subblue
aka Tom Beddard.
Into 3D graphics and rendering using WebGL/WebGPU.
Director of KPV LAB Edinburgh building info viz. apps.
Ex laser physicist.
http://sub.blue | https://kpv-lab.co.uk
@vrkomarov.bsky.social
Graphics programmer at Lesta Games (prev Wargaming St. Petersburg) Here I post about computer graphics and my engine/renderer mastodon.gamedev.place/@VrKomarov https://x.com/VrKomarov
@opentopography.org
Open access to high-resolution, Earth science-oriented topography data, and related tools & resources. US National Science Foundation supported. #lidar https://www.opentopography.org
@rive.app
Rive is a new way to design, build, and ship UI for apps, products, websites, and games. https://rive.app
@obsidian.md
The free and flexible app for your private thoughts. For help and deeper discussions, join our community: http://obsidian.md/community
@stevejtrettel.bsky.social
Math Prof: Geometry, Topology and Illustration at University of San Francisco. Minnesotan, from the occupied lands of the Dakota people.
@baptiste-genest.bsky.social
Applied math and Geometry lover, discrete geometer wannabe. PhD Student at LIRIS. he/him
@melissaterras.bsky.social
Professor of Digital Cultural Heritage, Edinburgh College of Art, University of Edinburgh. Computers versus the past. Digital Humanities and somesuch, including CoSTAR network activities, Creative Informatics, and Transkribus. MBE FREng.
@github-trending-js.bsky.social
GitHub trending JS/TS auto-post bot. No official GitHub product. Made by @kawamataryo.bsky.social Code: https://github.com/kawamataryo/bsky-github-trending-bot
@stefanjudis.com
Freelance dev sending Frontend news to 6k people over at webweekly.email. Sharing lots of tips'n'tricks on the way. Google Dev Expert, Microsoft MVP and Playwright Ambassador
@charlesboury.fr
Game graphics 🎨 Expect cute characters, grand environments, tech art tips & lowpoly appreciation ✨ Check my website: charlesboury.fr
@curved-ruler.bsky.social
Spirit of the Land. Computering around. https://curved-ruler.codeberg.page
@datawrapper.de
Enrich your stories with charts, maps, and tables – interactive, responsive, and on brand. Questions? Write us: datawrapper.de/contact-us
@jasonkeyvfx.bsky.social
Principal VFX Artist / Evangelist @ JangaFX - creators of EmberGen, LiquiGen & GeoGen https://linktr.ee/jasonkey
@bun.sh
Bun is a fast, all-in-one toolkit for installing, bundling, running and testing JavaScript & TypeScript. To install Bun: ``` curl https://bun.sh/install | bash -s ``` https://bun.sh
@alistapart.com
A List Apart (ISSN: 1534-0295) explores the design, development, and meaning of web content, with a special focus on web standards and best practices. We began as a mailing list in 1997 and launched the web magazine in 1998. https://www.alistapart.com
@prinzipiell.bsky.social
Freelancer - Web Dev, Gfx Coder | WebGL • 3D • Shader • WebAR/XR • AI Gardener
@infobeautiful.bsky.social
Data visualizations & information graphics by David McCandless. Plus favourite finds & graphics from around the web. Making sense of the world - well, trying to - since 2009. https://linktr.ee/infobeautiful
@theorangeduck.bsky.social
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
@cacheflowe.bsky.social
Experiential software developer for museums, brands, games, art, fashion, data viz, music, education. Vegetarian in Boston. Tech at Hovercraft Studio. https://cacheflowe.com
@stevenlevy.bsky.social
Still writing. Editor at Large WIRED. Hackers, Crypto, Facebook: The Inside Story, Insanely Great and other books. Signal: stevenlevy.72
@redblobgames.com
Hi! I'm Amit Patel. I explain algorithms and math with interactive web pages (incl. pathfinding, hexagons, procgen maps, voronoi). Wrote Solar Realms Elite; helped w/Barren Realms Elite and Realm of the Mad God. https://www.redblobgames.com/
@tdhooper.bsky.social
Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
@tldraw.com
infinite canvas / http://tldraw.com / http://tldraw.dev / https://discord.tldraw.com/bsky
@yongyuanxi.bsky.social
outerport.com (yc s24) former research scientist @ nvidia systems, ml, graphics, llms, and data personal web: tovacinni.github.io
@silviasellan.bsky.social
Incoming Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
@jaakkolehtinen.bsky.social
Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@whiting.bsky.social
Faculty in CS at Boston University working on graphics and fabrication
@diwlevin.bsky.social
Sometimes professor sometimes nvidia research scientist all-the-time loud mouth Opinions are my own and do not represent either of my employers
@noamiko.bsky.social
Assistant Professor @ University of Montréal Associate academic member @ Mila 3D Geometry Processing, Machine Learning, Computer Graphics
@rms80.bsky.social
It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
@magrawala.bsky.social
Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford. http://graphics.stanford.edu/~maneesh
@keunhong.bsky.social
World Labs. Former research scientist at Google. Ph.D UWCSE. 📍 San Francisco 🔗 keunhong.com
@mvandepanne.bsky.social
UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
@joeylitalien.bsky.social
Autopilot simulation engineer @ Tesla. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own. https://joeylitalien.github.io
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@dseyb.bsky.social
Research Scientist at Meta Reality Labs Former PhD student at Dartmouth College
@jdigne.bsky.social
CNRS Researcher in Geometry Processing at Liris, Lyon (views are my own) https://perso.liris.cnrs.fr/julie.digne/
@nmwsharp.bsky.social
3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him personal website: nmwsharp.com