@kcisbister.bsky.social
HCI and Games researcher, author of How Games Move Us: Emotion by Design, and Playful Wearables (Jan 2024--https://tinyurl.com/4z9mjxrm)
@bdgjones.bsky.social
HCI, CSCW, human-AI interaction, & XR researcher, postdoc @ UToronto. Previously @ Meta Reality Labs Research, Google Stadia, Microsoft Research, UCalgary, Simon Fraser University, & Inria.
@jrdndj.com
I research HCI, AR, Drones and Robots, Humans and other creative stuff. https://jrdndj.notion.site
@jaquent.bsky.social
Currently working in #Shanghai | PhD from MRC-CBU/Cambridge Uni | Gates Cambridge | interested in neuroscience of memory | you can call me Alex
@smurdison.bsky.social
Research Scientist studying human vision in AR/VR at Meta. Interested in science, photography and basketball
@jayl.in
♪~ ᕕ(ᐛ)ᕗ PhD student @ umich researching accessibility, diy tech, AR she/her jayl.in
@omershapira.com
Graphics ∩ Vision, Electronic Elsewheres. AI-Mediated Reality & Interaction Research @ NVIDIA; previously: Omniverse XR and Robotics, much before that VR, VFX & TV. Thinkpiece Piñata & Artist inbetween. Opinions? No 📍Brooklyn/TLV https://omershapira.com
@fbrudy.bsky.social
Principal Research Scientist at Autodesk Research (HCI & Visualization). PhD in computer science, HCI from University College London (UCL). He/him.
@philipwilliams.bsky.social
Musician; Gamer; Librarian; PhD candidate - Presence in VR; Complex Adaptive Systems explorer; Ally in training; he/him
@yukang.bsky.social
Assistant Professor at University of Rochester. #HCI BEAR Lab: https://rochester-bear-lab.github.io/
@aribaxil.bsky.social
CS PhD Student @ UMD | HCI + XR 🥽 Someone left my mind on shuffle 🔀 | 🏳️🌈🇮🇪 https://loganstevens.github.io
@nitzunitzu.bsky.social
Designs neural interfaces @ Meta Reality Labs Research, Teaches @ColumbiaGSAPP, Writes speculative fiction, Invents luxury religion, Forgets keys, Hates texting Personal works: nitzu.me
@alecuyer.bsky.social
Research Scientist at Inria, Rennes, France. Scientific topics: Virtual Reality (VR/AR/XR), Haptics, Brain-Computer Interfaces, Avatars.
@lpavanat.bsky.social
Ph.D. Candidate | AR/VR Interaction Designer 🇧🇷 🇮🇹 🇺🇸 🏳️🌈 at Virginia Tech (prev MSFT Research)
@philwintersberg.bsky.social
Prof. of Intelligent User Interfaces at IT:U. Lecturer at TU Wien/FHOOe. Focus on automation, human-AI cooperation, transport & mixed reality
@vmateevitsi.com
Assistant Computer Scientist at Argonne National Laboratory. Adjunct Research Professor at UIC. Research interests: HPC, Raytracing, Rendering, Computer Graphics, AR/VR/XR, Digital Twins. Ex Greek National Team Ice Hockey Player
@laurenherckis.bsky.social
Anthropologist, global health and learning science researcher, digital archaeologist, and enthusiastic baker of cookies. Passionate about understanding technology adoption, data curation, and the future of postsecondary education.
@khornbaek.bsky.social
Computer scientist working on Human-Computer Interaction, in particular building and using theories of interactive behavior.
@jacktionman.bsky.social
Making games @ SUPERHYPERMEGA: Noun Town! Project AEROES! Wet! PhD in Virtual Reality .🏳️⚧️👍
@mott-lab.bsky.social
PhD candidate @SREAL @University of Central Florida | mad scientist | HCI and AR/VR research :: cross-reality interactions and transitions https://mattgottsacker.space/
@jnzer.com
Making something new @ Amazon | Co-founded Lightform (acq by Amazon) | PhD HCI & Vision @ UIUC | jnzer.com
@esenktutuncu.bsky.social
XR & Neuroscience Researcher | Transdisciplinary Artist | PhD Candidate in UB | Previously at Google Aspiring Schachtürke www.esenka.co
@twimar.bsky.social
Computer Scientist and Neuroscientist. Lead of the Blended Interaction Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
@pernillebjorn.bsky.social
Professor, #CSCW, Hybrid work, Cooperative VR, DEI, Computer Science, Uni of Copenhagen, DIKU, #AtariWomen, #Femtech.dk
@blairmacintyre.me
Husband, father, gamer, professor, researcher, tinkerer. AR/VR researcher since 1991. Bad at Overwatch and Valorant.
@profvr.bsky.social
Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
@chi.acm.org
The Association for Computing Machinery's Computer-Human Interaction Conference and Steering Committee.
@pieldelibelula.bsky.social
💌Una de las #Bichas. 🌀 Escribo siempre, y a veces en Revista LOOP, Anait Games, Terebi Magazine y EFE Cultura.
@econocabreado.bsky.social
Escribo de economía en @elsaltodiario.com. He publicado 'Pescar el salmón. Bulos, narrativa y poder en la prensa económica'. Aprende economía para que no te joda un economista.
@elsaltodiario.com
Somos un medio de comunicación autogestionado, horizontal y asambleario. Apóyanos con tu suscripción http://elsaltodiario.com/suscribirse/
@randymeeks.bsky.social
Mi madre quería un ingeniero de caminos y le salió un periodista cultural. Ay, pobrecita.
@khronos.org
Khronos royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Machine Learning, and Vision Processing. 🦋 Official account: https://www.khronos.org
@manuelbartual.bsky.social
Guionista y entusiasta. Creador de Biotopía. Cocreador de Santuario, Blum, Místicas y Titania. A veces me pasan cosas raras. ✨ manuelbartual.com
@rasheedabueideh.bsky.social
Palestinian that wants to make games and tell the stories of his culture. https://www.launchgood.com/1948
@bigconference.bsky.social
Congreso internacional para profesionales del videojuego, organizado por EL CORREO. 12-13 diciembre 2025. Palacio Euskalduna.
@sebaaltonen.bsky.social
Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
@nuevebits.bsky.social
Conduzco #NuevebitsPodcast. Es sobre #videojuegos de pez y flauta: https://open.spotify.com/show/00NVgKrOmH92fdkfn6XouW?si=7dd444a24cfd4d33 Soy profe en UNIR y escribo los libros que quieres leer: https://amzn.to/40ZdMaT
@shader-slang.bsky.social
Empowering real-time graphics developers with advanced language features that enhance portability and productivity in GPU shader development.
@theforge.dev
The Forge Interactive, Inc. is a think-tank for advanced real-time graphics, specializing in custom game engines, rendering solutions, and offering expert game engine consulting and programming services. 🌐: theforge.dev/ ⭐️: github.com/ConfettiFX
@yongyuanxi.bsky.social
outerport.com (yc s24) former research scientist @ nvidia systems, ml, graphics, llms, and data personal web: tovacinni.github.io
@silviasellan.bsky.social
Incoming Assistant Professor of Computer Graphics and Geometry Processing at Columbia University www.silviasellan.com
@jaakkolehtinen.bsky.social
Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7