@pixelatedboat.bsky.social
The 76th most followed account on bluesky. I will NOT be updating this ranking when it’s no longer true
@stanfordhai.bsky.social
The official account of the Stanford Institute for Human-Centered AI, advancing AI research, education, policy, and practice to improve the human condition.
@dvilasuero.hf.co
Everything datasets and human feedback for AI at Hugging Face. Prev: co-founder and CEO of Argilla (acquired by Hugging Face)
@sebastianraschka.com
ML/AI researcher & former stats professor turned LLM research engineer. Author of "Build a Large Language Model From Scratch" (https://amzn.to/4fqvn0D). Blogging about AI research at magazine.sebastianraschka.com.
@stellaathena.bsky.social
I make sure that OpenAI et al. aren't the only people who are able to study large scale AI systems.
@kawinethayarajh.bsky.social
Postdoc at Princeton PLI. Formerly PhD at Stanford CS. Working on behavioral machine learning. https://kawine.github.io/
@timrudner.bsky.social
Assistant Professor & Faculty Fellow, NYU. AI Fellow, Georgetown University. Probabilistic methods for robust and transparent ML & AI Governance. Prev: Oxford, Yale, UC Berkeley. https://timrudner.com
@lewtun.bsky.social
🤗 LLM whisperer @huggingface 📖 Co-author of "NLP with Transformers" book 💥 Ex-particle physicist 🤘 Occasional guitarist 🇦🇺 in 🇨🇭
@skullmandible.bsky.social
Game writer, narrative designer, all the other variations on whatever we call the job where you write the words and story in a video game. Lapsed academic. Dungeon Master on @skulltenders.bsky.social
@rossignol.bsky.social
Writer. Co-founded Rock, Paper, Shotgun and Big Robot (Sir, You Are Being Hunted). Now: TEETH RPG, MILESHIPS. More: https://linktr.ee/jimrossignol And https://oldmenrunningtheworld.com/
@robinwobbles.bsky.social
Experimental Playful Hardware Designer. I made Line Wobbler, which won some awards. Now working on Quantum Jungle ✨🌱🔨
@bramridder.bsky.social
Technical Director @KytheraAI -- ex Senior AI Programmer @Rebellion -- AI Planning PostDoc alumnus @KingsCollegeLon -- Indie Game Developer -- 3D Game Engine Creator.
@mtrc.bsky.social
AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London. A prototype for a much larger system. http://www.possibilityspace.org | he/the
@galaxykate.bsky.social
Enthusiastic weirdo, creator and poor maintainer of Tracery and other software. Ask me about JavaScript!
@tomnullpointer.bsky.social
UK Indie Game Dev - Just released "The Horror At Highrook" A clockwork-card narrative-board game https://store.steampowered.com/app/2836860/The_Horror_at_Highrook/ Previously "Into The Pit", BigRobot, Phd in the digital sublime
@alanzucconi.com
Director of Studies at Goldsmiths, UoL • Senior Lecturer • Game AI • Game Developer • Shader Master • Content Creator
@codingcrafter.bsky.social
Director of IMGD at WPI. Game design, generative AI, computational craft, generative design, feminist tech, mom stories. she/they
@rzubek.bsky.social
Making games for longer than seems advisable. Architect at Take-Two; earlier at SomaSim, Zynga, EA etc. Doctor of AI, under the hippocratic oath bound to help all game AIs. Author: https://mitpress.mit.edu/9780262043915/ Hello from Chicago!
