Philip Dunstan
Games AI Consultant
20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2.
Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre.
philipdunstan.com
@mastermilkx.bsky.social
Just a they/them programmer | VAP at University of Richmond Github: http://github.com/MasterMilkX Itch: http://mastermilkx.itch.io
@matthewguz.bsky.social
Assistant professor @ University of Alberta, Canada and CIFAR AI Chair @ Alberta Machine Intelligence Institute. Games, machine learning, and creativity. he/him
@awstein.bsky.social
Game Designer & Writer - Burnt-out raccoon 🎮 Lively Studio ☕ Coffee Talk 2 & Tokyo 🏎️ F1 Manager ⚓ Anchored Hearts 💖 Otome 🖋️ BCS Mag Trans rights are human rights, I can't believe that needs to be said. awstein.com
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@mikavehkala.bsky.social
Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
@vherve.bsky.social
Phd student in Procedural Content Generation in games. Ex game engine developper. Level design mad scientist.🤘🏳️⚧️🇫🇷
@totallytroy.bsky.social
Principal Gameplay Programmer @ Lightspeed L.A. My thoughts are my own ;)
@sc.mt
Programmer, gamedev, Maltese 🇲🇹 immigrant in Sweden 🇸🇪. (Previously 🇬🇧🇩🇰) VR/AR game programmer @resolutiongames.bsky.social PhD in procedurally generated music for games. Talk to me about games, TTRPGs, folklore, music, film, writing, ice-cream simon.com.mt
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@innes.bsky.social
hiker, transsexual, oileanach Gàidhlig, former games coder (no mans sky, light no fire) etc etc. based in scotland. @innesmck - twitter @aonghasm.bsky.social - cunntas Gàidhlig he/him
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@liedra.net
Professor of Ethics and Games Technology, University of Staffordshire UK - she/her Vice chair ACM Committee on Professional Ethics, Co-EIC ACM Games Content co-lead #EMFCamp Ethics of games & emerging tech; AI & crypto critic https://liedra.net
@markriedl.bsky.social
AI for storytelling, games, explainability, safety, ethics. Professor at Georgia Tech. Associate Director of ML Center at GT. Time travel expert. Geek. Dad. he/him
@florencesn.bsky.social
Video game archaeologist + game dev// PhD on archaeogaming as game preservation + procgen// Prev: Story Tech @gutefabrik.bsky.social, Planning Archaeologist at Museum of London Archaeology they/them 💾 florencesmithnicholls.com
@quakefultales.bsky.social
Narrative Designer at CCP Games | PhD in Computational Media from UCSC | MFA in Digital Art and New Media | Playwright | 🏳️⚧️ 🏳️🌈 queer trans non-binary | they/them https://njunius.github.io/
@stcymsn.bsky.social
❧ Interactive narrative research & innovation ❧ Senior Quest Designer: Cyberpunk 2 ❧ Prev R&D: procedural narrative, hypertext lit ❧ PhD: Responsive Narrative Systems ❧ Narr design analysis: twitch.tv/CerebralArcade ❧ Opinions mine ❧ More: staceymason.info
@pyjamads.bsky.social
Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
@sgware.bsky.social
I run the Narrative Intelligence Lab at U Kentucky where I do research and teach about storytelling AI and game dev. http://cs.uky.edu/~sgware
@pyrofoux.bsky.social
Award-winning game designer & computer science researcher. I'm a triple A developer: AMAB. ARAB. ACAB. ❖ they/them ❖ 🇫🇷 🇲🇦 🇬🇧 Designer & Writer for neurocracy.site 🔬 knivesandpaintbrushes.org/younes 🎮 pyrofoux.itch.io
@arndreth.bsky.social
Turning caffeine into code, through questionable osmosis ▫️Gameplay, Network & Tools Programmer▫️Let's chat projects! Here, There & Everywhere▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap GamesAid & SpecialEffect Ambassador
@logodaedalus.bsky.social
Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer @teamlfg.bsky.social Views my own.
@hmason.bsky.social
Co-founder & CEO of Hidden Door. I <3 cheeseburgers and making beautiful things. I know a thing or two about AI, but it's people who matter. I am interested in many things. NYC
@luked.bsky.social
Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
@campbelljw.bsky.social
AI Programmer (not that kind) at Affray Interactive Enjoyer of ttrpgs, pasta and root beer.
