Kevin
Irish C/C++ programmer. He/him
Games, Coding, Art
Gaeilge agus fáilte! ☘
@ocornut.bsky.social
programmer of things and stuff. dear imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka Paris, France https://www.miracleworld.net
@mmalex.bsky.social
synth tinkerer (plinky); midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
@andrewschneider.bsky.social
Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
@endeva.bsky.social
Tanzanian Gamedev PC Update - Hyper Light Drifter Cultural Consultant - Temtem Other secret stuff :)
@nickdrisc0ll.bsky.social
Leftist, Data-oriented programmer, 3D graphics/games Odin/C/Rust/C++ Still masks in public #CovidIsNotOver Follow me @NickDrisc0ll@mastodon.gamedev.place (He/him)
@xanderstudios.eu
18 years old | he/him | Paris, France 🇫🇷 Français/English/Norsk OK Learning Suomi/Íslensku/Nederlands/日本語/Deutsch/Svenska Game engines, computer graphics, real-time rendering, photography, art, urban planning, language learning… BSc Student Game Dev
@doomcube.bsky.social
Pixelmancer and Polypusher. Lead Artist and CEO of Spooky Doorway Games. @spookydoorway.bsky.social Made The Darkside Detective, working on @blakemanorgame.bsky.social #GameDev #indieDev #IrishGameDev Galway, Ireland 🇮🇪 spookydoorway.com
@mimus.bsky.social
Project Technical Director at Creative Assembly working on a sequel to Alien: Isolation. Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.
@kosua20.bsky.social
Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects... Graphics programmer at Spiders Games. Messages here are my own.
@jeremy.laumon.name
Rendering Glitches and Losing Devices @Guerrilla Blog: https://danglingpointers.com
@artdev.bsky.social
Senior Software Engineer @ PixelAnt Games. Love shaders, optimisation and software architecture. Playing music and sketching in free time.
@binarypartitioned.space
— hitscanner apologist ⚡ — tired trans woman ⚧️☣ — level/environment designer 🔨 — Current work: Skin Deep (at Blendo Games) 🐈 — 💜 @maddievivrose.bsky.social 📍 Adelaide, Australia
@amora.ink
💜 Artist from Celeste, TowerFall, and other things! See my work at: https://amora.ink/ 🐱 Mum to a little human, a fluffy cat, a few venus flytraps, and a bunch of tamagotchis! 🇧🇷🇨🇦 Brazilian-Canadian 💕 She/her
@gabbydarienzo.com
🌙 Principal Environment/UI Artist @drinkboxstudios.com 🌸 Director/Artist of A Mortician's Tale + Seasonala Cemetery gabbydarienzo.com
@thesaferoom.bsky.social
A survival horror game club podcast hosted by @gracemachine.bsky.social and @bluestrose.bsky.social https://linktr.ee/saferoompod
@fiashouse.bsky.social
honorary magical girl | news @ RPS words @ VG247, GameSpot, Polygon, Eurogamer, Uppercut making videos https://www.youtube.com/@fias_house & @gameassistyt.bsky.social 📧: oisinkuhnke (at) gmail (dot) com
@thewillarowe.bsky.social
Trans. Tall. Tired | Writer w/ bylines @ Digital Trends, Kotaku, Inverse, Start Menu | Host @ Girl Mode | she/her | email: willa.d.rowe@gmail.com https://linktr.ee/girlmodepod
@pseudonymjones.bsky.social
Cute drawings and bad thoughts, courtesy of your favorite trans dork (she/her) 🏳️⚧️
@perryjon.bsky.social
Game designer on UFO 50, Air Land & Sea, Spots, Scape Goat, Time Barons. Comic author on Let Go, Constellation. Website: jonperry.com
@hannahnicklin.bsky.social
Writing, game & narrative design. Used to be a performance maker. Race bikes on occasion. Currently contract: story person at Night School. Previously Creative Director at gutefabrik.com. Author of writingfor.games. PhD in play as anti capitalist practice.
