Geoff Evans
Software Engineer @ Nvidia Omniverse.
Formerly games industry vet of Infinity Ward, Kojima Productions, and Insomniac Games.
Amateur Olympic Recurve archer.
@petebuttigieg.bsky.social
Husband, dad, veteran, writer, and proud Midwesterner. 19th US Secretary of Transportation and former Mayor of South Bend.
@tdmoss.bsky.social
Game Dev Dinosaur - Oculus Studios / Meta, Stadia / Google, Riot Games & Sony Santa Monica. Don’t be an asshole, don’t obey in advance, grow old disgracefully. Has a Porsche problem. UK / California. Making games since '89. 🇺🇦🏳️⚧️🏳️🌈
@bryankeiren.bsky.social
Principal Game Tech Programmer | Visual programming system for scripts/shaders/anim/fx/... in DECIMA @Guerrilla
@richardkogelnig.bsky.social
fascinated by (too?) many things. Engineering, Psychology, Music, Game design ... Working on the Havok Navigation SDK @RichardKogelnig@mastodon.social
@molecularmusing.bsky.social
Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus.bsky.social) https://liveplusplus.tech
@bryanmcnett.bsky.social
graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
@michaelnicolella.bsky.social
Principal Engineer @ Epic Games. Worked on Destiny, Escape Plan, Fat Princess, MAG, and SOCOM. I used to run The Realm. I’ve secretly always wanted to work with Tim Schafer.
@jetha.bsky.social
🇦🇺 in 🇯🇵. he/him. ai devrel @ google. formerly partner engineering @ stadia. http://jethachan.net/
@arvid.io
Principal Engineer/Architect with 10+ years experience | Rust 🦀 | Platform Engineering, High-Performance Systems | Working with Rust at Amazon Twitter: twitter.com/arvidgerstmann LinkedIn: linkedin.com/in/arvidgerstmann Blog: arvid.io
@jeffcannata.bsky.social
Movies: thefilmcast.com Video Games: dlcpod.com Science: wehaveconcerns.com Books: youtube.com/cannatajeff I love loving things.
@christianspicer.bsky.social
The Official The Last of Us Podcast. DLC podcast. Creator of the graphic novel CONSEQUENCES. Contact: Christian.Spicer@gmail.com Christianspicer.com
@mikefitz.me
Head of Technology at Insomniac Games, a PlayStation studio, developers of Ratchet & Clank and the Marvel's Spider-Man series. Formerly at Harmonix. http://mikefitz.me
@just-jack-1.bsky.social
"Our capacity for justice makes democracy possible, but our inclination to injustice makes democracy necessary." https://buymeacoffee.com/justjack1
@jbhall36.bsky.social
Father / Husband Science teacher / Trivia guy at The Baxter Arcade Pronouns: he / him
@object01.bsky.social
Maker of games & tools, leader of teams. #procgen enthusiast. Prev. Diablo IV, THPS, Destiny 2, Crash Bandicoot, Skylanders. https://github.com/object01 https://www.linkedin.com/in/object01 Support tool R&D! https://buymeacoffee.com/object01
@vuthric.bsky.social
Director @ Duck Shake Games ex Tech Art R&D @ Epic Games LEGO, Fortnite, Matrix Awakens, Unreal Engine 4 & 5 - Tech art and chill with us http://discord.gg/gRwaywC 🏠 London 🕸 https://Asher.GG
@vurtun.bsky.social
Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
@hpdailyrant.bsky.social
Musings about Design & Product. Currently at Zillow, Design Tech & AI.
@neverender.bsky.social
Senior virtual production programmer @ Epic Games. Previously: XR/firmware @ OptiTrack. Spare time: Getting up to speed on ML. Also @Zach@mastodon.gamedev.place.
@donw.bsky.social
Head of Rendering @ Pacific Light & Hologram Past: ~30 games/engines/platforms including Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, etc. Lionhead/Microsft, Ubisoft, Google/DeepMind, SEGA, etc.
@markdeloura.bsky.social
Seattle CTO / former Obama WH / gamedev / edtech / policy nerd / frenchie owner / Japanese learner
@rystorm.com
Product & UX Designer for Tools, Freelance @ https://rystorm.com/ Previously Apple, Guerrilla, IO-Interactive, and more. Organizes the Tool Design & OpenUSD Roundtables at GDC. Gets really excited about workflows.
@jonnyblahblah.bsky.social
lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
@thomas-griebel.bsky.social
Sr graphics programmer @ Meta Past: id, Raven. DOOM, CoD I share mostly game and graphics content here. Opinions my own! :D Madison, Wisconsin http://github.com/tgriebel/
@ginger-mcninja.bsky.social
Principal Engineer at Hypnos Entertainment | Former Epic Games and Call of Duty Dev | Opinions expressed are mine and mine alone
@oneofmoo.bsky.social
Making Mythmatch - Play the Demo on Steam! Previously worked on Knights and Bikes, Subsurface Circular, LittleBigPlanet, and Ratchet & Clank. Wishlist Mythmatch on Steam: s.team/a/1778050
@alexforsythe.bsky.social
@geogrify.bsky.social
🎮32+ year Game Industry Veteran & Award-Winning Advocate 🌍Geographer & Culturalization Innovator at Geogrify 🎬CXO & CoFounder at SetJetters 🌎Former Executive Director of the IGDA & the Global Game Jam ✈️Event/Keynote Speaker, Traveler, Cosplayer, Geek
@mangiotto.bsky.social
@natsocfilmcrix. @nytimes, @laweekly, @decider, @vulture, @criterion, @theplaylist, @wapo, @pchh, @netflix's VOIR, @ebertvoices, @flmfrkcentral. http://walterchaw.com
@yearprogress.bsky.social
Year Progress Bot. Maintained by @haider.bsky.social Buy me a Coffee: https://buymeacoffee.com/halipunjabi
@therealrogden.bsky.social
TTRP AP DM on The Dungeon Run. Actor. Producer. Storyteller. Nerd. Mini Painter. Writer on Blood, Rum and Thunder https://linktr.ee/therealrogden
@chrizmillr.bsky.social
They made movies out of LEGO & 21 Jump St & a whole “-Verse” of Spider-Mans? Hollywood is officially out of ideas. The Afterparty S2 on AppleTV+ July 12
@morehandclaps.bsky.social
I draw stuff for video games | lizzyd.xyz/contact for freelance requests
@drewthaler.bsky.social
He/him. Tech lead @ RL. Previously: Mesh Communities, Trellis Research, Naughty Dog, PS4 PlayGo, PS3 FIOS, macOS DiscRecording. 26 years making big things.
@okonomiyonda.bsky.social
一所懸命HWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。postsは私個人の意見で、会社を代表するものやない https://fpga.maisonikkoku.com
@tenpn.bsky.social
Ex: Roll7, Spry Fox. Now: ???, Brum Indies. Programming, automated testing, mince pies.
@seanmcarroll.bsky.social
#Physics, #philosophy, #complexity. Johns Hopkins & @sfiscience.bsky.social. Host, #MindscapePodcast. Married to @jenlucpiquant.bsky.social. Latest: Quanta & Fields, book 2 of The Biggest Ideas in the Universe. https://preposterousuniverse.com/ He/him.
@kchironis.bsky.social
mom x2. used to be funny, now tired. made elsinore by night. by day, game designer working on unannounced stuff at sony.
@siracusa.social
Programmer, tech writer, and co-host of Accidental Tech Podcast, Reconcilable Differences, and Robot or Not. https://hypercritical.co