@n-w-f.bsky.social
UC Santa Cruz professor; Expressive Intelligence Studio co-director; makes/studies games, elit, AI, etc; parent; Quaker; Henson/Muppet fan; disabled; he/him New book on Animal Crossing: New Horizons coming Fall 2025, in the U Chicago Press Replay series
@borut.bsky.social
Game Architect E-Line Media Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
@simoroth.bsky.social
Indie game developer (Maia, Trash Goblin, Compound Fracture, Soccer Story, VVVVVV, Kinectimals), technical artist, photographer, and community gardener.
@amidos2006.bsky.social
Egyptian Game Designer | AI Researcher @ UM | He/They 🎮: amidos2006.itch.io 📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
@robertlewicki.games
AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast. For more: https://robertlewicki.games/
@signalsandlight.bsky.social
Isaiah Everin | Lead AI/Enemy Designer @ Crystal Dynamics Video essays on game design, narrative, and media | He/Him 👾 | Gay 🏳️🌈 YouTube: http://youtube.com/@signalsandlight Other Socials: https://linktr.ee/SignalsAndLight https://www.isaiaheverin.com
@gormlai.bsky.social
Making games for a living since 2004. Co-Founder https://globalgamejam.org/ https://nordicgamejam.com/ Personal site: https://gormlai.github.io/ Working on Fugl - https://bit.ly/3st8vLs BAFTA Member PhD Student in AI & Games at @IGGI Lapsed Demoscener
@lucaballore.bsky.social
Software engineer, metalhead, languages lover, football maniac, volley enjoyer, NERD. Opinions are my own, especially the bad ones. Posts in 🇬🇪🇮🇹🇸🇪🇪🇸🇬🇧 #teamTC
@standard.dev
Post-dadcore he/him. Makes h̷̶̷̶ͪi̷̶̷̶ͥg̷̶h̷̶̷̶ͪ q̷̶u̷̶̷̶ͧa̷̶̷̶ͣl̷̶i̷̶̷̶ͥᴛ̷̶̷̶ⷮy̷̶ s̷̶͛o̷̶̷̶ͦf̷̶ᴛ̷̶̷̶ⷮw̷̶a̷̶̷̶ͣr̷̶̷̶ͬe̷̶̷̶ͤ things with computers. https://standard.dev
@richardkogelnig.bsky.social
fascinated by (too?) many things. Engineering, Psychology, Music, Game design ... Working on the Havok Navigation SDK @[email protected]
@jeremygow.bsky.social
Academic. AI & Games. London. QMUL Game AI Group. https://www.iggi-phd.org/
@benjaminrivers.bsky.social
🎮 Game developer + co-founder of Toronto #indiegame studio BancyCo. 🚑 #NeoHarborRescueSquad OUT NOW for PS5, PS4, Steam 🔀 https://linktr.ee/BenjaminRivers
@writnelson.bsky.social
Running @StrangeScaffold. Writing for Stranger Things VR, Hypnospace Outlaw, and more. BAFTA nom. Christian! He/Him.
@tanyaxshort.bsky.social
Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
@johanvinet.com
👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
@philsalv.bsky.social
Library Director @ Video Game History Foundation. Tea, birds, and weird old stuff. Maxis history expert, as seen on TV. ☕🐦📚 he/him
@teddydief.com
IGF & Peabody-winning game designer ◆ Hyper Light Drifter Co-Designer ◆ OFK Creative Director & Singer ◆ Glitch City Co-Founder ◆ prev: Square Enix, XBox, Disney ⇒ https://linktr.ee/teddydief
@lazerwalker.com
Experimental games, interactive art, OSS tools. Was games advocacy lead at MS/Xbox, currently a full-time Very Sick Person. Organizer, Roguelike Celebration (and formerly !!con). Disabled (ME/CFS), queer, neurodivergent. https://lazerwalker.com she/her
@kaittremblay.bsky.social
Writer & narrative designer in video games, horror writer, former book editor, genderfluid and queer. Writing + Games here: www.thatmonstergames.com Recently: Collaborative Worldbuilding for Video Games (CRC Press): https://bit.ly/CWVGGD
@nehapolitan.bsky.social
Composer/SFX Venba🍛 (sfx) Eternights ⚔ (sfx) Six Ages 2 🌤 Playdate/Sweet Baby 🎈 Game OST Marketing Speaker Speaker du Franglais She/Her https://www.nehapatelaudio.com/ [email protected] She/Her