@timoflegend.bsky.social
Hi! I'm Tim Schafer! Founder, Double Fine Productions Official DF account: @doublefine.com Please report bugs to http://support.doublefine.com Press: pr@doublefine.com
@tier-review.com
A journal of video games criticism co-edited by @phoenixsimms.bsky.social and @gracemachine.bsky.social. We write from the margins to the margins.
@lottemakesstuff.pink
🏳️🌈gay useless lesbian🏳️🌈 💖yuri subtext💖 👩💻gamedev👩💻 💤absolutely tired, always💤 🎮VIDEOGAMES🎮 🩷famed pink-haired anime girl appreciator🩷 🥇worlds #1 Bidoof fan🥇 https://lottemakesstuff.pink
@cado.bsky.social
They/She | Producer & co-founder @RemapRadio.bsky.social | editor @morecivilized.bsky.social | Latine remapradio.com http://twitch.tv/cado_appears
@pentadact.com
Designer/writer/coder on Gunpoint, Heat Signature, and Tactical Breach Wizards. More on those and other things I write or do or be: https://www.pentadact.com/
@clairvoire.bsky.social
Sprite animator | C++ programmer | they/them bird | Other Things maybe! clairvoire@gmail.com linktr.ee/clairvoire
@tianipixel.bsky.social
she/her | 🏳️⚧️🏳️🌈 Game dev/Pixel Art/3D Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
@winonaparadise.bsky.social
solo dev making "No More Last Summers," an adventure game. is a weirdo for old anime. has too many toys. talks into a camera for fun. <3 linktr.ee/winonaparadise [she/her/hers]
@remapradio.bsky.social
A new adventure from the people who brought you Waypoint Radio, funded by you. Support us at www.remapradio.com
@lisyarus.bsky.social
He/him I teach computer graphics and make games Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1 Check out my cozy road building traffic sim: https://t.ly/FfOwR
@morgan3d.bsky.social
Morgan McGuire - Gone Sailing! Now on the Salish Sea. Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
@brendaromero.bsky.social
Studio Director @ Romero Games. Writer @ The Stinging Fly, TOLKA, The Dublin Review and more. Metalhead. Nerd.
@johnromero.bsky.social
Working on a new FPS with a great team. Game designer, programmer, Indigenerd. We're hiring! He/Him. Discord: http://discord.gg/romero
@leighalexander.bsky.social
Story, games, procgen, bad futurism, spooky AI. Everything is narrative design. she/her https://linktr.ee/leighalexander
@arndreth.bsky.social
Turning caffeine into code, through questionable osmosis ▫️Gameplay, Network & Tools Programmer▫️Let's chat projects! Here, There & Everywhere▫️Formerly at Payload Studios, Spilt Milk Studios, Bithell Games, Sigtrap GamesAid & SpecialEffect Ambassador
@mikebithell.bsky.social
Director of video games. Currently TRON: Catalyst, previously Thomas Was Alone, Subsurface Circular etc etc
@hitherejosh.bsky.social
Writing and marketing | games/culture/kpop | Co-founder SUPERCULTURE / BAD END | @Kotaku @Billboard, @Infor | 🇲🇽 🇵🇭 | he/him
@radiatoryang.bsky.social
artist, game dev // https://debacle.us // auckland, aotearoa new zealand (nz) making Tryhard, a tactics RPG about an underdog rugby club; "wishlist on steam now" https://store.steampowered.com/app/3443270/Tryhard/
@youmeyou.bsky.social
I write, I make art, and I animate I co-edit bulletpointsmonthly.com/ More stuff on yussefcole.com
@kkukshtel.bsky.social
making games + tools zinc.graphics mood.site gamedatapodcast.com also made the certified HIDDEN GEM psychedelic weirdo tactical strategy game CANTATA currently: senior core runtime eng @ unity
@ckunzelman.bsky.social
critic | games | science fiction. Discussing culture on podcasts for Ranged Touch (Shelved By Genre | Just King Things | Game Studies Study Buddies). Used to write a lot. Growing things outdoors. Working on books: Assassin’s Creed and Magic: The Gathering.
@theautumnwright.bsky.social
🧑💻 freelance writer, editor 💼 https://autumnwright.bearblog.dev/ ✉️ autumnwright at protonmail.com 🖼️ pfp by Kaylee Rowena