Vladyslav Kravchenko ✨| VFX
✨Learning how to become a professional real time VFX magician.✨
ArtStation : https://www.artstation.com/nirlandec
@vfxapprentice.bsky.social
💥 Stylized visual FX training for video games and animation. Join the rapidly growing community and start your FX journey today. https://bit.ly/4ioahkM
@exeryth.bsky.social
✨UE5 Tech Art & developing a game named Orium ✨ https://store.steampowered.com/app/3316610/Orium/
@yannmiguet-vfx.bsky.social
Junior VFX Artist LinkedIn : www.linkedin.com/in/yann-miguet-vfx Artstation : https://www.artstation.com/rigando
@theodoreguilherme.bsky.social
Theodore Guilherme 🖌 Game Artist | Art Director in @sanplusgames.bsky.social 🖌 Lead Game Artist | TechArt in Animus Game Studio 🇧🇷 Brazillian | 🌱 Vegan | 🧠 Neurodivergente: TEA / TDAH Contact for work: guilhermetheodore@gmail.com
@josemorval.bsky.social
Coffee, math and game lover. Senior Technical Artist at @remedygames. Prev. Alan Wake 2, Metroid Dread @mercurysteam, @sabergames, @labcave and @calendulagame. .
@briandcoyle.bsky.social
Senior Lecturer Games Design Ulster University co-founder canyoueatit and Unreal Authorized Instructor. ulster.ac.uk/screen-academy
@neswest.bsky.social
Technical Artist in the Video Games Industry 🕹️ Interests are: 🛠️Shaders, 📑Houdini, 🥤Blender, 🧨VFX https://www.artstation.com/westoca
@perryleijten.bsky.social
Technical artist Gamedev located in Japan. Team Asobi. www.perryleijten.com
@jeielvtx.bsky.social
Gamedev and artist Running and cycling enjoyer Cats? Yes. 🇵🇭 Professional hats: gameplay programmer, technical artist Presently: PixelMafia Formerly: Bunnyhug Games, Ubisoft PH
@akatapoutouvfx.bsky.social
Real-time VFX Artist @dontnod.bsky.social. Currently on #LostRecords. Worked on #Banishers #HarmonyGame #LifeisStrange2. Prev : 2D/3D Artist at IncarnaStudios. INFJ. He/Him.
@bd-1.bsky.social
Tim Wallace Principal Hard Surface Artist Respawn Entertainment (EA) Star Wars Jedi Team
@amirsatvat.com
We Help Gamers Get Hired. Zero Profit, Infinite Caring. amirsatvat.com linkedin.com/in/amirsatvat discord.gg/amirsatvat
@oli4mate.bsky.social
Technical/Procedural Artist for games :] Also crochet, baking, and programming enjoyer #gamedev #techart #ue5
@2hdfloppydisk.bsky.social
Marine veteran & proud Navy dad xCall of Duty developer Founder @studio-1900.com
@remedygames.com
Creating extraordinary worlds and inviting you down the rabbit hole. Making games since 1995. Alan Wake 2, Control, Alan Wake Remastered, Quantum Break, Max Payne 1 & 2. Now working on Control 2, FBC: Firebreak, and Max Payne 1 & 2 Remake.
@juhanamyllys.bsky.social
Creating games 🖖 Art/Design for Sci-Fi Adventure BIONIC BAY ➡️ Steam & PS5 🎮 Steam: http://bit.ly/3MiFAxh 📡
@charlotteadz.bsky.social
Games Design intern @ Natural Motion Games // Games design student and course rep at Ulster University// she/her
@digitalcantina.com
The Mensch, The Myth : Tech Artist For Video Games : Currently Working on Fortnite : Environment, Material, VFX Artist : Northern IL is Home : He/Him
@mccustarddevs.bsky.social
Technical Game Design intern @DoubleElevenltd | Ulster University Games Design Student | FPS Obsessed
@eranhaas.bsky.social
Realtime VFX, Generative art, and general creative computer touching. https://eranhaas.myportfolio.com/ https://www.youtube.com/@eranhaas https://www.instagram.com/eranhaasvisuals/
@mmorpgaddict.bsky.social
All opinions are my own. Even the goofy ones. Left of center. Lead Engineer, Ashes of Creation, Intrepid Studios Previous titles: #FreeRealms, #CloneWarsAdventures, #EverQuest, #H1Z1, #JustSurvive #gamedev #ashesofcreation
@philemoncaron.bsky.social
Lighting Artist working for video games Look Dev in my spare time 🚫No NFT/AI🚫 artstation.com/views_art
@edoublea.com
Worldbuilder & TechArtist. Creative Director helping lead Cyan Worlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on The Witness.
