@getplasticity.bsky.social
CAD software company dedicated to revolutionizing and improving artist's experience and workflow | More information available at plasticity.xyz
@fiia.fi
FIIA produces topical research and analysis on international relations, Finnish foreign policy and the EU. 🌍👉 fiia.fi
@manelcamacho.bsky.social
Physics/thermodynamics dumb, ended on a Marine energy PhD, AI, etc Opinions/Grammars/Typos are MINE! Git: https://github.com/jm-rivcam Blog: https://magentandcyan.wordpress.com Ocean-Atmosphere/Engineering/Quantum lists Location: the lands in the west
@esa.int
We're the European Space Agency, keeping you posted on European space activities. Please see our Privacy Notice: https://esa.int/connectwithus
@jimkjellin.bsky.social
CTO of MachineGames. Everything on here is my personal opinion and views.
@spiken.bsky.social
Head of Community at 10 Chambers, a Stockholm based game studio and makers of GTFO and Den of Wolves. Talks pop culture in Virtuellt-Veckan podcast: https://open.spotify.com/show/2xxotlyTiAQHnIeOc9SUmJ
@steampowered.com
Steam, The Ultimate Online Game Platform. For support: http://help.steampowered.com/en/
@jamesgunn.bsky.social
Filmmaker, husband, friend to dogs and cats. Creature Commandos debuts on Max Dec 5. Superman in theaters July 11, 2025.
@bartwr.bsky.social
Engineering, Computer Graphics, Art, DSP, ML Culture, Techno, Industrial, and Electronic Music. Research Scientist at NVIDIA. Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they. https://linktr.ee/bartwronsk
@clipboardguy.bsky.social
Top speedrunner for Titanfall 2 and Cuphead | Addicted to the grind | Bingus my beloved ♥️ | https://www.twitch.tv/clipboardenthusiast
@inquisitorales.bsky.social
Lighting Artist in gamedev, currently working on S.T.A.L.K.E.R. 2: Heart of Chornobyl. PC gaming enthusiast and archivist, use #PCGI tag to filter by my retro gaming posts. Doing #VirtualPhotography since 2009. https://www.youtube.com/@PCGI
@3d-stardust.bsky.social
She/They UK Environment Artist in the games industry 🇬🇧 Enjoyer of all things handpainted and stylized 🎨 D&D newbie ✨🎲 www.artstation.com/serenah_art Get in touch if you want to work with me! I'd love to make cool beautiful art with awesome folks!
@highlyspammable.bsky.social
Senior Technical Artist on the Developer Relations Team for Unreal Engine. Generally handle Australia, New Zealand and South East Asia with Epic Games but sometimes you'll find me elsewhere. Have a tendency to rant.
@techdesign.rocks
Tired of the AAA industry. Starting a new indie studio. STAY TUNED!!! | prev. Gears Tactics, Gears of War 4. Passionate retrogamer. He\Him.
@dannthr.bsky.social
Senior Technical Audio Designer @Epic Games Secretary for @gameaudiodiversity.bsky.social Composer/Sound Designer. Hobbyist Animator, Painter, Writer, Game Developer. (He/Him)
@jankaluza.bsky.social
Lead Technical Artist @ Epic Games. Formerly @ Yager & Fishlabs. Modular Synthesizer guy. Making music as “Janky Jams” Wearer of many hats. Metaphorical ones only, I unfortunately don't have a hat face. Based in Berlin.
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@dylanbrowne.bsky.social
#UnrealEngine Supervisor / Feature Visual Effects at ModelFarm, Ex #VFX Lighting at Mr.X & Mill Film. http://imdb.com/name/nm2278940/ He / Him linktr.ee/dylanbrowne
@ghislaingir.bsky.social
UE content creator, specialized in tech art. I don't share my opinion much.
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@codyjero.me
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
@ddevoe.bsky.social
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
@camillek.bsky.social
@slinkyinvasion.bsky.social
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
@abeysaurus.bsky.social
Art Director and Co-Founder Zapper Games Former Technical Artist & Animator on Tchia at Awaceb Bass doodlelooper
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
@mattoztalay.bsky.social
Senior Technical Artist, Developer Relations @ #EpicGames. He/Him. Opinions my own. Unlicensed and uninsured purveyor of mischief. #TechArt #UnrealEngine #GameDev
@shedoesartstuff.bsky.social
Technical Artist on the Developer Relations team for Unreal Engine at Epic Games. She/Her. Previously: little dev studio cofounder, theatre tech. Opinions are my own. Linktree for resources collated by topic: https://linktr.ee/SheDoesArtStuff
@amathlog.bsky.social
Tools programmer on the PCG plugin at Epic Games. PCG tutorials: https://youtube.com/playlist?list=PLa5CA4dwjxucvoAmS7FO8hvUrSL21a-5G&si=H_oQKno7NMJ5s8uv My GitHub: https://github.com/amathlog
@techartaid.com
Tutorials, UE5, blog ➡️ http://patreon.com/techartaid Tech Art Discord👉 https://discord.gg/4BRNBpUVbD
@dalton.gd
Technical Director @omlgames.com All things games, tools, shaders & programming. @EpicGames alumn #gamedev #UnrealEngine #rust #cpp
@jeancanellas.bsky.social
Director on Death's Gambit, Main Team on Deltarune, and more. USC games program alumni. https://linktr.ee/jeancanellasdev
@nightdivestudios.bsky.social
Nightdive Studios’ mission is to bring lost and forgotten gaming treasures back from the depths. 🔗 https://linktr.ee/nightdivestudios
@unknownworlds.bsky.social
Fully distributed video game studio behind Subnautica, Moonbreaker & Natural Selection 1 and 2.
@orcsmustdie.com
Official BlueSky for Orcs Must Die! - the #1 orc-slaying simulator in the world. Website: https://orcsmustdie.com Wishlist Orcs Must Die! Deathtrap: http://lite.spr.ly/6009BPd9
@gunfiregames.bsky.social
The official account of Gunfire Games. The Developer of Remnant II, Remnant: From the Ashes, Darksiders 3, Chronos, and From Other Suns!
@runicstudiosuk.bsky.social
A Small company with big ambitions! Currently Working on #facility43 🎮 A #indiegame studio from #Manchester that is set on bringing fun, immersive games to #PC, #mobile, and #VR 🎮
@okomotive.ch
We are a Swiss game studio crafting atmospheric journeys with meaningful mechanics. Working on herdling.game together with @panic.com Creators of the FAR games. okomotive.ch
@reignbreaker.bsky.social
medievalpunk action roguelike 👑 smash the kingdom 💥 OUT NOW: https://store.steampowered.com/app/2129810/ follow us: https://s.mtrbio.com/reignbreaker
@everspace.game
A narrative-driven, single player open-world space shooter RPG. Available now on Steam, GOG, Xbox and PlayStation! Try the demo on Steam: https://store.steampowered.com/app/1128920/EVERSPACE_2/ Join our Discord --> http://discord.gg/rockfishgames
@bloomandgloom.bsky.social
Game studio in Malmö, Sweden. Building an ambitious, systemic and cozy open world action adventure. Web: https://www.bloomandgloom.games/
@outerloopgames.bsky.social