Torbjorn Laedre
Game developer, coder, dog lover. Likes cookies, soccer, gfx tech, data-orientation and devkits. Worked on lots of things in AAA, indie, mobile, VR and cine space.
@harrynesbitt.bsky.social
Lead Artist/Developer for Alto’s Adventure & Alto’s Odyssey, founder of Land & Sea, currently working on summerhill.game
@sandwitchdev.bsky.social
Drive your van across Provence-punk landscapes in a narrative-driven exploration game! https://s.team/a/1582650/
@superluminal.eu
Superluminal (superluminal.eu) is a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows, Xbox One, Xbox Series X, PlayStation 4, and PlayStation 5.
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@tolerlive.bsky.social
| Currently: | Senior Lighting Artist @ #TurtleRockStudios | | www.tylerklimek.net | | Previously: | Lighting Artist II @ #EA #skate | | Senior Lighting Artist @ #DeviationGames | | Lighting Artist at #343Industries #Halo | | Twitch.tv/tolerlive |
@renaudbedard.bsky.social
Programmer at Don't Nod Montréal, littleBits enthusiast, friend of rodents, dad. You may remember me from such games as FEZ and Cooldog Teaches Typing. Old tech ramblings @ http://theinstructionlimit.com
@jaytholen.net
https://jaytholen.net lead designer, writer, artist, & composer for Dropsy, 1999 web sim Hypnospace Outlaw, & Slayers X. Clickteam software oldhead. follower of Jesus. husband of Katie. dad. 70s prog/fusion/zeuhl guy. Braunschweig, DE / Florida
@hyacsho.bsky.social
🤘 Tearing into the Heart of Retro/Indie Games • 🎨 Illustration • ☕️ Reload Magazine • 💰 Paid Media/SEO • Stream: https://youtube.com/c/Hyacsho • Business: [email protected]
@transmutrix.bsky.social
!! away !! // wayward game dev // https://www.transmutrix.com // prev: dotbigbang.com
@giffesnaffen.bsky.social
💻 Day: Coding a no-code platform 🌙 Night: Gamedev 🕹️ | Photography 📸 | DnD 🐉 | Improv kid energy 🎭 Builder of 🏰 Kingdom Architect ⚔️ the typescript kingdom builder and other cool things, including LEGO. Bidet!
@amzeratul.bsky.social
CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!). Created Halley Game Engine & Aegisub. BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
@grumpygamer.com
Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.
@tylerglaiel.com
Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics! tylerglaiel.com
@lunascimento.art
Art director/Co-founder/Gremlin @bunnyhug.games Worked on Moonglow Bay, Overthrown, Loco Motive, Wargroove, Assemble with Care, Timespinner, etc ♿ 🏳️🌈 🇧🇷 in the 🇬🇧 • they/she • viiolaceus Available for work! 🎨 https://lunascimento.art
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com. www.jwaaaap.com
@shedworksgreg.bsky.social
Indie developer at Shedworks • Creative Director of Sable
@dom2d.bsky.social
Art, game design, doodles. Here for nice/cute/weird board games, video games, illustrations, and pals.
@djlink.bsky.social
Indie game developer (like that movie) running Upfall Studios. Maker of Quest of Dungeons, Vizati and other weird games. https://www.david-amador.com https://www.upfallstudios.com 📍Portugal
@brianna.town
✨ C/C++ developer✨ she/her ✨ creator of unfinished video games ✨ Creating and blogging about Chronicles IV: Ebonheim, a tactical Ultima/Rogue-like built solo with a custom engine https://brianna.town #indiegamedev #sologamedev
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio WISHLIST NEVERWAY ❤️ http://steam.neverway.co
@alienmelon.bsky.social
Slovenian gamedev, i make experimental games and software ~Tetrageddon, Everything is going to be OK, Electric Zine Maker… http://tetrageddon.com ✨ http://unicornycopia.com 🌈 nonbinary bi they/them 🏳️🌈
@epyoncf.bsky.social
Professional roguelike and engine programmer. Indiepocalypse survivor. Founder of ChaosForge. Author of Jupiter Hell, DoomRL, DiabloRL and AliensRL!
@younghorses.com
Creators of Bugsnax & Octodad! Out NOW PS5, PS4, EGS, Xbox Series X|S, Windows 10, Steam, and Nintendo Switch eShop! Join our Discord at http://discord.gg/younghorses . Links to our games and places to buy them -> bugsnax.com | octodad.com
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Wishlist picoCAD 2! 🙏 http://s.team/a/3675940 Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html
@indiegameswtf.bsky.social
I'm a game developer. I talk about #GameDev and #IndieGames. ⭐ Read indiegames interviews on our blog https://indiegames.wtf 👾Discord: http://discord.gg/ZQp6kQC3jY 🐤X (Twitter): https://x.com/indiegameswtf 🕹️Steam Curator: https://shorturl.at/UHtSb
@game-oracle.bsky.social
📊 Advanced analytics tools to help indie game developers analyse gaps in the game industry 🎮 🌐 https://www.game-oracle.com/ 🌐
@rossburton.bsky.social
Data Scientist 🤖 Aspiring Indie Game Dev 🎮 Full-time nerd 🤓 One half of the Game Oracle team - check out more: bit.ly/3UTKAQd
@jendrikillner.bsky.social
Senior Rendering Programmer at Sony Santa Monica Studio 📷 http://instagram.com/jendrikillner/ 📑 https://www.jendrikillner.com
@tuankuranes.bsky.social
cpu, gpu @sketchfab @fab @epicgames Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs Only cpu/gpu/dev/gamdev/vfx content
@trkorecky.bsky.social
Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
@fcifacia.bsky.social
Principal Graphics Programmer @ Guerrilla, previously nursing pixels for HDRP at Unity and Rare Ltd. My opinions are my own, my employer doesn't want them flashypixels.wordpress.com
@shadi3st.bsky.social
Engine (VFX) developer for @unity3d (previously Ubisoft and Cyanide)
@vassvik.bsky.social
Simulation and rendering nerd. Co-founder and CTO @JangaFX Working on EmberGen and more. Discord: vassvik @[email protected]
@julienheijmans.bsky.social
Principal Technical Artist at Io-Interactive - Project Fantasy Ex Tech Artist /Environment Artist at Unity, Environment Artist at Io-Interactive
@ionutnedelcu.bsky.social
Staff Graphics Engineer at Unity Technologies. Working on ray tracing support with DX12/DXR. https://github.com/INedelcu
@matt-ostertag.bsky.social
Doing VFX at tuatara.bsky.social | Technical Director Making things look cool with VFX, shaders, tech art and lighting.
@machinefunkelly.itch.io
🎮 Independent Game Developer | 💹 Freelancer | ✨ Tech Art, VFX, and shaders | #Godot enjoyer | 🔗 https://linktr.ee/MachineFunKelly | 🤖 He/Him | 🏴 Poblachd na h-Alba
@seblagarde.bsky.social
Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
@apeltonen.bsky.social
Sr Graphics Engineer @ Unity | ex Lead Programmer @ Ubisoft | programming, games, politics.
@wolfmyths.bsky.social
🏳️⚧️ Indie gamedev/software programmer 🎮 Creating a game called Photophantasma 😺 I love cats and progressive rock/metal Profile picture by @sketchthewitch.bsky.social Ko-fi: https://ko-fi.com/wolfmyths #godot #indiegamedev
@albusvertex.bsky.social
Game Dev & Freelance Technical Artist Former Educational director & instructor,Environment Artist at Dontnod. Montpellier, France