Umeer Rama
Animation Programmer prev. Splash Damage
Take some Photos every now and then
Good at falling off of Rocks
@johanpeitz.com
#pixelart and #lofi enthusiast obsessing over small games with big pixels. Made #picoCAD and a long time ago Icy Tower. Wishlist picoCAD 2! 🙏 http://s.team/a/3675940 Get the inside scoop with my newsletter: 💌 https://apskeppet.se/newsletter.html
@jasonschreier.bsky.social
Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | jschreier@gmail.com
@animturnbull.bsky.social
- Principal Animator in the Games Industry - Worked: NetEase Games, Riot Games, Moon Studios, Guerrilla Games, Jagex, Mediatonic - Eddie's biggest fan 🌎 Yorkshire, UK 🌐 adamturnbull.com
@profb0f.bsky.social
Animation programmer. Timi, Cloud Chamber, Ubisoft. Came up with motion matching. Walk randomly.
@senorsean32.bsky.social
Animation Director at GOALS Previously, Gameplay Animation things at EA and Ubisoft
@bobbyanguelov.bsky.social
Principal Programmer at Valve. Previous: WB, Ubisoft, Io-Interactive. Hobby Engine: http://esotericaengine.com YT: https://youtube.com/@BobbyAnguelov
@tuxedopato.bsky.social
Game animator. I love to draw and animate! I don't take commissions. I don't release my game prototypes. https://www.martinchangart.com/
@oldestpingu.bsky.social
Founder and Design Director of https://mooregames.co.uk Rogue Trooper • AvP2010 • The Persistence http://alexmoore.me.uk
@rat-face.bsky.social
Procedural/physical animation at Epic Games, previously founder at WeightShift & lead Euphoria dev at NaturalMotion. Wrote PicaSim (R/C flight simulator). I play the concertina, cello and bandoneon. Based in Oxford (UK).
@danielzettl.bsky.social
Animator at UNSEEN ▧ Prev: Riot Games / Moon Studios / Weta FX / Framestore / Scanline DEMO REEL 📺 http://youtube.com/danielzettl BOOK ANIMATION MENTORING --> danielzettl.com
@mukork.bsky.social
Senior Systems Programmer @SplashDamage. Previously worked on: @Mount_and_Blade series
@moltare.bsky.social
Imagine the things we could create together. (He/him - lead game designer - dad/jokes - voice - Astrid) refsheet.net/moltare
@joetyas.bsky.social
Dumbfuck. Depressed and ready to make mistakes. Senior ???? @ ???? on @ ???? Previous Senior Env @Splash Damage
@tomlooman.bsky.social
tomlooman.com Unreal Engine Developer. Making Courses for Indies & AAA Studios
@lightbombmike.bsky.social
I flop myself about in life I flop characters about in games https://linktr.ee/lightbombmike
@burntkona.bsky.social
Greying game developer | Lead Tech artist on Project Astrid at Splash Damage | Limit Break Mentor 2022-25 | BAFTA Games member | Oldhammer minis | 80s Geek |
@joelgray.bsky.social
Technical Artist Indie Game Developer Mario Party Champ Wario Enthusiast ITCHIO: https://joelgray.itch.io/
@danfloydplus.bsky.social
Professional animator, creator of New Frame Plus, PlayFrame and Extra Credits
@villeruusutie.bsky.social
Principal Animation Programmer at Remedy working with Motion Matching, optimizations and own tech. Climber, acrobat, Aikido and Karate practitioner. Ex Wushu, Wing Tsun, Tang Lang, etc...
@theorangeduck.bsky.social
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
@jonathan.gameanim.com
Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro. gameanim.com
@mjart.bsky.social
Professional maker of janky things. Ex-splashdamage Technical Designer @ Underdog! Too many boardgames
@ejag-art.bsky.social
3D Animator at Splash Damage! Outdoors enjoyer, animal lover, gently striving for chaos 25 🇬🇧
@ruoyu.bsky.social
Concept Artist, ex-Splash Damage, Warhammer enthusiast, food enjoyer :) https://www.artstation.com/ruoyuchen
@liamwong.com
☔️ Director, Game Developer & Photographer in Tokyo 🏴🇯🇵 💜 Author: TO:KY:OO & AFTER DARK 👾 Visual Director, ▧ UNSEEN, Prev:Art Director, Ubisoft MTL 💌 hello@liamwong.com ☔️ linktr.ee/liamwong
@richardoud.bsky.social
Studio Animation Director @ Guerrilla Horizon Zero Dawn, Horizon Forbidden West, Killzone
@pikuma.com
An education platform created by Gustavo Pezzi to teach the fundamentals of #ComputerScience, #Programming, and #Mathematics.
@ericlengyel.bsky.social
• PhD, Computer Science • Creator of Slug Library, C4Engine • Math/gamedev author • #GeometricAlgebra researcher • Former Naughty Dog, Apple, Sierra