@fiendfables.bsky.social
Hannah (also known as H.B.) • Late 20s • she/her Mostly a sketchbook zone Main Account: @hbtyson.bsky.social
@maxliani.bsky.social
Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike. I mostly post stuff about light transport simulation, and my hobby project Workbench.
@majormcdoom.bsky.social
Indie VR dev / founder of @cozycubegames.bsky.social. Making <<Penguin Festival>> in Godot. 🐧 Past: Owlchemy Labs. Proud husband and shiba dad. - Español / 中文 / français OK - 🚫 generative AI - 🚫 genocide - ✊ trans rights
@tomrosenthal.bsky.social
Hi there, I do songs (under my name) and also a podcast (Strangers on a Bench)
@goldfirestudios.com
Indie game studio working on a narrative adventure where your only companion in the Arctic wilderness is a court-mandated therapy bot. Wishlist on Steam: https://store.steampowered.com/app/1275550/Arctic_Awakening/?utm_source=bsky
@jaideng123.bsky.social
Gameplay Programmer & Designer 🎮 // Sr. Gameplay Engineer - Pokemon Go // I make a lot of silly things https://jaideng123.github.io/games/
@moonxwisher.bsky.social
🎨💻 Videogame developer - Technical Artist (the worst of both worlds) | ex- Ubisoft ✨Obssesed with stars, arcade machines, glowy, colorful things and retro stuff [ESP/ENG]
@aaronmac64.bsky.social
Indie Gamedev || Artist || Musician || Metroid Obsessive Currently developing Aero GPX in UE4 which is OUT in Early Access on Steam! aerogpx.com 30 || He/Him
@unity.com
The Official Unity3D Account. Unity is the leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platforms Discover more: https://unity.com
@subtilicus.bsky.social
Technical Art Director, Activision - Elsewhere Entertainment 23 years in games. Dane, living in Sweden. Formerly Unity Technologies : FPS Sample, Megacity & DOTS. Io Interactive: Lead Artist and Tech. Art Director on Hitman & the Glacier Engine.
@benmcinnes.bsky.social
Designer, programmer and occasional hardware tinkerererer ✨ Working on something new✨ Prev: Reigns Guy @ Nerial He/him
@ianmaclarty.com
Videogame developer currently working on Mars First Logistics: https://store.steampowered.com/app/1532200/Mars_First_Logistics/
@arthurperpixel.bsky.social
Once made a pixel realtime, 3D Reconstruction @ DeepMind, becoming a crab 🦀🦀🦀 Working on github.com/ArthurBrussee/brush
@marwi.bsky.social
Cofounded Needle. Built Needle Mirror and many other #OSS tools. Currently working on Needle Engine https://needle.tools https://cloud.needle.tools https://github.com/marwie https://github.com/needle-tools https://github.com/needle-mirror
@andyanimation.bsky.social
@icetigris.bsky.social
Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@theorangeduck.bsky.social
Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
@cauleyflowers.bsky.social
GARBAGE COUNTRY w/ @noio.games, prev: Cloud Gardens, Nexus Studios 🍊 amaze nominated 🍊 watson fellow 🍊 he/him
@silemar.bsky.social
3D Environment Artist in love with stylized textures 🌱 Portfolio: https://silemar.artstation.com/ #wip #stylizedart #gameart #3dart
@gaxil.bsky.social
Senior R&D engineer at JangaFX, Techart lecturer at HEAJ-Belgium and eurorack enthusiast
@zellah.bsky.social
Fluffy Grooming Tool: http://youtu.be/f4DoPVvzVnE Instagram: http://instagram.com/zellahgames Twitter(Xhhhh): https://x.com/zellah Working on a skate game.
