Mike Evans
GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
@alexharding.bsky.social
mystery vocation (part time) opinions of unknown origin gin > computer | food alexharding.ooo https://www.instagram.com/wash_your_manipulators
@lavz24.bsky.social
Tools Software Engineer at EA Sport. Former Rockstar Games (Expressed opinions are my own and not that of my employer) 🇻🇪
@jhonnygoransson.bsky.social
Game engine developer / graphics engineer at @defold - previously at King
@surfaceelement.bsky.social
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@nitishvictor.bsky.social
Engine Programmer @ Epic Games Views are my own https://github.com/nitvic793
@myopicrhino.bsky.social
Software engineering leader in gaming and graphics. Formerly Intel, AMD, Qualcomm. Co-founder of GameDev.net. Published author.
@lightvector.bsky.social
I am a video game developer by day. I also like games made from cardboard.
@agulev.com
@defold.com game engine dev. https://refold.io game dev. https://potatojam.com co-founder Mastodon: https://mastodon.gamedev.place/@agulev Twitter: https://x.com/AGulev Opinions expressed are solely my own. #gamedev
@mrgit.bsky.social
Dad & Grandad Simracer | VirtualPhotography | Sarcasm | SciFi | Motorbikes Contact : [email protected] Discord - http://discord.gg/xNCy2Qk
@forbiddencactus.bsky.social
Gamedev 👾 | Photography 📷 | Adventure 🧗♀️ Graphics witch for Frostbite @ Electronic Arts Opinions = mine 日本語でいい!🇯🇵 | Hablo español! 🇲🇽 🇲🇽/🇦🇺 in 🇸🇪 | she/her 🏳️🌈
@loko08.jpmonge.com
Technical Creative Director - Head (Master Chicken) https://bsky.app/profile/official.headlesschickengames.com WE make great games a reality. I directed #NeoSprint for Atari Currently working on... Unannounced Game 👻
@mswamy.bsky.social
Graphics Software Engineer at Samsung Research America https://malikarjun.github.io/
@lirafelipe.bsky.social
@michaelnicolella.bsky.social
Principal Engineer @ Epic Games. Worked on Destiny, Escape Plan, Fat Princess, MAG, and SOCOM. I used to run The Realm. I’ve secretly always wanted to work with Tim Schafer.
@stuart-cameron.com
Creator of much code. Former game dev & engine coder, now making stuff to help people. Been coding since I was 8. Usual disclaimers. https://stuart-cameron.com
@daatarys.bsky.social
Developer for a 3D CAD software, interested in computer graphics and geometry.
@jeslas.bsky.social
Mostly post about topics related to Graphics and Game engines 🤗 Currently dabling something in arm mali gpu team. Opinions are my own.
@bertrandcarre.bsky.social
Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀 Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys. https://bento.me/bertrandcarre
@educroupe.bsky.social
Irving ISD PL Coordinator • TCEA Board Member • GoogleForEdu Innovator #CHI24 Empowering others to engage in learning, connecting, and advocating for positive change. 📍 Dallas, TX 💻 cupoftea.education
@solidangle.bsky.social
CTO and Co-founder of Disbelief, a different type of game studio. www.disbelief.com we've worked on: Pacific Drive, Minecraft, Tiny Tina's Wonderlands, Gears Tactics, Gears 5, Borderlands 3, ... I've worked on: Gears 5, BioShock Infinite, Stranglehold
@fryingpanjoe.com
I love making games, music, art | Orange Side Up 🟧 | 日本 🇯🇵 is my happy place | Ex-Backend/Core/Staff Engineer/Product @ Spotify
@firstadopter.bsky.social
THE NVIDIA WAY book author. Senior writer at Barron’s. Prior: Bloomberg Opinion tech columnist. taeauthor@gmail dotcom. Amazon link to my Nvidia book: https://a.co/d/gwWNu9s
@ps0mas.bsky.social
writing segfaulting code PhD@CSLab NTUA https://discuss.systems/@psomas https://x.com/ps0mas https://psomas.xyz
@emidoots.com
She/her. Developing machengine.org, the #ziglang game engine & graphics toolkit. Principal engineer @ Sourcegraph. Pianist, gardener, and keeper of kittos.
@acanhoto.bsky.social
I am a digital business scholar. My research focuses on service digitalisation and how it interacts with vulnerability. www.anacanhoto.com
@bottosson.bsky.social
Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. Whishlist now! https://store.steampowered.com/app/3079100/Island_Architect
@froyok.fr
"For those who come after" - Gustave Aka Lady Bloom. ☀️🇫🇷 Principal Product Manager on Substance 3D Painter. Stay up at night to fiddle with shader stuff. - https://www.froyok.fr/ - https://mastodon.gamedev.place/@froyok
@andersonmancini.bsky.social
Creative developer from Brazil 🇧🇷 CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
@bolducke.bsky.social
Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics bolducke.github.io
@duncanrendall.bsky.social
Student Engine & Rendering/Graphics Prev: Software Engineering Intern @Rare Ltd
@matthewconnatser.bsky.social
Technical writer at Signal65, former tech journalist. Co-founder of Silicon Insights. Previously written for Tom's Hardware, Hot Hardware, XDA, NotebookCheck, Digital Trends, and The Register. Personal email: [email protected]
@aliasbinman.bsky.social
Rendering Engineer. ex - Meta, Roblox, Epic, Microsoft, EA, Gremlin
@braddock512.bsky.social
Games industry, musician, dog lover (Klee Kai daddy), food lover, music - movies - cartoons, motorcyclist, longboarder. Liberal, atheist, ally.
@davemcelfatrick.bsky.social
Cyanide & Happiness / Yesterdave / Petrified Giant / Animation+ / RAGER
@robdenbleyker.com
a collection of ass brained posts written by your favorite stupid fucking idiot
@mikkokuitunen.bsky.social
Version 3.0. Software engineer, product development and art enthusiast. Armchair generalist & ex -physicist, -graphics programmer & -CAD expert. Can render a sphere in every medium. Professionally does computational geometry @ Mapbox.
@semiengineering.bsky.social
Deep insights for the chip industry. semiengineering.com Hot topics: semiconductor, EDA, advanced packaging, hardware, low power, HPC, hardware security, automotive chips, embedded, edge computing, semiconductor manufacturing, chip design, VLSI