@aardgoose.info
Coder and caver with an enthusiasm for Border Collies and maps. Creator of CaveView (3d cave survey web application) https://aardgoose.github.io/CaveView.js/ Occasional contributor to https://threejs.org and Firefox.
@thespite.bsky.social
Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
@pschroen.bsky.social
Creative Developer and Tech Lead / Senior Interactive Engineer at Monogram / FWA Judge / @okaydev.co https://space.js.org/ https://alien.js.org/ https://ufo.ai/ 🛸👽🤓
@alaricbaraou.bsky.social
French three.js developer based in Osaka. I follow and share content related to three.js Available for freelancing to increase the FPS of your three.js experiences.
@gkjohnson.bsky.social
Woven by Toyota | NASA JPL | #threejs, graphics, open source, and a bunch of fun projects!
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@patricio@merveilles.town Web: patriciogonzalezvivo.com
@aqro.bsky.social
Creative developer @merci-michel.com, @awwwards Dev Jury, WebGL experiments doer, former teacher, proud member of @okaydev.co, solo game dev & mostly naysayer.
@marcinignac.bsky.social
Computational designer, data artist, generative art coder, founder of @variable.io and co-creator of https://nodes.io. http://marcinignac.com
@dankvr.bsky.social
Art + Sci: VR/AR | Web | Crypto | FOSS projects: https://github.com/madjin notes: https://hackmd.io/@xr/book
@julian.gr
Making → @animejs.com Support the project → https://github.com/sponsors/juliangarnier
@marwi.bsky.social
Cofounded Needle. Built Needle Mirror and many other #OSS tools. Currently working on Needle Engine https://needle.tools https://cloud.needle.tools https://github.com/marwie https://github.com/needle-tools https://github.com/needle-mirror
@pmnd.rs
A developer collective building tools for the creative space: http://git.io/pmndrs
@maxime.bsky.social
🇫🇷 in 🇺🇸 NYC 🗽 Frontend tango.us Three.js, Shaders, React, Next.js Thoughts and learnings on https://blog.maximeheckel.com Work on https://maximeheckel.com
@gfodor.id
Anti-physist technology brother. Problems soluble, potential to improve invariant. k/acc, #bitcoin
@martin-laxenaire.fr
Freelance front-end developer. Javascript, WebGL, WebGPU and stuff. http://martin-laxenaire.fr Author of http://curtainsjs.com and https://martinlaxenaire.github.io/gpu-curtains/ - also an @okaydev.co
@akella.bsky.social
Math, frontend, shaders, livecoding on Sundays http://youtube.com/@akella_, my course http://threejs-workshops.com. Based in Kyiv.
@verekia.com
🌐 WebGameDev.com 🎮 WebGamer.io 🔮 MiniMana.io 🗡️ ManaBlade.com 💬 Discord: webgamedev.com/discord 🟦 JavaScript / TypeScript game dev 3️⃣ Three.js • React Three Fiber #threejs #r3f #gamedev #indiedev
@toji.dev
WebGPU/WebXR/WebGL Dev @ Google. He/Him "The downfall of modern civilization." - Joystiq Personal site: https://toji.dev
@mrdoob.com
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
@julienduroure.bsky.social
Official Blender glTF I/O dev Pipeline TD Curious https://bento.me/julienduroure
@bruno-simon.bsky.social
Creative developer • Freelancer • Teacher • 3D lover • https://bruno-simon.com • http://threejs-journey.com
@robhawkes.bsky.social
🐙 DataViz at @octopus.energy ⚡️ Obsessed with maps and energy ✨ Creator of ViziCities 👨💻 Previously Wood Mackenzie & devrel at Mozilla
@simondev.bsky.social
@donmccurdy.com
Graphics, data visualization, and web technologies. CARTO. Previously NYTimes R&D and Google. Contributor to glTF, three.js, and A-Frame VR. he/him. Brooklyn, NY. https://www.donmccurdy.com/ https://hachyderm.io/@donmccurdy
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app