@danscalesdev.bsky.social
Senior Unity Developer at Maze Theory - working in VR :^) Often found walking aimlessly in the Peaks. He/Him
@matthewguz.bsky.social
Assistant professor @ University of Alberta, Canada and CIFAR AI Chair @ Alberta Machine Intelligence Institute. Games, machine learning, and creativity. he/him
@awstein.bsky.social
Game Designer & Writer - Burnt-out raccoon 🎮 Lively Studio ☕ Coffee Talk 2 & Tokyo 🏎️ F1 Manager ⚓ Anchored Hearts 💖 Otome 🖋️ BCS Mag Trans rights are human rights, I can't believe that needs to be said. awstein.com
@procgen.bsky.social
Procedural generation researcher. Currently making games. https://procedural-generation.tumblr.com #procgen #gamedev
@mikavehkala.bsky.social
Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
@vherve.bsky.social
Phd student in Procedural Content Generation in games. Ex game engine developper. Level design mad scientist.🤘🏳️⚧️🇫🇷
@totallytroy.bsky.social
Principal Gameplay Programmer @ Lightspeed L.A. My thoughts are my own ;)
@sc.mt
Programmer, gamedev, Maltese 🇲🇹 immigrant in Sweden 🇸🇪. VR/AR game programmer @resolutiongames.bsky.social PhD in procedurally generated music for games. Talk to me about games, TTRPGs, folklore, music, film, writing, ice-cream simon.com.mt
@lizardengland.bsky.social
Design Director at System Era. I post a lot of brunch photos. she/her.
@innes.bsky.social
hiker, transsexual, oileanach Gàidhlig, former games coder (no mans sky, light no fire) etc etc. based in scotland. @innesmck - twitter @aonghasm.bsky.social - cunntas Gàidhlig he/him
@jfg.land
creative head at freehold games co-creator — Caves of Qud, Sproggiwood generated histories, hidden monasteries, sentient plants🌹🌹 he/him
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@stcymsn.bsky.social
❧ Interactive narrative research & innovation ❧ Senior Quest Designer: Cyberpunk 2 ❧ Prev R&D: procedural narrative, hypertext lit ❧ PhD: Responsive Narrative Systems ❧ Narr design analysis: twitch.tv/CerebralArcade ❧ Opinions mine ❧ More: staceymason.info
@pyjamads.bsky.social
Copenhagen based, previously co-founder of indie studio gltichnap, PhD in Game Design and AI, Working on AI Engine @ modl.ai
@pyrofoux.bsky.social
Award-winning game designer & computer science researcher. I'm a triple A developer: AMAB. ARAB. ACAB. ❖ they/them ❖ 🇫🇷 🇲🇦 🇬🇧 Designer & Writer for neurocracy.site 🔬 knivesandpaintbrushes.org/younes 🎮 pyrofoux.itch.io
@arndreth.bsky.social
Turning caffeine into code, through questionable osmosis ▫️Gameplay, Network & Tools Programmer▫️Let's chat projects! Here, There & Everywhere▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap GamesAid & SpecialEffect Ambassador
@logodaedalus.bsky.social
Quiet Poster. Retweets mostly spooky art, books, and the occasional original thought. Did a PhD on designing dynamic narrative systems in games. Senior Narrative Systems Designer @teamlfg.bsky.social Views my own.
@hmason.bsky.social
Co-founder & CEO of Hidden Door. I <3 cheeseburgers and making beautiful things. I know a thing or two about AI, but it's people who matter. I am interested in many things. NYC
@luked.bsky.social
Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. 🏴 in 🇺🇸
@eniko.bsky.social
I make gay video games @kitsunegames.bsky.social with @nj0rd.bsky.social. Kitsune Tails, Super Bernie World, MidBoss dev. Mask wearer. Programming language development enthusiast Follow me on Mastodon @eniko@peoplemaking.games She/her
@campbelljw.bsky.social
AI Programmer (not that kind) at Affray Interactive Enjoyer of ttrpgs, pasta and root beer.
@borut.bsky.social
Game Architect E-Line Media Past: Never Alone 2, Weird West. Prey (2017), Skulls of the Shogun...
@simoroth.bsky.social
Indie game developer (Maia, Trash Goblin, Compound Fracture, Soccer Story, VVVVVV, Kinectimals), technical artist, photographer, and community gardener.
@amidos2006.bsky.social
Egyptian Game Designer | AI Researcher @ UM | He/They 🎮: amidos2006.itch.io 📚: scholar.google.com/citations?user=DRcyg5kAAAAJ
@robertlewicki.games
AI & Navigation Engineer at @cdprojektred.com. #PlayDate and #Retro enthusiast. For more: https://robertlewicki.games/