Jason Key 🔜 UNREAL FEST 2025
Principal VFX Artist / Evangelist @ JangaFX - creators of EmberGen, LiquiGen & GeoGen
https://linktr.ee/jasonkey
@jmeseguerdepaz.bsky.social
LiquiGen lead at JangaFX. I try to keep both my velocity fields and my warps divergence-free. I also love real-time graphics.
@sidefx.bsky.social
@winbush.bsky.social
Multi Award-Winning Mograph Artist | Marvel, DC, Happy Madison, WB, EpicGames, Netflix, Hasbro | 100K+ on Youtube Youtube.com/@JonathanWinbush Youtube.com/@WinbushHere
@tonroosendaal.bsky.social
Founder and CEO of Blender. Also using Mastodon: @tonroosendaal@mstdn.social. Fading out X. I only use social media to share. Contact info on blender.org.
@sirwade.bsky.social
Character Animator, Full-Time Content Creator, Animation Industry Trainer, Creative Director - Animation / Software Workshops here: https://bit.ly/sirwade
@vfxapprentice.bsky.social
💥 Stylized visual FX training for video games and animation. Join the rapidly growing community and start your FX journey today. https://bit.ly/4ioahkM
@gboisse.bsky.social
Lead graphics programmer @AMD, previously SIE R&D (PlayStation). Opinions are my own. He/they. 🔗 gboisse.github.io
@halisavakis.com
He/Him - Tech Artist @Okomotive (tweets are mine tho) Prev. Tech art @ Jumpship 🚫 Anti-AI/NFT 🚫 Gamedev, Shader and VFX Journeyman; making things pretty with code ✨ 🎨: cara.app/harryalisavakis 🔗: halisavakis.carrd.co 🌐 : halisavakis.com
@1mafx.bsky.social
Senior VFX Artist @PCFPeopleCanFly Tutorials / Breakdowns - http://1mafx.com Youtube VFX Tutorials - http://youtube.com/c/1MaFX ALL LINKS - http://linktr.ee/1mafx artstation.com/mgepm
@wesmcdermott.bsky.social
Principal Director, Creative 3D Evangelist & Community Advocate at Adobe - Love sharing tips and tutorials for 3D art and motion design. Instagram: @wesrmcdermott | Views are my own
@aquageneral.bsky.social
Obsessed with the movment of water (and physics in graphics as a whole), computers, GPU architectures and too much more! Programmer @JangaFX
@williamfaucher.bsky.social
Unreal Engine Artist, Photographer Canadian-born 🇨🇦 Norway-based 🇳🇴
@miettinenjesse.bsky.social
Blender, geometrynodes, proceduralism, RND and just playing around
@benharkervfx.bsky.social
#VFX artist for Film, TV and Advertising, #Drummer and #Autism Dad. I create tutorial content for Blender, EmberGen, LiquiGen and more :) patreon.com/benharkervfx
@artofsoulburn.bsky.social
Art Director & Senior Concept Designer in Film, Games, Books, Tech. Builds Scifi Worlds. Professional Work: Pixar Alum (16 Yrs), Blur, WarnerMedia, ++
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@brassardetienne.bsky.social
Principal VFX Artist at Don't Nod Montreal & Tech artist sometimes! Opinions are my own :)
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@gaxil.bsky.social
Senior R&D engineer at JangaFX, Techart lecturer at HEAJ-Belgium and eurorack enthusiast
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
@anopara.bsky.social
Procedural art nerd, ½ of Pounce Light with @h3r2tic.bsky.social, co-creator of #TinyGlade a diorama doodling game 🏰🌿 s.team/a/2198150
@joosteggermont.bsky.social
art-director • game artist at Geometric Interactive || he/him https://linktr.ee/joosteggermont
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@leztusi.bsky.social
Gamedev, 3D artist, with a sprinkle of animator and 3D vtuber artist. 🐦 https://twitter.com/leztusi 🔗 https://leztusi.carrd.co/
@harrynesbitt.bsky.social
Lead Artist/Developer for Alto’s Adventure & Alto’s Odyssey, founder of Land & Sea, currently working on summerhill.game
@stelabouras.com
📱 Mobile app developer / 🕹 Aspiring gamedev / 🎙SSmap podcaster / 🌊 I love water shaders / 🐘 @stelabouras@mastodon.xyz
@febucci.com
Federico, creating games and helping developers do the same 🫶🏻 Godot & Unity // “Text Animator for Unity” // gamedev blog // #unitytips and more. Head of @team.febucci.com website: febucci.com tutorials: blog.febucci.com
@kaymanv.bsky.social
Quadbender, nice nice. Environment technical artist @ThatsNoMoon. Previously environment technical artist @Guerrilla & @Shapefarm.
@matt-ostertag.bsky.social
Doing VFX at tuatara.bsky.social | Technical Director Making things look cool with VFX, shaders, tech art and lighting.
@valengfx.bsky.social
✨ Technical VFX Artist at @DigitalExtremes 🦇 I made Desvelado https://store.steampowered.com/app/2878710/Desvelado/ 💻 Engineer in burning pixels✨ 🇦🇷
@ircss.bsky.social
Creative Lead in Realities IO, made Puzzling Places and Superflight https://ircss.github.io/
@auroraplz.bsky.social
3D game art | 26 | looking for internship in 2025/2026 🌐http://linktr.ee/auroraplz Student at TGA Stockholm | 🏳️⚧️ | commisions open | mdni 🔞
@lucasgovatos.bsky.social
Game developer. Created sci-fi exploration puzzle game Epitasis. Check it out on Steam, XB1, and PS4: http://epitasisgames.com ✨🌿
@ninaklos.bsky.social
Technical artist | Currently: Sumo digital - all opinions are my own | 🐟☀️🌌 | #techart #unreal
@caballoldev.bsky.social