@marijnvfx.bsky.social
A freelance VFX artist based in the Netherlands Linkedin: https://www.linkedin.com/in/marijn-mt-fx/ Artstation: https://www.artstation.com/marijntollenaar Email: marijntollenaar@gmail.com Open for work!
@carboncube.bsky.social
3D Artist | Motion Designer | AR | VFX | Compositor | Animation | Blender, Cinema 4D, After Effects Human of many trades, runs on coffee and cookies.
@emoryisme.bsky.social
Technical artist @ 4D Pipeline & QuadSpinner. Previously - Quixel/Epic Games.
@albusvertex.bsky.social
Game Dev & Freelance Technical Artist Former Educational director & instructor,Environment Artist at Dontnod. Montpellier, France
@damjanmx.bsky.social
Game Artist by day, procedural tinkerer by night. Principal Technical Artist @ Nordeus https://www.artstation.com/nikoladamjanov
@shawnewing.bsky.social
🇨🇦 Sr. Technical Artist @ Cellar Door Games ✨ Worked on: 33 Immortals and Rogue Legacy 2 ✨ Interests: Game Dev, Board Games, Film, and Comics #gamedev #vfx #realtimevfx #rtvfx #techart
@andreihingan.bsky.social
tech/vfx artist at ONE MORE LEVEL @omlgames.bsky.social worked on Ghostrunner2 curently on Cyber Slash opinions are my own
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@wraiyth.bsky.social
Principal Engineer & Product at mod.io, supporting developers implementing UGC support and distribution in their games. Technical Director at Pub Games, maintaining Primal Carnage: Extinction. Primarily working in C++, #UnrealEngine, #dotnet, #csharp
@phyronnaz.bsky.social
Pushing voxel technology forward at Voxel Plugin using Unreal Engine You can DM me on discord @ phyronnaz
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@codyjero.me
Support main, tank offspec IRL. Senior DevRel Engineer at Epic Games. Opinions are my own.
@ddevoe.bsky.social
Technical Animator @EpicGames. Previously Product and Tech Art Director @PhoenixLabs. Dad, All Around Game Developer, Always Learning. Go Seattle Sounders!
@camillek.bsky.social
@slinkyinvasion.bsky.social
Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
@abeysaurus.bsky.social
Art Director and Co-Founder Zapper Games Former Technical Artist & Animator on Tchia at Awaceb Bass doodlelooper
@houssinemehnik.bsky.social
Senior Gameplay|AI Programmer @ Tencent | Former Programmer on #Stray #GhostRecon #BGE2 #RangiGame | #UnrealEngine OS/Edu Content Maker 📍 Montreal 🇨🇦 🌐 UnrealEngineResources.com 🪁
@timhobson.bsky.social
Senior Tech Writer @EpicGames working on @UnrealEngine Documentation. Also, a Die-hard Trekkie with some appreciation for the other 'Star' franchises. I mainly post about Trek, tv/film props, and my hobby making replicas of various props.
@ibrews.bsky.social
architect turned XR-chitect crafting virtual spaces and the spectacles within | CEO, Agile Lens: Immersive Design, XR strike force | Unreal Engine Authorized Instructor & Toolmaker | Theatre is cool
@unreal-garden.com
Unreal Engine community site · New tips twice a day · https://unreal-garden.com/