Anders Nissen
Professional software developer by day.
Unprofessional programming language nerd and indie game developer by night.
Non-stop dad.
@charlottemadelon.bsky.social
Indie game dev and UI/UX designer Made Biophobia 🌺 Working on Biopsy 🌸 @mindsetpuzzle.bsky.social🌹Prev made Rosa's Garden linktr.ee/charlottemadelondesign 🇩🇰🇳🇱
@watabou.bsky.social
Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon. https://www.patreon.com/c/watawatabou
@larsiusprime.bsky.social
Co-Founder at ValueBase.co ☦ Narcoleptic Norseman, Texan with Tourette's, Game design and Game theory, Mass Appraisal for the Masses.
@deepnight.net
One-man game studio. I love making games. I was Dead Cells lead. Tenjutsu (https://bit.ly/tenjutsu) / 🔥DeadCells / 🧯Nuclear Blaze (https://bit.ly/nblaze) / 🗺️ ldtk.io / 💀Have a Nice Death
@mechanicwizard.bsky.social
Game Engine Developer | Data-Oriented Design Advocate | Challenging OOP & Clean Code Dogma | Building a Game Engine for 100 Zelda-Like Dungeons github.com/andresfelipemendez/100-dungeons ex Unity, ex Microsoft
@sofiekschmidt.bsky.social
♀️ She/Her 👩🎨 Art Director on 'Sea Of Rifts' 🏛️ Experienced with production of media content for museum exhibitions 🎓 Game design degree 🎨 Art generalist 🧩 Games and storytelling enthusiast 🏕️ Enjoyer of outdoor activities 🕺 Conquerer of dance floors
@martinankerhave.bsky.social
Dad, husband, software developer, outdoor enthusiast, runner.
@atjens.bsky.social
Walker of less traveled paths, helping people around me the best I can. Collector of all things Nintendo and Danish 8bit software. #agiledk #dataarkæologi #retrodk
@helvedeshunden.bsky.social
Trying to see where things go, but you will probably just find me here most of the time: https://social.linux.pizza/@trezzer Used to write for www.geekculture.dk Made a few games ages ago.
@troldkarlenshat.bsky.social
Currently making -- Mutant Karate Canary -- MKC -- Masters of Card Boxin' https://store.steampowered.com/app/1870800/Mutant_Karate_Canary/
@brianmn.bsky.social
#dkgame advocate, gamedev veteran and advisor. CEO of ALL CAPS and Kaiju Creation, former Senior Project Manager at 3DRealms.
@lpil.uk
"the maintainer is a legitimate communist. i will not be supporting this language" - some yt guy, 2024 I made @gleam.run and I do gymnastics (badly) they/them or he/him. end fossil fuels. genocide is bad. ride a bike.
@unconed.bsky.social
Professional shape rotator. More true than is convenient. https://acko.net/ https://usegpu.live/
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@jwaaaap.com
Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com. www.jwaaaap.com
@carlsengames.bsky.social
Game Designer/Director on COCOON. Also created 140 and THOTH! Former lead gameplay designer at Playdead (LIMBO and Inside!) carlsengames.com
@atholm.bsky.social
Making games at the LEGO Group 🧱🕹️ Pilot ✈️ | Gamer 🎮 LEGO.com/games
@runevision.bsky.social
Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest. 📍 Turku, Finland 🔗 https://runevision.com https://www.youtube.com/c/runevision https://mastodon.gamedev.place/@runevision
@nilskoster.bsky.social
Designer, game-artist, dev, I build prototypes, procedural animation, UX-, IxD- & game design. Making #deadRDY - A survival horror game for kids
@duffadash.bsky.social
Your local towel-wearing game preservationist librarian. Autisticly obsess over #dkgame, terrible horror movies, adventure games and weeb shit. He/Him.
@stuffwithstuff.com
Dad, husband, brother, son. Working on Dart at Google, ex-game dev at EA, wrote "Game Programming Patterns" and "Crafting Interpreters". http://stuffwithstuff.com/
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@managore.bsky.social
I make games https://managore.itch.io/ https://bit.ly/leapyearonsteam
@danthat.bsky.social
Director of BAFTA-winning indie game studio Size Five Games Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage www.sizefivegames.com
@ruby0x1.ca
narrative designer / tech witch / game designer / writer / art / audio •👩💻Mossfield Origins/Archives • co-founder https://anypercent.studio • creator https://createwith.luxe • http://wren.io • mov ax,13h • she/her 🏳️⚧️🏳️🌈
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: [email protected]
@dom2d.bsky.social
Art, game design, doodles. Here for nice/cute/weird board games, video games, illustrations, and pals.
@patricio.io
Artist & Toolmaker. Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com Mas:@[email protected] Web: patriciogonzalezvivo.com
@qedtherese.bsky.social
Danish Computer Scientist and puzzle maker. Co-founder of Zebrasoft. Currently working on online escape rooms and made 3 games - find them at zebraescapes.com. Sometimes work freelance as a Scrum Master
@espenb.bsky.social
@kaylousberg.bsky.social
3D artist - Makes fun things 🎮 Itch : kaylousberg.itch.io 💻 Unity : assetstore.unity.com/publishers/88507 💖 Patreon: patreon.com/kaylousberg Join the KayKit community here : https://discord.gg/JC7HGnnUqH #gameassets #gamedev
@twotinydice.com
French indie game dev who loves cards🃏, dice 🎲 and revolution ✊ - Designer and dev of Pyrene (http://store.steampowered.com/app/2468100/). - Creator of Forward (https://store.steampowered.com/app/1766390/)