Morten Vassvik
Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
@melikea.bsky.social
Postdoc at Inria Centre at Université Côte d'Azur Geometry processing, implicit surfaces, rendering. melikea.github.io
@jackknobel.bsky.social
Game Engine Tinkerer, 🇦🇺in 🇫🇮. Senior Core Engine Programmer at Remedy Games. Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
@pitecohansen.bsky.social
Brazilian game dev based in Brighton, UK Head of Tech at FuturLab (PowerWash Simulator) Escolhido do Botafogo também!
@amjazzbre.bsky.social
Freelancer+IndieGameDev&&Ex(Lead@Outfit7, Lead@Zootfly, ArxelTribe); // Coding engines, tools & games since '95! // Currently working on World Of Goo 2!
@lize.bsky.social
Game dev who loves making procedurally animated critters and does so as often as possible. Developing Cookie Gardening, and also an unnamed life sim about moons with evolving ecosystems. Owner of Meep Engine: https://www.meepengine.com/
@naerly.bsky.social
VFX Artist in Tokyo Trying to make some personal projects between work! they/she/he - Opinions are my own 🇫🇷 🇨🇭 --- Often RT Gamedev, VFX, Fashion and Art ✨
@tomrzah.bsky.social
Ancien MCF à Advanced Septentrional Sorbonne, maintenant PU à Cotedazur University of Mathematics. Moldu de l'ESR. Internaute spécialisé en mathématiques d'après le Figaro. Wokiste 🔻
@sianagearz.bsky.social
Love Dreamcast and Demoscene. Embedded dev and computer engineering, former game engine dev, 3D printing. Dabble in a million different things.
@falcogirgis.bsky.social
Sega Dreamcast developer on a quest to correct the timeline of video gaming history. Working on the modern, open-source indie DC SDK and library OS, KallistiOS.
@mcbiff.bsky.social
bearded artist and project lead/viking from the frozen north (he/him) Freelance painter and illustrator | film & video editor | VFX✨artist | voice actor 🚫AI/NFT
@timgaedke.com
I made the art for that video game you like. Published & award winning comic artist. Magic the Gathering fan art & memes. #mtg #gamedev #art
@szellmann.bsky.social
@danjordan.bsky.social
Engineer · Game dev · Musician · Writer · Wiseass · Formerly at Red 5 Studios and Disruptor Beam · Creator of Urban Flight, a custom campaign for L4D2 that's so old that it's actually embarrassing that I put it in my bio.
@cthulhim.bsky.social
GPU Engineer for the Skia 2D graphics library at Google, co-author of Essential Math for Games, host of The Vintage Gamer, former game developer, woodworker, musician, occasional gad about town. He/him.
@chanda.bsky.social
Assoc. Prof.: Theoretical Cosmology and Particle Physics ⚛️ 🔭 & Black Feminist Science Studies 🧪 Writer 📚: #DisorderedCosmos #EdgeOfSpaceTime #CosmosIsABlackAesthetic Web: chanda.science all Black/all Jewish. queer/agender/woman. Posts by/for me🖖🏽
@philholland.bsky.social
Director/Cinematographer/Filmmaker Occasional Artist, Writer, and other weird things. http:/www.phfx.com
@danielchooper.bsky.social
Graphics, low-level, and game programmer. Made www.principle.app. Former Apple Engineer: made the first iOS photo editing tools, invented iOS cursor gesture. https://danielchasehooper.com
@codeverses.bsky.social
@tcmicka.bsky.social
Principal Software Engineer at Microsoft (Mesh, MRTK, HoloLens). Previously at Fun Bits Interactive, LucasArts Entertainment, and DigiPen alumni. https://github.com/Cameron-Micka
@mrhamuel.bsky.social
VFX Artist | Looking for work USA https://www.artstation.com/mrhamuel/albums/2074663
@si-cv-graphics.bsky.social
Trending papers in Vision and Graphics on www.scholar-inbox.com. Scholar Inbox is a personal paper recommender which keeps you up-to-date with the most relevant progress in your field. Follow us and never miss a beat again!
@graphicsrunner.bsky.social
Senior Rendering Engineer on Frostbite and (very)amateur photographer
@blanchemaurice.com
⚙ Systems Engineer @Microids Studio Paris 🎮 Working on Amerzone - The Explorer's Legacy Care deeply about simple & efficient code Porting everything everywhere Co-fondatrice des Audacieu.x.ses 🤍 My site: www.blanchemaurice.com
@henrikwilhelmsen.com
Technical animator, previously at Noid 🪦, Ubisoft, Avalanche Studios henrikwilhelmsen.com
@kapura.bsky.social
gameplay programming (spider-man, fortnite, apex legend). Car looker-at. expressed opinions non-representative of employers'.
@jcgt-announce.bsky.social
Just for announcing articles published in the Journal of Computer Graphics Tools, a diamond open access (free for all) journal at https://jcgt.org
@erininthemorning.com
Independent LGBTQ+ journalist, mom, D&D DM. Tips: http://ko-fi.com/erininthemorn // Booking & content: http://erinreedwrites.com // Venmo erin888 Subscribe to support my journalism and read my reporting at www.erininthemorning.com
@ragso.bsky.social
Writer and director of video games you probably haven’t heard of, including Dustborn, Draugen and Dreamfall. (Also, in a previous life, The Longest Journey and The Secret World, etc.) Creative person at @redthreadgames.bsky.social Making hellosunshine.app
@graveolens.bsky.social
Mathematics Sorceror (sensory alchemist) at the Arctangent Transpetroglyphics Algra Laboratory (ATAL), I transflarnx mathematics into living rainbows. http://owen.maresh.info https://github.com/graveolensa Psoeppe-Tlaxtlal, (an undreamt splendour?)
@sebdarses.bsky.social
Math Assoc. Prof. at Aix-Marseille (France) Currently on Sabbatical at CRM-CNRS, Université de Montréal Teaching Project (non-profit): https://www.highkholle.fr/ https://sites.google.com/view/sebastien-darses/welcome
@sebavan.bsky.social
Devlover and #WebGL enthusiast. Creator of Spector.js working on @babylonjs.bsky.social
@shaderjoe.bsky.social
Expert Shader Technical Director for That's No Moon. Working on our unannounced AAA game.