Canada. Known for helping bring about Threewave Capture the Flag for Quake 1/2/3, Metroid Prime, Left 4 Dead, Dota 2 and World of Warcraft Classic.
@wvo.bsky.social
Starting new game studio! Prev. Wasm (LLVM) / FlatBuffers / games&VR at Google. Author of TreeSheets, PLs (Lobster, False, Amiga E..) and game engines (Cube..). https://strlen.com/ https://twitter.com/voxraygames
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@d20plusmodifier.bsky.social
Illustrator, Game player, and friendly guy in general. he/him. Working for Leder Games 🌞✨Not currently taking commissions, sorry!✨🌝 KyleFerrin.bigcartel.com
@vgdunkey.bsky.social
@pascalblanche.bsky.social
Digital Artist since 1993. Freelancer, world builder, scifi/fantasy lover. Principal Art Director @behaviour. Posting mostly about #art #scifi #fantasyart and stuff. Mostly. posters: https://www.artstation.com/pascalblanche/prints?print_type=art_poster
@marcinignac.bsky.social
Computational designer, data artist, generative art coder, founder of @variable.io and co-creator of https://nodes.io. http://marcinignac.com
@artegg.bsky.social
3D, 2D illustration, pixel, voxel artist. DM for inquiries/questions. Anti N-FT/AI. 26 He/Him,
@morkborg.com
Blackened doomsday rpg about miserable bastards and heretics enduring a bleak, dying world. Ockult Örtmästare Games & Stockholm Kartell. The end. www.morkborg.com
@werwolv.net
I'm a 26 year old embedded systems electronics engineer. Mostly interested in low-level coding and console dev. Discord server: http://discord.gg/vAM4mAEb2q
@lemire.bsky.social
Daniel Lemire is a Computer Science Professor at the University of Quebec (TELUQ). Daniel Lemire ranks in the top 2% of scientists worldwide according to Stanford University/Elsevier's 2024 ranking.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@agulev.com
@defold.com game engine dev. https://refold.io game dev. https://potatojam.com co-founder Mastodon: https://mastodon.gamedev.place/@agulev Twitter: https://x.com/AGulev Opinions expressed are solely my own. #gamedev
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150 🏳🌈💟 💙💛