@jm.dev
Rust @ Woven by Toyota 🦀 🎱📡⌨️🏌️♂️⛩️ Tokyo, 日本 🇯🇵 I like agents of truth. (?:distributed )?systems, security, performance, semantics, compilers.
@hsukesan.bsky.social
Embedded software engineer programming in C / C++ for a living. Mom. Lord Krishna eternal devotee. All humans are my brothers and sisters except my husband and parents. Resilient spirit.
@nliber.bsky.social
@comicsansms.bsky.social
@stheophil.bsky.social
Senior Software Engineer @ think-cell, regular speaker at C++ conferences. Posts in English, German and possibly some French.
@olafur.bsky.social
@majachunata.bsky.social
@modocache.bsky.social
I don't use this social network, I just wanted to squat on my username here. Follow me on Mastodon @[email protected], or Twitter @modocache.
@flemaire.bsky.social
Previously Montreal C++ usergroup organizer. Tech enthousiaste; Software, Hardware, Security, bring it all!
@henrichlauko.bsky.social
Compilers at Trail of Bits ~ VAST: MLIR frontend for C++ ~ Program Analysis
@je4d.bsky.social
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@[email protected] Web: patriciogonzalezvivo.com
@maxime.bsky.social
🇫🇷 in 🇺🇸 NYC 🗽 Frontend tango.us Three.js, Shaders, React, Next.js Thoughts and learnings on https://blog.maximeheckel.com Work on https://maximeheckel.com
@freya.bsky.social
🎮 indie tech artist 🏗️ I made Shader Forge & Shapes 🌐 working on https://half-edge.xyz 🔥 shader sorceress 📏 math dork 🎥 rare YouTuber/streamer 📡 ex-founder of @NeatCorp my kids: 🥪 @toast.acegikmo.com 🥗 @salad.acegikmo.com 🐈⬛ @thor.acegikmo.com
@bruno-simon.bsky.social
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
@minionsart.bsky.social
Artist/Shaderwitch/Programmer/Wife. Unity/3D Tutorial Maker. Solo Dev of Astro Kat, a Catventure Game🐱! http://twitch.tv/minionsart http://patreon.com/minionsart
@winterbloed.be
Generative geometrist, medical radiation physicist, pronouns: he/him Sometimes at night, I find myself behind the computer. When I finally blink, a mess of code is drawing random structures on the screen. I spend the rest of the night staring.
@amygoodchild.bsky.social
Generative Artist • Triangle enthusiast • Writing about art, tech & science • Exhibited internationally • Londoner but wish it was sunnier • She / Her • www.amygoodchild.com
@lorenschmidt.bsky.social
i make art, mostly with computers. currently working on an open world RPG with roguelike roots and an experimental bent. cat mom. she / her or they / them.
@inconvergent.net
procedural artist parallel programmer irregular programming crimes in lisp i am working on a game: @boxtype.app buy art at: buy.inconvergent.net
@taylorbaldwin.bsky.social
co-founder Jamsocket • YC W22 generative art • data vis • classical piano previously at Datadog, Uber, NYTimes R&D
@mwiederrecht.bsky.social
Generative Artist https://linktr.ee/mwiederrecht https://www.melissawiederrecht.com/
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@andersonmancini.bsky.social
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
@karanganesan.com
• Engineering at Luma AI • Previously Flipkart Camera, Scapic • An eclectic person interested in technologies of the future
@vade.info
ML / Video / Graphics / Complaining About Python™️ / Art / Politics / Detrash Where The Thunder Lives https://vade.info https://ozu.ai
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@felixturner.bsky.social
Creative Technologist, Web Developer, Founder, Humanoid. Built moshpro.app. airtight.cc.
@thespite.bsky.social
Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
@patxangas.bsky.social
En Bikolabs Estudio la complejidad de personas y tecnología y busco la luna de Anarres Blog: https://patxangas.medium.com/
@jeremboo.bsky.social
Creative Developer freelancer ✨ But also Game Dev 💪 Ex-student at @Gobelins_paris jeremieboulay.fr
@piterpasma.nl
Piter Pasma is an emergent generative artist from the Universe. In the beginning there was code, and the code had a groove. PiterPasma.nl/impossible-sentinels Genuary: genuary.art Skulptuur: skulpturen.nl Universal Rayhatcher: fxwho.xyz/fxhash/urh
@davepagurek.com
Toronto artist and computer graphics programmer. I help maintain p5.js and its WebGL mode. Will probably answer your graphics questions if you ask 👀
@tgfrerer.bsky.social
mostly graphics - independent realtime graphics programmer, designer, artist
@reality3d.bsky.social
Software Engineering Manager at Vision Pro - Personas. Computer Graphics, Scifi and Videogames. https://reality3d.substack.com
@marcinignac.bsky.social
Computational designer, data artist, generative art coder, founder of @variable.io and co-creator of https://nodes.io. http://marcinignac.com
@bottosson.bsky.social
Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. Whishlist now! https://store.steampowered.com/app/3079100/Island_Architect