@rpgwhitelock.bsky.social
Game artist in the UK with over two decades experience in game development, technical art, environments, lighting & FX. 🕹️Flock, Frozen Synapse 2, Quiet as a Stone, AllSky. 🌅 I love making atmospheric and evocative worlds. richardwhitelock.com
@matthijsjanssens.bsky.social
CEO & Tech Art Director @ Day III Digital Worked on Hogwarts Legacy, Horizon Adventures, For Honor, CSR Racing, ... https://dayiii.com/
@passagegame.bsky.social
Isometric Puzzle Game coming on mobile 🎉 https://belote-club.itch.io/passage LEAD THE WAY OF A FORGOTTEN WORLD
@techart.bsky.social
Lead Tech Artist at Soul Assembly | Doodler, gamer and purveyor of fine internet goods | LinkedIn http://bit.ly/linkharper | (he/him)
@chosker.bsky.social
// Sr. Technical Artist at AnchorPointStudios // Worked on [Cancelled], Tropico6, M&M Heroes VII // Solo dev'd Elium - Prison Escape https://store.steampowered.com/app/680330/Elium__Prison_Escape // Lone developer // Father
@eemckay.bsky.social
Tech Artist @Dubious Design. Prev: Nightingale (Inflexion), Scavlab/Scavengers (Improbable), Planetside2 (Contract/freelance for Daybreak) My cat is a menace. Edinburgh
@tomasweisss.bsky.social
Unity Generalist and Tech Artist at Promethist.ai Computer Graphics student at FIT CTU XR enthusiast | aspiring graphics programmer | 22
@rootlancer.bsky.social
D&D, Comic, and Video Game nerd. I like any news about Tech. Technical Artist at Visual Concepts Entertainment. Pipeline. Hair and Cloth Sim. Passive Ability: 5% chance of technical problem solving itself when an artist asks for help.
@stefanpijnacker.bsky.social
24 yo Game Developer, Dutch Junior Graphics Programmer @ Massive Entertainment 4th Year Games Student @ BUas Passionate about Game Development and Computer Graphics, currently investigating Terrain rendering & Volumetrics with DX12
@hiwarp.bsky.social
Hi! I’m a solo indie game dev working on Naiad and PiAwk. I love to experiment with design, art, code, music, ... bringing to life very personal games. 💙 NAIAD OUT NOW: https://store.steampowered.com/app/1813860/NAIAD/
@heypato.bsky.social
🌱 Working on Opi Opi. Lead Game Designer & Creative Director at Mum Not Proud: https://mumnotproud.com 🐛 I like big bugs (and plants) and I can not lie.
@joshalanb.bsky.social
|~ indie studio director @oddlark.com 🐦⬛ ~| |~ technical art is my love language ~| |~ prev. The Gardens Between, Jumplight Odyssey & an unreasonable amount of cancelled projects ~|
@freyakyle.bsky.social
Award-winning Narrative Designer & Game Writer (FR/EN) Currently working on Rewind And Reclaim 🔪, Teamcrafter ⛏️, and more! Previously Lead on Caravan SandWitch 🚚🥪🧙♀️, Panoptic 🔶 She/Her 🌈🇧🇪🍉 https://paulinemarliere.com/writing/
@zulag.bsky.social
COO & Lead Game Producer at Triangle Factory working on Forefront, Breachers, Hyper Dash and other cool stuff. Music Lover. Views & opinions are my own. He/Him
@jorren.bsky.social
CEO at @happyvolcano.com, a videogame studio that sucks at parking.
@bigfangames.com
Video game adaptations of our favorite movies, comics, and more - from the best indie devs in the biz. Hi, Big Fan. A new label from Devolver Digital. https://bigfangames.com/
@clairemon.bsky.social
🏴 Associate Tech Artist working at Build A Rocket Boy 🚀 | I make shaders and vfx ✨️ | She/Her 🌱☀️ Portfolio: artstation.com/clairemonart
@desolus.bsky.social
Creating Desolus: explore a city of Gothic architecture torn between time. Previously worked on Outer Wilds, Manifold Garden, and a few other titles!
@brassardetienne.bsky.social
Principal VFX Artist at Don't Nod Montreal & Tech artist sometimes! Opinions are my own :)