Arthur
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀
Working on github.com/ArthurBrussee/brush
@ghostpanther.bsky.social
Filmmaker: Hyperobject Industries and Yellow Dot Studios The oceans very likely haven’t been this warm in a million years and other fun party trivia.
@rustnl.bsky.social
Organizer of rustweek.org. Non-profit with the goal to promote the Rust programming language.
@timclicks.dev
Trainer and consultant on the Rust programming language. Author of Rust in Action. Team climate. Walkable neighbourhoods are nice, actually. Signal: @timclicks.01
@fortunos.bsky.social
Programmer, four thousand years old, video game enthousiast. Currently working on Untitled Chess Game! they/them
@jondolf.bsky.social
University student and software enthusiast, working on Avian Physics for #bevyengine.
@fasterthanli.me
hi, I'm amos! 🍃 they/them 🫐 open-source witch & maker of snappy videos and articles at @bearcove.eu ✨ be kind, be curious articles: https://fasterthanli.me videos: https://youtube.com/@fasterthanlime podcast: https://sdr-podcast.com
@steveklabnik.com
#rustlang, #jj-vcs, atproto, shitposts, urbanism. I contain multitudes. Currently in Austin, TX, but from Pittsburgh. Previously in Bushwick, the Mission, LA.
@jonhoo.eu
Rust live-coder and OSS tinkerer who loves teaching. I try to maintain a high SNR. Wrote Rust for Rustaceans. At Helsing.ai. Formerly AWS. Co-founded ReadySet. @jonhoo elsewhere. he/him/they
@rust-lang.org
A programming language empowering everyone to build reliable and efficient software.
@markboss.bsky.social
I’m a researcher at Stability AI with research interests in the intersection of machine learning and computer graphics 📍Germany 🔗 https://markboss.me
@tszirr.bsky.social
Research@NVIDIA. Into CG/rendering, ML, ergonomic programming, efficient (high-perf) SW design. Formerly Intel, demos, space warping. :) He/him 🏳️🌈 Opinions are my own. https://alphanew.net
@amirvaxman-dgp.bsky.social
Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@selfshadow.com
@nholzschuch.bsky.social
Research Director at Inria. Author of ios_system, a-Shell and Carnets-Jupyter. He/Him
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@vdeschaintre.bsky.social
Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring, inverse rendering. I also like photography, and baking, but I try to keep it under control! https://valentin.deschaintre.fr
@douglaseck.bsky.social
Senior Research Director at Google DeepMind in our San Francisco office. I created Magenta (magenta.withgoogle.com) and sometimes find time to be a musician.
@gradeeterna.bsky.social
@lina.yt
Hello everyone, Asahi Lina here! I'm a developer VTuber! ▶️ lina.yt/magic EN/日本語|she/her|🎨 #AsahiLinArt My gf: @cyan.yt 🩵|We are @thgirls.yt Model x.com/NananoNanase Design x.com/shiranui_illust PFP @merryhime.bsky.social 📨 lina@lina.yt
@alice-i-cecile.bsky.social
Full-time engine dev for Bevy: an open source Rust game engine. I design games, make all manner of things, and occasionally go outside ;) Once upon a time I was a plant ecologist!
@eisfrosch.bsky.social
Informatique / linguistique / biologie https://www.youtube.com/@eisfrosch
@fhahlbohm.bsky.social
PhD student, Computer Graphics Lab, TU Braunschweig. Radiance Fields and Point Rendering. Webpage: https://fhahlbohm.github.io/
@pathightree.bsky.social
@piero.dev
Creator of WebODM, LibreTranslate, OpenSplat, co-founder of OpenDroneMap. piero.dev
@crmarsh.com
Building Astral: Ruff, uv, and other high-performance Python tools, written in Rust.
@jeffdean.bsky.social
Google Chief Scientist, Gemini Lead. Opinions stated here are my own, not those of Google. Gemini, TensorFlow, MapReduce, Bigtable, Spanner, ML things, ...
@davidpei.bsky.social
Real time Graphics Engineer working on Wonderland Engine. On the side I do WebGPU pathtracing and lightmapping 💫 in rust 🦀
@janericlenssen.bsky.social
Senior Researcher at Max Planck Institute for Informatics Founding Engineer at Kumo.ai
@xingyu-chen.bsky.social
PhD Student at Westlake University, working on 3D & 4D Foundation Models. https://rover-xingyu.github.io/
@miniemeyer.bsky.social
I am a Research Scientist at Google Zurich working on 3d vision (https://m-niemeyer.github.io/)
@reckless.bsky.social
Editor-in-chief of The Verge, host of Decoder, cohost of The Vergecast. I am in love with spectacle.
@khyperia.bsky.social
fractal witch, space dork 🔭 ~ she/her, anxiety (AvPD, GAD), 🖤🩶🤍💜 ~ makes stuff at @landfall.se
@blackhc.bsky.social
My opinions only here. 👨🔬 RS DeepMind Past: 👨🔬 R Midjourney 1y 🧑🎓 DPhil AIMS Uni of Oxford 4.5y 🧙♂️ RE DeepMind 1y 📺 SWE Google 3y 🎓 TUM 👤 @nwspk
@arnauddoucet.bsky.social
Senior Staff Research Scientist @Google DeepMind, previously Stats Prof @Oxford Uni - interested in Computational Statistics, Generative Modeling, Monte Carlo methods, Optimal Transport.
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@rerun.io
Rerun is building the multimodal data stack 🕸️ Website https://rerun.io/ ⭐ GitHub http://github.com/rerun-io/rerun 👾 Discord http://discord.gg/ZqaWgHZ2p7
@egrefen.bsky.social
FR/US/GB AI/ML Person, Director of Research at Google DeepMind, Honorary Professor at UCL DARK, ELLIS Fellow. Ex Oxford CS, Meta AI, Cohere.
@rockt.ai
Director and Open-Endedness Team Lead Google DeepMind (GDM). Professor of Artificial Intelligence, University College London (UCL), and PI of @ucldark.com. Fellow, European Laboratory for Learning and Intelligent Systems (ELLIS).
@jparkerholder.bsky.social
RS at Google DeepMind and Honorary Lecturer at UCL. Building general world models to solve AGI :)