David Neto 🇨🇦
WebGPU and Vulkan shader language standards and tooling.
I work at Google, on the Chrome team.
I'm also on Mastodon.
@dneto@mastodon.gamedev.place
Canadian, eh
He/him
@satnam6502.bsky.social
Punjabi-Scottish-American husband and father of two, Haskell hacker at Groq, cook, cyclist, Lost In Music. ∃🇮🇳 ∧ ∀🇬🇧 ∧ ∃🇪🇺 ∧ ∀🇺🇸 #celiac ex-{Microsoft, Google, Facebook, Xilinx, Glasgow} living in Los Altos, California http://satnam.raintown.org
@ocasio-cortez.house.gov
This account is maintained by federal staff to share services and legislation relevant to constituents of NY-14.
@lovevinylmusic.bsky.social
GenXer Discovering & Sharing Good Music. Free Lab Beagles! VPI Scout turntable Dynavector Mkiii phono, Mnpctech Isolation Feet, AKAI AA & GX, Yamaha CA810, ProAc 3’s. CJ Phono, AR VT60 Tube AMP. #vinyl #nowspinning #nowplaying
@baddestmamajama.bsky.social
Filmmaker (WHAT LIES WEST) and formerly a little Twitter famous. Married to @sean-a-tiger.bsky.social, writes with @nicksinnott.com
@letterboxd.social
🪩💖👑 A global community of film lovers. Share your taste in movies via our free apps for iOS, Android, Apple TV, and on the web. https://letterboxd.com 🇧🇷: @pt.letterboxd.social
@nflscorigami.bsky.social
Tracking the chances that NFL games finish with a score that's never happened before. Built by Dave Mattingly. Based on an original idea by @jonbois.bsky.social. Mirror Bot by @joseli.to
@armansito.bsky.social
Rendering at (visionOS - Persona). I do R&D on rendering digital humans. I spend my spare time tracing rays and studying languages. Formerly vector graphics, shader compilation, and OS development at Google.
@cthulhim.bsky.social
GPU Engineer for the Skia 2D graphics library at Google, co-author of Essential Math for Games, host of The Vintage Gamer, former game developer, woodworker, musician, occasional gad about town. He/him.
@cdibona.bsky.social
Released a few open source projects here and there. Dad, Skiiier, Nerd, Villager.
@mar15sa.bsky.social
Let's revolutionize how we live by changing how we work. Founded Remote Work Prep in 2018. Subscribe to my newsletter: https://subscribe.marissagoldberg.com/
@bobbyrae48.bsky.social
Canadian diplomat, husband, father, grandfather, writer, musician, speech maker, politician, engaged on social media
@domipheus.bsky.social
Was: Graphics & FSR Lead at AMD Previously worked on GPU drivers, debuggers, compilers. FPGA/Electronics/DIY hobbyist. Own opinion. https://domipheus.com/
@pixeljetstream.bsky.social
NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
@righto.com
Computer history. Reverse-engineering old chips. Restored Apollo Guidance Computer, Alto. Ex-Google, Sun, Msft. So-called boffin.
@meganamram.bsky.social
it's this weird, sexual, anti-comedy comedy that's 'in' right now. - my mom
@lcamtuf.coredump.cx
Substack: http://lcamtuf.substack.com/archive Homepage: http://lcamtuf.coredump.cx
@harikunzru.bsky.social
Writer. Novels: Red Pill, White Tears, Blue Ruin, Gods Without Men +3. No kings | No slop | Never again for anyone
@migueldeicaza.bsky.social
🍉Fun Stack Vibing at @xogot.bsky.social Started Xamarin, Mono, Gnome. Prev: Microsoft/.NET/Xamarin/Mono/VSMac/MAIA http://mastodon.social/@migueldeicaza
@randomascii.bsky.social
Retired tech-nerd. Unicyclist, kiteboarder, juggler, hiker, plays tennis and pickleball, advocates for pedestrian/cyclist safety. Windows ETW expert. LGBTQ supporter. Vancouver, BC he/him https://randomascii.wordpress.com/
@doppioslash.bsky.social
Principal Graphics Programmer Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation Rust, C++, C#, Python Author of "Physically Based Shader Development for Unity 2017", Apress
@theforge.dev
The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services. 🌐: theforge.dev/ ⭐️: github.com/ConfettiFX
@st01014.bsky.social
Code synthesizing Carbon-Silicon based lifeform 🖥️🧬 #Coding #Math #Physics #HPC & #AI #RetroTech #Aerospace #AESTHETICS Random #Nerdiness & #Shitposting
@unclearpod.bsky.social
The official Bluesky account for the Unclear and Present Danger podcast, hosted by Jamelle Bouie and John Ganz.
@kangz.net
Also @DaKangz@mastodon.gamedev.place Graphics plumber @Google . WebGPU, ANGLE, Vulkan and 3D stuff. He/him. Opinions expressed are my own.
@alfranken.bsky.social
Husband, Dad, Granddad, Democrat, Minnesotan, Author, Human Cannonball, Comedian, Head of Midwest Values PAC, Host of The Al Franken Podcast, AlFranken.com
@ianrankin1.bsky.social
Author, Inspector Rebus (and other stuff). Edinburgh-based. More usually pub-based.
@jfbastien.com
Distinguished engineer Woven by Toyota—Compiler engineer—security enforcer—C++ standards committee language evolution chair—WebAssembly co-instigator 🔗 https://jfbastien.com 🔗 https://tlbh.it 📍 東京、日本
@zey.bsky.social
It is said that there may be seeming disorder and yet no real disorder at all
@gwihlidal.bsky.social
Engineering Fellow (Graphics) on Unreal Engine at Epic Games. Former BioWare, Frostbite, and SEED. (he/him)
@baldurk.bsky.social
Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
@zeux.io
Previously: technical fellow at Roblox meshoptimizer, calm, volk, pugixml, niagara, qgrep, Luau https://github.com/zeux https://zeux.io
@marcosalvi.bsky.social
Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
@wolfgangfengel.bsky.social
Graphics Programmer, CEO at The Forge Interactive https://theforge.dev/ https://github.com/ConfettiFX/The-Forge
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@romainguy.dev
Photography (https://curious-creature.com), Blog (https://romainguy.dev). In the past: Engineering Director, Android Toolkit team at Google.
@mrdoob.com
Award losing non creative junior developer. May or may not have something to do with @threejs.org.
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@aras-p.bsky.social
Programmer. Worked on Unity game engine 2006-2021. Now mostly working on Blender. Primarily over at mastodon.gamedev.place/@aras
@carolecadwalla.bsky.social
Ex-Guardian & Observer journalist till I got replaced by Nick Clegg. Fighting the Broligarchy since 2016. Please sign up to my (free!) newsletter: https://open.substack.com/pub/broligarchy
@matt.godbolt.org
Sometime verb, real person, lover of 8-bit computers, husband & father, trying to be a kind person. #blacklivesmatter; trans rights are human rights. he/him
@erichdongubler.bsky.social
Software engineer and general nerd. I work on #WebGPU in #Firefox. Falo português brasileiro! Member of the Church of Jesus Christ of Latter-Day Saints.