Steve Karolewics
Working at Respawn Entertainment on the Star Wars Jedi team, doing a bunch of rendering stuff. Formerly @ Monolith, Amazon Games, Microsoft. Contributor to RenderDoc. Opinions are my own.
http://stevekarolewics.com
@cheeseplus.biz
staff build engineer @Respawn (prototype) cloud, oss, CI/CD, performance and utilization junkie - powerlifting - rucking - scion of the Sixth House games: SOE, Vigil, Epic, Respawn startups: Basho, Chef, and OSS infamy
@jb.evain.net
Game Developers, Visual Studio, .NET. Update is called once per frame. I have friends everywhere.
@grisevg.bsky.social
Pretends to be a Graphics Programmer, multiplying by -1.0f. I like video games and people who make them. Ex R*. Helped out with Horizon Remaster and TLOU2 port. All opinions are my own and not rated by the ESRB. He/him.
@theburgerface.bsky.social
Sr. Hard Surface Artist @ Respawn Entertainment Gnomon Grad of 2018
@nerdy4tw.bsky.social
Senior UI/UX Designer at Respawn - Star Wars Jedi Team • Accessibility Advocate • Co-Founder @wecanfixitinui.com • Scottish • My Opinions • He/Him 🌈 artstation.com/nerdy4tw
@miketuritzin.bsky.social
Exploring. ~ Past: rendering lead @ Figma, creator of PARTICULATE for PC VR, founder @ Workflowy, search engine backend @ Google, Quake modder miketuritzin.com
@merrittfilban.bsky.social
🎮 Senior Texture Artist II @ Respawn (Star Wars) 🤖 Gunpla Builder | Father of 3 | Maker of Things 👾 Prev: @UbisoftToronto (Far Cry 4+5+6)
@benlee3d.bsky.social
Senior 3D Character Artist @ Respawn Ent. on the Jedi series. www.artstation.com/art_of_ben_lee
@edoublea.com
Worldbuilder & TechArtist. Creative Director helping lead Cyan Worlds. Riven out now!!! Working on ????? Art Director on Obduction. Artist on The Witness.
@drgr4f1x.bsky.social
Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
@pacojq.xyz
🔮 engine programmer @ioi.dk 💿 animation tech in Project 007 ☕️ he/him · 26 · eivissenc a Barcelona
@caryl.net
Game Dev (ret.) Bourbon, pets, family (not in that order) Oakland, CA
@0x-fab.bsky.social
Games - Star Wars Jedi series, God of War... Demos - Fury/Legacy on ye olde Atari ST All opinions my own
@sia-fbx.bsky.social
3D Environment Artist || Previously: Environment Map Artist on Star Wars Jedi: Survivor || @WIGJ Ambassador || UCF Alum || she/her ✨ https://www.artstation.com/siapap
@danfloydplus.bsky.social
Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits
@nathangrayson.bsky.social
Co-founder and reporter @aftermath.site. Beats: labor, livestreaming. My book about Twitch, Stream Big, is available now. Formerly: The Washington Post. Send tips to nathan@aftermath.site or nathangrayson.666 on Signal
@allawayj.bsky.social
Senior Writer @Monolithdev working on Wonder Woman game. Formerly @HiddenPathEnt, @PlayChoices, @WadjetEyeGames, and more. I make games with big hearts. she/her
@graphicsrunner.bsky.social
Senior Rendering Engineer on Frostbite and (very)amateur photographer
@alexbarnhart.bsky.social
Lead Sound Designer @ Respawn Entertainment. My page is probably 99% angry rants about urban planning
@deedlite.bsky.social
Senior Gameplay Designer at Epic Games 🎮 Previously Respawn Entertainment, Microsoft, BioWare, Disney, lots of indie studios. She/Her.
@jkemppainen.com
VFX Lead Max Payne remake @ Remedy & indie solodev, founder Rovio animation studio Games | animations
@gikster.bsky.social
- 2nd Year Graphics Programmer @BUas - Blog/Portfolio: gikster.dev - Currently working on my personal Vulkan renderer - Massive Star Wars nerd - 19, he/him - From 🇷🇴
@zaheelee.bsky.social
🧙🏻♀️Senior Game Engine Witch at Frostbite👩🏼💻has opinions about comics🦸🏼♀️she/her🏳️🌈thoughts are my own💖 @zaheelee on everything
@xanderstudios.eu
Graphics Programmer Intern @ Ubisoft 18 years old | he/him | Montpellier, France 🇫🇷 Français/English/Norsk OK Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@peterlovesgames.bsky.social
Respawn Associate Quality Designer. Jedi Survivor. Something fucking awesome. Iron Man. Aspiring Level Designer and Indie Game Creator
@booncotter.bsky.social
Aussie in the USA | Game Developer | Lead Lighting Artist | Batshit Crazy | These are my words and are not representative of my employer / doctor / therapist / mum.
@alexsoule.bsky.social
@riversalmon.itch.io
Indie gamedev and Unreal Engine specialist. Former Software Engineer at 2k Games. Views my own and not representative of past, present, or future employers. Available to provide AND commission contract work/freelancing
@flassari.bsky.social
Senior Software Engineer, Developer Relations at Epic Games. Former Lead Programmer on #Returnal for #PS5 @Housemarque. https://ari.games for my presentations!
@samlakewrites.bsky.social
Writer. Director. BAFTA nominated actor. Max Payne. Alan Wake. Quantum Break. Control.
@vurtun.bsky.social
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
@handle.invalid
⚔️Leading Narrative Technical Design & Technical Game Design on Respawn’s Jedi team 👊🏼Formerly at NetherRealm Studios 🧡Lover of fashion, NYR, NYY, and tennis. Opinions are my own.
@laratlarian.bsky.social
@zachstronaut.com
Game and Network coder for @StageFrightGame.bsky.social by Ghost Town Games. Director of Joggernauts by @spacemacegames.com. Minneapolis creative dev (he/him) Cat selfie enthusiast. Visit: zachstronaut.com
@spaceprez.bsky.social
Senior Engineer at EA/Maxis Previously Blizzard He/Him/They 🏳️🌈 All views are my own and do not reflect my employer
@pbp.curiousensemble.com
Software engineer interested in graphics, distributed systems, networking, c, zig, go, asm and solving real problems. Husband, dad of amazing girl and boy.
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@braverooster.bsky.social
💡 Game Designer | UX/UI Expert | Digital Artist 🎮 Passionate about game design, creating experiences, and educating on UI/UX. 🇵🇸 brave-rooster.itch.io
@frguthmann.bsky.social
Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own. http://frguthmann.github.io
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.