Eero Mutka
Programming and building games, engines, tools, graphics.
| Programmer at https://elemental.games/
| Things I've made: eeromutka.github.io
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@saint11.art
Pixel Artist on Celeste, TowerFall, Out There Somewhere and more. I made a bunch of free pixel art tutorials too. Co-founder of @coldbloodinc.studio. WISHLIST NEVERWAY!! steam.neverway.co
@mjp123.bsky.social
Lead Rendering Programmer at Sony Santa Monica Studio. Formerly Engine Lead at Ready At Dawn Studios. Chief Graphics Meme Officer for the entire internet. https://therealmjp.github.io/
@kostasanagnostou.bsky.social
Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
@rizible.bsky.social
Game industry pro (Ex- DICE, Microsoft). Battlefield, Apex, Need For Speed. Artist, Nerd, Totally competent adult 👍
@alariko.bsky.social
a failed art account 22 A dude. I do sell prints, please DO NOT contact me about nft stuff thanks. alariko771@gmail.com
@arganoid.com
Game developer, computer science & programming tutor, person defined by comma-separated values. Partial gameography: Dog's Life, RCT3, Thrillville, LostWinds2, Kinectimals, Kinect Disneyland Adventures, Elite Dangerous Books: Code the Classics Vols 1, 2
@blender.org
Official account of the Free and Open Source 3D creation suite. Blender is free to use for any purpose, forever. 🧡 blender.org #b3d
@maartenhof.bsky.social
Senior Environment Artist for video games 🛒FAB➡️ https://www.fab.com/sellers/Maarten%20Hof
@dukope.bsky.social
Game developer. Mars After Midnight, Return of the Obra Dinn, Papers Please, Republia Times, Helsing's Fire, Mightier, etc.
@erincatto.bsky.social
I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. I work in Unreal for my day job (like everyone else). C/C++ and whatever Claude spits out for me. https://box2d.org/
@bottosson.bsky.social
Making a cosy city building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab. bottosson.github.io
@noelfb.bsky.social
Sometimes, when I'm in the right mood, I make video games and art. Or something. Made Celeste with friends, working on new games with EXOK and City of None. www.noelberry.ca
@isadora.codes
debugger queen ✨ working on Neverway and my own engine! co-founder at @coldbloodinc.studio WISHLIST NEVERWAY ❤️ http://steam.neverway.co
@aubs.dev
Account not dead, got some big projects done while offline. Currently working on a better online identity/brand & finalizing some things. I'll come back soon <3 p.s. deleted some old posts Lisbon - PT 🇵🇹 | she/they 🏳️⚧️ | email: TBD
@nyurakim.bsky.social
Pixel Artist & Gamedev. Role-player, forever Dungeon Master, excessive hummingbird, bad gamer, occasional streamer. (N/A for work atm) 🔮 more >> linktr.ee/nyura_kim 📧 work >> cinnamondrill@gmail.com
@adamfergusonart.bsky.social
Professional artist, educator, art director, soccer player, and fitness enthusiast. https://linktr.ee/adamferguson https://www.adamfergusonart.com/
@suckerpunchprod.bsky.social
Sucker Punch Productions, developers of Ghost of Yōtei, Ghost of Tsushima, inFAMOUS, Sly Cooper, and Rocket. Part of the PlayStation Studios family.
@gingerbill.org
I'm a Ginger thus I have no soul. Creator of the Odin Programming Language https://odin-lang.org Working with JangaFX on EmberGen/GeoGen/LiquiGen
@h3r2tic.bsky.social
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
@robbodev.bsky.social
Indie game developer, experienced creative lead and 100% of Gizmo Garden ▫️ I made Hokko Life ▫️ Prev. Arrowhead, Lionhead, Sony ▫️ he/they
@thennequin.bsky.social
☀️(Ex lead) tools programmer @ Kylotonn by day. 🌑Solodev by night working on a custom engine and games.
@zylinski.se
📘 Understanding the Odin Programming Language: https://odinbook.com/ 🐱 CAT & ONION: https://store.steampowered.com/app/2781210/ 🎬 YouTube: https://youtube.com/@karl_zylinski 💬 Discord: https://discord.gg/4FsHgtBmFK 📝 Blog: https://zylinski.se/
@sparth.bsky.social
@Meta. Formerly: Tencent, Microsoft, IDSoftware, Ubisoft, Halo Infinite Art Director, Halo 5, Halo 4, Prince of Persia, Assassin's Creed, RAGE, Author of the STRUCTURA Art Books.
@janurschel.bsky.social
Art Director and Concept Designer for Games/Movies Clients include Disney, Sony, Microsoft, NetEase Website: https://www.hendrix-design.com Tutorials: https://janurschel.gumroad.com
@gamedeveloper.bsky.social
Serving the video game industry through breaking news, insight on game industry trends, expert advice & resources, and more.
@ianmcque.bsky.social
https://www.kickstarter.com/projects/ianmcque/mileships-a-narrative-art-book-by-ian-mcque
@bsky.app
official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app